MagiKazoc's (top?) 10 Commandments of
Dueling!
Greetings,
Earthlings.
This is MagiKazoc
here, with my... uh... (tries to count on fingers but runs out of fingers)...
umpteenth article here on Pojo.com!! Everyone who's anyone who's met someone
whose sibling's best friend is going out with someone who won a
tourney knows that it takes a lot to win. Quite a bit, in fact. 10 commandments,
carved in stone untold millenia ago, back when the pyramids were still young,
and the Egyptian pharaohs, yata, yata, yata (the Garasu kind). If you want to
get tacky, a guy named Pegasus gave these to me. If you don't, I made them up.
They work, though. The first 5 are for building your deck, and the last 5 are
for playing. Follow these, young duelist (or old duelist, I'm not especially
politically correct). Pojo guys, this may not qualify as a top 10 list (or CCG
tip, depending on who's reading), so feel free to rename the title to your
liking, so long as it still has the word MagiKazoc and the ! in it.
Thanx!
1: Thou shalt buyeth cards.
Theoretically, you could win a
tournament without getting too many cards, but it rarely works. Ha ha. No rich
kid rants, please. You need a good deck to win, and you need good cards to make
a good deck. If you win at Yu-Gi-Oh!, it's 85% deck, 10% skill, and 7%
opponent's bad luck.* (Side Point: If you buy just the cards you need, you'll
spend less than if you buy packs and trade. Half the fun gone, but your deck and
wallet will thank you). As for you Magical Scientist and Metamorphosis dudes,
stock your fusion deck with multiples of ALL fusions so you'll have
them when you need them.
2: Thou shalt use staples.
Not the metal ones, schtoopid.
Mirror Force, Pot, Reborn, etc. Just use them. Make room for them. I'm talking
about Spell/Traps here, by the way. Choose your own creatures (except for Jinzo
and Vampire Lord, maybe Breaker). If you are building a deck, staples
first.
3: Thou shalt keep thy eyes on
the prize. Don't go easy on anyone because of
the cards they play, age, size, etc. I myself have had a close scrape with a
7-year-old who just came up to my waist and a 16-year-old who attacked with a
UFO turtle. Play ruthlessly, gloat mercilessly (But not too much - more on that
later).
4: Thou shalt learn to
trade. If someone has a Breaker the
Magical Warrior, which you want, and they want your Magic Cylinder, Injection
Fairy Lily, and Jinzo (all powerful Secret Rares), TRADE! Put it this way: Magic
Cylinder and Jinzo are available in Promo form (and they're still shinylicious,
too), and you shouldn't use Injection. Trade! If you can get cards you need, be
prepared to trade anything for them. Keep it reasonable, and try to get trades
done ASAP, or they may have second thoughts. Card value is not of importance
when trading. Most importantly, never look back. Don't go back on or regret
deals, especially if you're getting the better deal. If you agree, and they
agree, it's fair. And never interfere with a trade, unless it's positive advice
to move the trade faster.
5: Thou shalt keep thy eyes peeled.
No, you doofus, not literally. Stay
in touch with the gaming world. Try getting spoilers for sets before the actual
sets come out. I managed to unload some excess Jinzos because I heard of the
upcoming tins. More importantly, read articles (like mine!), visit websites, and
talk with other duelists to find out the latest combos and hot cards.
6: Thou shalt not
concede. I'm gonna go Buzz Lightyear on
you: Never give up! Never surrender! Even if your opponent is pwning you
with Yata and you have no cards in hand, make them take the rest of their turns.
They may forget to replay Yata, and at the very least you'll run out of time at
the next duel so you can win by LPs. And if someone offers you packs to concede,
tell him to just give you the packs or you'll tell the judge he's bribing.
