From: STEPHEN
CATINO [mailto:catino17@verizon.net]
Sent: Sunday, July 04, 2004 7:21
PM
To:
Subject: A.J.'s Top Ten Deck-worthy
cards
A.J.’S Top 10
Deck-worthy Cards
1. Thousand Eyes Restrict: Dark
Spellcaster/Fusion/Effect. Level 1 0/0
Relinquished + Thousand Eyes
Idol.
Okay I know
Fusions are hard to summon, but honestly. No attacks from anything other than
Thousand Eyes restrict and it’s a good stall for Exodia
2. Jinzo: Dark Machine/Effect Level 6
2400/1500
Alright No
traps from anyone, that is until Amplifier hits him, then the controller of
Jinzo is allowed to use traps. Very good.
3. Exodia Cards: Dark
Spellcasters/Effect level 3(head) 1(limbs) 1000/1000(head)
200/300(limbs)
If you
posses all the pieces of Exodia in your hand, you have immediately won! Who
doesn’t like an instant win? It is the focus of my deck, though I do have
Beatdown cards in my deck as well…
4. Exodia
Necross
What?
Exodia is in the graveyard, Fine I’ll just use his virtually indestructible
form. Play him with Royal command and Necrovalley. Then watch your opponent
cower in fear as Necross grows with each passing turn. I had him up to 10300
believe it or not, mostly because of Attack stopping traps like waboku and the
annoying swords of revealing light…
5. Mirror Force:
Trap
Okay this
is the only thing on your side of the field and your opponent has 3 Blue Eyes,
Valkyrion the Magna Warrior, and Ultimate obedient fiend while Skill Drain is in
effect. (not that this situation is likely, but…) They all attack…and they all
die.
6. Dark Paladin: Dark
Spellcaster/Fusion/Effect level 8 2900/2400
Dark Magician + Buster
Blader
Alright
this guy is the best and worth Playing Dark Magician for. DNA surgery…everything
is a dragon. It gets plus 500 for every dragon. There are a bunch of dragons in
the graveyard and there are, however unlikely this is, Five monsters on each
players field. VERY big Attack. Diffusion wave motion
anyone?
7. Magic Cylinder:
Trap
Nice to
play before Mirror force. Negate strongest (or first attack if not the
strongest) to deal damage, then mirror force the rest. Next turn Revive biggest
monster to Blast more points away.
8. Sasuke Samurai: Wind
Warrior/Effect Level 2 500/800
The
Battosai of all Flip effects, that he is…(brief Kenshin moment)
9. Dark Magician Girl: Dark
Spellcaster/effect Level 6 2000/1700
Not much of
an effect, but worth playing in a well built Spellcaster deck. I used her and
loved her. I always managed to get my opponent to take out my Dark Magicians,
then played her. She’s pretty too and reminds me of a friend of
mine.
10. Dark Magician: Dark Spellcaster
Level 7 2500/2100
Yes I used
him…3 of him to be precise. He worked very well, until I got Exodia that
is…