Afterburn's Top 10
Spell/Traps
Hi people, I am back with
yet another Top 10 list, enjoy.
10.
Contract With The Abyss
Spell
This card is a good card for summoning a Masked Beast or a Dark Master-Zorc
card. Useful if you don't have the ritual Spell card to summon them, isn't it?
For a rare card, isnt it? If you have a Masked Beast in your Hand, just
whip out this card and you will dominate the
field.
9. Malevloent
Nuzzler
Spell
Hmmmm....an Equip Spell card.....pretty nice including it coming in a starter
deck and a common out of a pack. A 700 Attack Boost and a minor cost
of 500 LifePoints just to get it back from the graveyard and beef up another
monster of your choice, heck ya. An excellent spell card for the new aged
beatdown deck.
8. A Legendary
Ocean
Spell
A field card that can lower your Water monster's level down by one. A pretty
good effect especially when you draw or have a Suijin in your hand for one
tribute. It also boosts them 200 Attack and Defense points if they are on the
field. How about them apples.....mmmm
apples....
7. Raigeki
Break
Trap
A trap card that seems useless when your opponent actually thinks what it is.
With a minor cost of one card from your hand (preferablly Sinister Serpent) you
can destroy ANY card on the field. Think of it as an any time Tribute to the
Doomed. Also if your opponent wants to destroy it while it is in play, they
can't stop it unless with a 7 Tools card and loosing 1000 LifePoints. Think of
this as a very good card.
6. Axe of
Despair
Spell
Another Equip Spell card that has another effect that costs a card. YAWN. Oh
wait, IT INCREASES A MONSTER'S ATTACK BY 1000!?!? Dude, if this card is always
destroyed, get rid of a monster from the field to get it back. Cool. Also if you
are on a rampage and you have your opponent all cornered, slap this weapon on a
card and win! Muahahahahahahahaha....you
ween.
5.
Raigeki
Spell
A super rare card that destroys all your opponent's monsters on the field at
once?!?!? Good card if your opponent has alot of *ss kicking monsters on the
field, use this card and look at your opponent's face....ah...sweet,sweet
victory for the little guy....
4. Dark Mirror
Force
Trap
A
trap that not only wipes out your opponent's monsters on the fieldin defense
mode, but removes them clear from play. Ooohhh.....when duelist comes marching
up the ranks,hoorah, horrah. Use this card and it mostly works like a charm for
you. Also helps from bringing back those annoying 2000+ Defense monsters.
3.
Bottomless Trap Hole
Trap
A trap hole that removes a monster from play....whoopie da doo....oh wait, what
is this? COOL! Even works when a monster is Special Summoned. This card can be
useful and helps prevents Monster Reborns, Call of the Haunteds,
etc.
2.
Monster Reborn
Spell
A nice Spell card that can get ANY monster from the graveyard unfer your control
and that is special summoned to the field, cool. Get your opponent's good cards
and get them under your control and then do an all out attack unto them. Another
victory.
1.
Mirror Force
Trap
Any attacking monster that attacks is destroyed. YAWN some more. Wait, what is
this...again..It also destroys the monsters in attack mode on your opponent's
side of the field and gets rid of those monsters with more than 2500 Attack all
in one attack form ready and that are posed to attack. Flip this card over and
then resume your winning duel.
Tanks for reading my list!
Afterburn/Mobius1/ Jordan Davis