From: Max Bryant
[mailto:maxbryant0@msn.com]
Sent: Thursday, July 01, 2004 1:57
PM
To:
yugitop10lists@pojo.com
Subject: top ten cards that aren't used
enough
10. Magical merchant; Flip and draw to you
pull a spell or trap and discard
monsters. This is a card at least worth side-decking
probably main decking in chaos decks. and boys and girls, its a light type as well
! 9. Mataza the zapper, an excellent card that
can be a huge thorn in your opponent's side. he gets
to attack twice during a battle phase and can't
switch control. simply awesome 8.creature swap, just a fabulous near staple
card. choose one of your monsters and get
your opponents monster, fiber jar got another
use just summon it and swap it out. 7. equips, why do people hate equips?
they are great cards and equipped with 9 can spell
game winning! 6. last turn decks, i am currently trying to build
this deck with wall of revealing light and jowgen.
3 card combo is pretty
good. 5. magical scientist w/ fusions, great
combos with this card, equip the scientis with U.W.S.
and summon 4 fusions bam a 4300 atk
monster 4. marauding captains, excellent card all
around better when used with GAF and other captain for a
lock. 3. discard decks, if i had the money i would
build them. 3 needle worms and 2 morphing jars will set you back about
$600. but they are so good together and with card destruction and
magic negation to trigger flips you probably will win. throw in
morphing jar #2 and watch your opponent cry as he loses 12 magic and traps
pulling for monster. 2. Soul release, my good what a great card when
combined with fiber jar remove five of his monsters and restart the duel,
freaking awesome! 1. Waboku, stop all battle damage and save you for
a turn. i feel much safer with this down over mirror force because
waboku can be chained to anything even monster reborn! use 1 if you
don't use it, use 2 if you use only 1, and use 3 if u use 2 now. its
the bast trap card period nothing better until holy life barrier comes
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