MagiKazoc's (top?) 10 Commandments of Dueling!
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From: "Z F" <quagsir@hotmail.com>
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Subject: MagiKazoc's (top?) 10 Commandments of
Dueling!
Date: Tue, 20 Apr 2004 17:12:30 -0400
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Greetings,
Earthlings.
This is MagiKazoc here, with my...
uh... (tries to count on fingers but runs out of fingers)... umpteenth article
here on Pojo.com!! Everyone who's anyone who's met someone whose sibling's
best friend is going out with someone who won a tourney knows that it takes a
lot to win. Quite a bit, in fact. 10 commandments, carved in stone untold
millenia ago, back when the pyramids were still young, and the Egyptian
pharaohs, yata, yata, yata (the Garasu kind). If you want to get tacky, a guy
named Pegasus gave these to me. If you don't, I made them up. They work,
though. The first 5 are for building your deck, and the last 5 are for
playing. Follow these, young duelist (or old duelist, I'm not especially
politically correct). Pojo guys, this may not qualify as a top 10 list (or CCG
tip, depending on who's reading), so feel free to rename the title to your
liking, so long as it still has the word MagiKazoc and the ! in it.
Thanx!
1: Thou shalt buyeth cards.
Theoretically, you could win a tournament without getting too many
cards, but it rarely works. Ha ha. No rich kid rants, please. You need a good
deck to win, and you need good cards to make a good deck. If you win at
Yu-Gi-Oh!, it's 85% deck, 10% skill, and 7% opponent's bad luck.* (Side Point:
If you buy just the cards you need, you'll spend less than if you buy packs
and trade. Half the fun gone, but your deck and wallet will thank you). As for
you Magical Scientist and Metamorphosis dudes, stock your fusion deck with
multiples of ALL fusions so you'll have them when you need
them.
2: Thou shalt use staples. Not the metal ones,
schtoopid. Mirror Force, Pot, Reborn, etc. Just use them. Make room for them.
I'm talking about Spell/Traps here, by the way. Choose your own creatures
(except for Jinzo and Vampire Lord, maybe Breaker). If you are building a
deck, staples first.
3: Thou shalt keep thy eyes on the
prize. Don't go easy on anyone because of the cards they play, age, size,
etc. I myself have had a close scrape with a 7-year-old who just came up to my
waist and a 16-year-old who attacked with a UFO turtle. Play ruthlessly, gloat
mercilessly (But not too much - more on that later).
4: Thou
shalt learn to trade. If someone has a Breaker the Magical Warrior, which
you want, and they want your Magic Cylinder, Injection Fairy Lily, and Jinzo
(all powerful Secret Rares), TRADE! Put it this way: Magic Cylinder and Jinzo
are available in Promo form (and they're still shinylicious, too), and you
shouldn't use Injection. Trade! If you can get cards you need, be prepared to
trade anything for them. Keep it reasonable, and try to get trades done ASAP,
or they may have second thoughts. Card value is not of importance when
trading. Most importantly, never look back. Don't go back on or regret deals,
especially if you're getting the better deal. If you agree, and they agree,
it's fair. And never interfere with a trade, unless it's positive advice to
move the trade faster.
5: Thou shalt keep thy eyes peeled.
No, you doofus, not literally. Stay in touch with the gaming world. Try
getting spoilers for sets before the actual sets come out. I managed to unload
some excess Jinzos because I heard of the upcoming tins. More importantly,
read articles (like mine!), visit websites, and talk with other duelists to
find out the latest combos and hot cards.
6: Thou shalt not
concede. I'm gonna go Buzz Lightyear on you: Never give up! Never
surrender! Even if your opponent is pwning you with Yata and you have no cards
in hand, make them take the rest of their turns. They may forget to replay
Yata, and at the very least you'll run out of time at the next duel so you can
win by LPs. And if someone offers you packs to concede, tell him to just give
you the packs or you'll tell the judge he's bribing. Mwahahahaha! (strokes
goatee)
7: Thou shalt thinketh in advance. Is
thinketh even a word? *Puzzles for a minute.* It is now! Before playing
anything, or even drawing, imagine the effect each card will have on the game,
and which other cards are needed, and what the chance is of getting it. Which
cards can be held for later, and to which effect? Which of those cards will be
Confiscated or Delinquented? For example, if you have a Mirror Force and a
Waboku, hold the Force. The Waboku will protect you, and the Force isn't
chainable**. Don't swarm the opponent with creatures unless their mass-removal
spells and creatures are gone. Remember, a card in the hand is worth two in
the graveyard (unless the card in your hand is a Monster
Reborn.)
