The top 10 cards from IOC, ske, sye-the Yugioh freak
IOC
Card Number
Card
Name
Attribute {Card Type ie. Spell or Trap} Stats (Type/Level/ATK/DEF) {Type
of Spell or Trap} Card Text
1. IOC-000 Chaos Emperor Dragon -
Envoy of the End
Dark
Dragon/8/3000/2500
This card can only be
Special Summoned by removing 1 LIGHT and 1 DARK monster in your Graveyard from
play. Pay 1000 of your Life Points to send all cards in both players' hands and
on the field to the Graveyard. Inflict 300 points of damage to your opponent's
Life Points for each card that is sent to the Graveyard by this
effect.
The reason why I pick this card is
it is easy to get out and it has a very strong attack and it can do damage to
you opponent’s life points
2. IOC-009
Spirit of the Pot of
Greed
Light
Fairy/1/100/100
When this card is in face-up Attack
Position on the field, if a player activates "Pot of Greed", he/she can draw 1
more card.
The reason I picked this card is you get to draw one more
card if you play the “pot of greed”
3. IOC-010
Chopman the Desperate
Outlaw
Dark
Zombie/3/1100/500
When this card is Flip Summoned
successfully, you can equip 1 Equip Spell Card in your Graveyard to this
card.
The reason I picked this card is
because you can equip one equip card to this card
4. IOC-016
Witch Doctor of Chaos
Dark
Spellcaster/2/500/500
FLIP: Select 1 Monster Card from you or
your opponent's Graveyard. Remove it from play.
The reason why I picked this card
because you can remove a strong card from your opponent’s graveyard and remove
it from play
5. IOC-029
Bowganian
Dark
Machine/3/1300/1000
during each of your Standby Phases inflicts 600
points of damage to your opponent's Life Points.
The reason why I picked this card is
it dose damage to you opponent's Life Points
6. IOC-039
D.D. Designator
Spell
Normal
Declare 1 card name. Look at your opponent's hand, and
if he/she has declared card in his/her hand, remove that 1 card from play. If
he/she doesn't have the declared card in his/her hand, remove 1 random card in
your hand from play
The reason why I picked this card is
you can play a card to let you see your opponent’s hand then use this card to
destroy one of the cards
7. IOC-060
Terrorking Salmon
Water
Fish/5/2400/1000
a feared salmon, master of the
The reason why I picked this card is
it is a strong and you only have to sacrifice one card
8. IOC-066
Gora Turtle of Illusion
Water
Aqua/4/1200/1400
Negate the effect of Spell and Trap Cards
controlled by your opponent that specifically designate this face-up card on the
field as a target.
The reason why I picked this card is
you can negate a magic or trap card
9. Enraged Battle Ox
Earth
Beast-Warrior/4/1700/1000
As long as this card remains face-up on your
side of the field, when Beast-Warrior and Winged Beast-Type monsters on your
side of the field attack with an ATK that is higher than the DEF of your
opponent's Defense Position monster, inflict the difference as Battle Damage to
your opponent's Life Points
The reason why I picked this card is
you can inflict the difference to your opponent’s life points
10. IOC-082
Torpedo Fish
Water
Fish/3/1000/1000
As long as "Umi" remains face-up on the
field, this card is unaffected by any Spell Cards
The reason why I picked this card is
this is unaffected by magic cards with Umi on the
felid
SKE
(top 5)
1.
SKE-014 Luster Dragon
#2 [Dragon] This dragon feeds on
emerald. Enchanted by this monster even when attacked, few people live to tell
of its beauty. ATK/2400
DEF/1400
The reason why I picked this card is
this is a very strong card
2.
SKE-022 Mad Sword
Beast [Dinosaur/Effect] When this card
attacks with an ATK that is higher than the DEF of your opponent’s Defense
Position monster, inflict the difference as Battle Damage to your opponent’s
Life Points.
ATK/1400 DEF/1200
The reason
why I picked this card is because it can do damage to your opponent’s Life
Points
3.
SKE-043 Just
Desserts [Trap Card] Inflict 500 points of damage to your
opponent’s Life Points for each monster on your opponent’s side of the field.
The reason why I picked this card is
you can do damage to your opponent’s life points
4.
SKE-045 Dust Tornado
[Trap Card] Destroy 1 spell or Trap Card on your opponent’s side of the field.
You can then Set 1 Spell or Trap Card from your
hand
The reason why I picked this card is
you can destroy one spell or trap card on your opponent’s side of the felid
5.
SKE-047 Jar of
Greed [Trap Card] Draw 1 card from your
Deck
The reason why I picked this card is
you can draw one card
SYE
(top 5)
1.
SYE-002 Mystical
Elf [Spellcaster] A delicate elf that lacks
offense, but has a terrific defense backed by mystical power. ATK/800
DEF/2000
the reason
why I picked this card is it has a powerful defense
2.
SYE-005 Summoned
Skull [Fiend] A
fiend with dark powers for confusing the enemy. Among the Fiend Type monsters,
this monster boasts considerable force. ATK/2500
DEF/1200
the reason
why I picked this card is it has a powerful attack
3.
SYE-016 Wall of Illusion
[Fiend/Effect] The monster attacking this monster is returned to its owner’s
hand. The damage calculation is applied normally. ATK/1000
DEF/1850
the reason why I picked this card is
it can send a good card back to your opponent’s hand
4.
SYE-024 Black Luster
Soldier [Warrior/Ritual] This monster can only be Ritual
Summoned with the Ritual Spell Card, “Black Luster Ritual”. You must also offer
monsters whose total level stars equal 8 or more as a Tribute from the field or
your hand.
ATK/3000
DEF/2500 (ULTRA RARE)
the reason
why I picked this card is it is a
powerful card
5.
SYE-025 Black Luster
Ritual [Spell Card] This card is used to
Ritual Summon “Black Luster Soldier”. You must also offer monsters whose total
level stars equal 8 or more as a Tribute from the field or your hand. (SUPER
RARE)
the reason why I picked this card is
it is the only way to sommon the “Black Luster
Soldier “
E-mail: yugiohwiz@att.net
Author: Joe Wagner