T-Boy's Yu-Gi-Oh Top 10 List - Top 10 T-Boy Home-Tourney Customs

My son and his buddies often come over to play Yugioh. I hold mock tourneys and award them with custom original cards that I Illustrate and mount on scrap cards. You can hardly tell the difference at-a-glance. The cards are well balanced and the kids love em. Even when I beat the finalist, they get one of these. Here are ten of them.

1) Argith the Conjurer: ***** /Dark/Spellcaster/Effect / Atk: 2000 Def: 1500
As long as this card is face-up, tribute costs for Ritual monsters a halved and "Fusion Gate" is considered to be active unless a Field card is already in play.

2) Shieldbreaker Maiden: **** /Earth/Warrior/Effect / Atk: 1850 Def: 1200
When battling, the effects of your opponent's monster's equip cards are negated.

3) Battle Royale: Spell Card: Both players receive 4,000 lifepoints. All monsters in the graveyard level 4 and below are returned to their decks and reshuffled. (Restricted:1 card)

4) Hinotoma Fury: ******* /Fusion/Fire/Pyro/Effect/ Atk: 1800 Def: 800
Fusion of Hinotoma Soul + Hinotoma Soul + Hinotoma Soul
Instead of discarding the tribute cards, treat them as Equip cards for this monster. Each equip card adds +400 to Atk. Once per each of your battlephases, instead of attacking, you may tribute one Hinotoma Soul Equip card to inflict 500 points direct damage to your opponent's lifepoints.

5) Darkwatch Observer: *** /Dark/Fiend/Effect / Atk: 0 Def: 0
Any attack on this monster is reflected back to you opponent's lifepoints. As long as this card is face-up on the field, you cannot summon or set any new monsters.

6) Skull Chaser: *** /Dark/Fiend/Effect / Atk: 600  Def: 800
[FLIP] Select a Trap or Spell card from your Grave and return it to the top of your deck.

7) Darkfire Commander: ****** /Fire/Pyro/Effect / Atk: 2300 Def: 1600
Dark Fire Soldiers on the field receive +300 to Atk and Def. During your Main Phase 1, you may pay 500 lifepoints to Special Summon 1 Darkfire Soldier from your hand to the field in face-up attack position.

8) Stealth Dragon: ***** /Wind/Dragon/Effect / Atk: 2200 Def: 1000
This card may be set in your Magic/Trap zone. You may still set or summon a monster normally this turn. You may activate this card only when your opponent attacks one of your monsters.  Tribute your monster that is being attacked and special summon this monster in it's place. Effects that destroy magic or trap cards, destroy this card when set in the magic/trap zone.

9) Brain-Eater Zombie: **** /Earth/Zombie/Effect / Atk: 1600 Def: 1200
This card gains an attack for every additional face-up Brain-eater Zombie on the field.

10) Octo-Tron: ******** /Light/Machine/Effect / Atk: 2700 Def: 2200
This card may reduce its Attack score by -700 and attack twice or by -1000 and attack three times.  This card may not attack lifepoints directly.


Jack & James
www.jv-optx.com