8: Thou shalt loosen up. Loosey goosey, baby.
Loosey goosey. Jack Black rocks. Ah-nuld would never say something like that.
He'd say it more like, "Luh-see guh-see beh-bee...". There are two types of
duelists: The Jack Blacks and the Ah-nulds. Do you sit down, shuffle, turn the
opponent to dog food, and leave, all without cracking a smile? You're an
Ah-nuld. Do you buy psychadelic plastics, have a million good luck charms,
say, "Yata, yata, yata, garasu", fling bad puns around, and always attack the
pink Scapegoat*** last? You're a Jack Black. Does your nose get gnawed off by
a beaver? Then you might just be a redneck. Relax! Have fun! It is a game,
after all. Besides, if your opponent is choking back giggles and you lose, you
still had fun. No one wants to play a poker-faced palooka**** in the second
round.
9: Thou shalt not cheat or be cheated upon. Why
would anyone cheat? It's not very fun, it's not worth gambling your admittance
into the tourney for a win, and it isn't even very satisfying to beat someone
by cheating. The skills and intelligence needed to cheat effectively could let
you win normally! However, don't complain if you've been cheated. Remember to
check all cards in play to ensure that the opponent isn't twisting the text on
the card to satisfy his whims, and ask a judge to explain any
hard-to-understand rules or card texts. Count the opponent's deck and side
deck before and after a match. Make sure your opponent never drops their hand
(cards) or hand (the one attached to their arm*****) below the table or
outside of your sight. Keep anyone from talking to either player during a
match (ask a judge to relocate people intent on seeing your hand or talking to
the players). Always cut by taking a portion of the center of the deck and
placing it on top, letting the new top drop onto the old one, and only do it
once. By cutting once, the top and bottom card are together, meaning they can
draw a combo. Even a riffle shuffle afterward will only separate them by one
card. Also, if your opponent isn't using sleeves, or they're overly tattered,
you may want to ask a judge to, well, judge if they qualify as marked cards,
cards which can be differentiated from normal ones. As Professor Moody sez,
"Constant Vigilance!"
10: Thou shalt read all of MagiKazoc's
articles! Sorry, I couldn't think of any other commandment. However, if
you enjoyed this or other articles, or you would like to tell me your dueling
commandment, motto (hint hint!), or anything else of the such, please E-mail
me at quagsir@hotmail.com
!
Asterisk-Marked Notationy Things
*Yes, that adds up
to 102%. This teaches a moral: LP numbers behave strangely during games. Use a
Calc, and keep track on paper as backup.
**Chainable means it can be
chained. Duh! Look for this in MK's CGCC, coming soon!
***This joke
originated in an anonymous article entitled, "Humiliation Strategy". If Anyone
knows who wrote that sucka, tell me so I can give credit! BTW, some
downloadable, printable Yu-Gi-Oh! stuff is a-comin' next, including real cards
for the goatees!
****A Palooka is a second-rate prizefighter, but a
first-rate funny word (and insult!)
*****Yes, someone out there must have
his Yu-Gi-Oh! cards physically attached to his body. But who reads my articles
and takes them literally? If you are thinking,
"I do", press ALT + F4
now.******
******He he he! Did you actually do that?! If you did, send an
E-mail to quagsir@hotmail.com
and tell me! You'll be featured in the next article!
Oh boy, do
my fingers hurt from writing all this,
MagiKazoc!
P.S. Pojo
dudes, my E-mail address is under the Tenth Commandment up there! Thanx for
posting this tip!
P.P.S.Quagsires forever!!