Daniel F's top ten hardest moves to pull off

 

These are the top ten hardest moves to pull off in yugioh. The strategies/moves that seem almost impossible at times to accomplish, well n'uf talk, here they are.

 

10. yata garatsu- this card isn't that hard to pull of, but some people when they realize they're in a lock don't stand there for 10 years waiting for they're lifepoints to go to zero, so they quit. But with only 200 attack, yata will take so long to get something like 8000 lifepoints down to zero, that the owner of yata may run out of cards to draw, meaning they may lose instead.

 

9. 3 tribute monsters- with today's awesome cards, it may be impossible to get one of these powerful monsters out. They're aren't many out there, but thats probably because no one would use them in a deck.

 

8. Gryphon wing- the odds this card will be successfully used to destroy your opponents s/t cards instead is very unlikely. Because even your opponent having harpies feather duster in the first place is rare, imagine if this card is face down at the exact moment they use the cards, its not gonna happen.

 

7. All ritual monster- the fact that you need specific cards in your hand, and the right amount of stars makes these cards so hard to play.

 

6. All fusion monsters- almost the same thing as ritual monsters exept these are harder because you need more specific cards to get these guys out.

 

5. great moth- what can i say? this card requires a weak card, attached with a weak card, and it has to survive one heck of a long time, it just isn't worth it, it just ain't gonna happen.

 

4.Exodia- you need to have 5 certain cards in your hand to win, the odds are really, really, really small! cause now a days, cards get pulled out of your hand like chicken at a buffet.

 

3.Final- same deal as exodia except now the cards you have to draw have to be on the field. At this point, counters can hurt you more then anything. And you have to make sure you have no spell or trap cards on the field (except for "f") this card was a dumb idea because its just not worth deck space.

 

2. Exodia Necross- imagine this, you actually have all 5 pieces of exodia wow! now they all have to be in the graveyard, wow!!, then you have to actually have to have the card "deal with exodia" wow!!!, now you have to actually also have exodia necross in your hand, wow!!!! this card will never get on the field.

 

And the number one hardes move to pull of in yugioh history...

 

1. Gate Guadian- this card will never see the light of day, it will never feel the mate of the duel, it will never get to be screwed over by a spell or trap card. you ask why! easy! because this card requires in total 9 tributes!!!!!!!! 9! 9!!!! i have troubles with two, cause of all these dam traps, but 9! this card was the biggest mistake ever to be recorded in yugioh history of creation. Its powerful, its immense, it takes the game to extreme, but come on! it just won't work! if i get a blue eyes out and equipe it with axe of despair, i've already got something more powerful then the powerfullest card in yugioh. this card would be worth the nine tributes if it had an attack of 8000.

 

If you want to contact me, email me at aquagreen101@hotmail.com but please, no swearing, and no dissing my dueling abilities. If you have something to say, either make it contructive critism or an agreement, thank you.