10. Magical merchant; Flip and draw to
you pull a spell or trap and discard
monsters.
This is a card at least worth
side-decking probably main decking in chaos decks.
and boys and girls, its a light type as well
!
9. Mataza the zapper, an excellent
card that can be a huge thorn in your opponent's side. he gets
to attack twice during a battle phase and
can't switch control. simply
awesome
8.creature swap, just a fabulous near
staple card. choose one of your monsters and get
your opponents monster, fiber jar got
another use just summon it and swap it
out.
7. equips, why do people hate
equips? they are great cards and equipped with 9 can spell
6. last turn decks, i am currently trying to
build this deck with wall of revealing light and jowgen.
3 card combo is pretty
good.
5. magical scientist w/ fusions, great
combos with this card, equip the scientis with U.W.S.
and summon 4 fusions bam a 4300 atk
monster
4. marauding captains, excellent card
all around better when used with GAF and other captain for a
lock.
3. discard decks, if i had the money i
would build them. 3 needle worms and 2 morphing jars will set you
back about $600. but they are so good together and with card
destruction and magic negation to trigger flips you probably will
win. throw in morphing jar #2 and watch your opponent cry as
he loses 12 magic and traps pulling for
monster.
2. Soul release, my good what a great card
when combined with fiber jar remove five of his monsters and restart
the duel, freaking awesome!
1. Waboku, stop all battle damage and save
you for a turn. i feel much safer with this down over mirror
force because waboku can be chained to anything even monster
reborn! use 1 if you don't use it, use 2 if you use only 1,
and use 3 if u use 2 now. its the bast trap card period
nothing better until holy life barrier comes
out.
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