Mwahahahaha! (strokes goatee)
7: Thou shalt thinketh in
advance. Is thinketh even a word? *Puzzles
for a minute.* It is now! Before playing anything, or even drawing, imagine the
effect each card will have on the game, and which other cards are needed, and
what the chance is of getting it. Which cards can be held for later, and to
which effect? Which of those cards will be Confiscated or Delinquented? For
example, if you have a Mirror Force and a Waboku, hold the Force. The Waboku
will protect you, and the Force isn't chainable**. Don't swarm the opponent with
creatures unless their mass-removal spells and creatures are gone. Remember, a
card in the hand is worth two in the graveyard (unless the card in your hand is
a Monster Reborn.)
8: Thou shalt loosen
up. Loosey goosey, baby. Loosey goosey.
Jack Black rocks. Ah-nuld would never say something like that. He'd say it more
like, "Luh-see guh-see beh-bee...". There are two types of duelists: The Jack
Blacks and the Ah-nulds. Do you sit down, shuffle, turn the opponent to dog
food, and leave, all without cracking a smile? You're an Ah-nuld. Do you buy
psychadelic plastics, have a million good luck charms, say, "Yata, yata, yata,
garasu", fling bad puns around, and always attack the pink Scapegoat*** last?
You're a Jack Black. Does your nose get gnawed off by a beaver? Then you might
just be a redneck. Relax! Have fun! It is a game, after all. Besides, if your
opponent is choking back giggles and you lose, you still had fun. No one wants
to play a poker-faced palooka**** in the second
round.
9: Thou shalt not cheat or be
cheated upon. Why would anyone cheat? It's not
very fun, it's not worth gambling your admittance into the tourney for a win,
and it isn't even very satisfying to beat someone by cheating. The skills and
intelligence needed to cheat effectively could let you win normally! However,
don't complain if you've been cheated. Remember to check all cards in play to
ensure that the opponent isn't twisting the text on the card to satisfy his
whims, and ask a judge to explain any hard-to-understand rules or card texts.
Count the opponent's deck and side deck before and after a match. Make sure your
opponent never drops their hand (cards) or hand (the one attached to their
arm*****) below the table or outside of your sight. Keep anyone from talking to
either player during a match (ask a judge to relocate people intent on seeing
your hand or talking to the players). Always cut by taking a portion of the
center of the deck and placing it on top, letting the new top drop onto the old
one, and only do it once. By cutting once, the top and bottom card are together,
meaning they can draw a combo. Even a riffle shuffle afterward will only
separate them by one card. Also, if your opponent isn't using sleeves, or
they're overly tattered, you may want to ask a judge to, well, judge if they
qualify as marked cards, cards which can be differentiated from normal ones. As
Professor Moody sez, "Constant Vigilance!"
10: Thou shalt read all of
MagiKazoc's articles! Sorry, I couldn't think of any
other commandment. However, if you enjoyed this or other articles, or you would
like to tell me your dueling commandment, motto (hint hint!), or anything else
of the such, please E-mail me at quagsir@hotmail.com
!
Asterisk-Marked Notationy
Things
*Yes, that adds up to 102%. This
teaches a moral: LP numbers behave strangely during games. Use a Calc, and keep
track on paper as backup.
**Chainable means it can be chained.
Duh! Look for this in MK's CGCC, coming soon!
***This joke originated in an
anonymous article entitled, "Humiliation Strategy". If Anyone knows who wrote
that sucka, tell me so I can give credit! BTW, some downloadable, printable
Yu-Gi-Oh! stuff is a-comin' next, including real cards for the
goatees!
****A Palooka is a second-rate
prizefighter, but a first-rate funny word (and
insult!)
*****Yes, someone out there must
have his Yu-Gi-Oh! cards physically attached to his body. But who reads my
articles and takes them literally? If you are thinking,
"I do", press ALT + F4
now.******
******He he he! Did you actually do
that?! If you did, send an E-mail to quagsir@hotmail.com
and tell me! You'll be featured in the next
article!
Oh boy, do my fingers hurt from
writing all this,
MagiKazoc!
P.S. Pojo dudes, my E-mail address
is under the Tenth Commandment up there! Thanx for posting this
tip!
P.P.S.Quagsires
forever!!