Envoy's 2nd Top 10 Made-Up Card
List
Envoy's
2nd Top 10 Made-up Card List
I'm back with another great Top 10 List
10. Insane
Monkey
Earth/Beast/
4/2100/0
When hatred was infused with this
monster's brain, it turned from a sweet monkey to an unstoppable beast
of total rage
9. Dragon's
Torah
Trap(Continuous)
When a monster is summoned to the
field, the monster's type changes to Dragon. Both players must pay 700
life points during the Standby Phase or this card is
destroyed
8. Wave Of Good
Fortune
Magic(Quick-Play)
You can activate this card when
your opponent attacks with a monster with a higher attack than your monster's
attack or defense(Whichever position your monster is in). Destroy the
attacking monster and inflict 500 points of Direct Damage to your opponent's
Life Points for every monster on his/her side of the field.
7.
Holocaust
Magic(
If their is a Fire monster on your
side of the field, destroy your opponent's monsters on the field and remove
the monsters from play.
6. Last Card Of
Will
Trap(
You can only activate this card
when your opponent's Life Points are higher than yours. Randomly choose
one card from your deck and discard your hand and deck. If it is a Monster
card, Special Summon it to the field and increase it's attack by 5000
points. If not, send every card to the deck on your side of the field and
draw 5 cards.
5. Demons
Unleashed
Magic(Continous)
Once per turn, during your Main
Phase, Special Summon 1 Demon Token(Dark/Fiend 3/1000/1000) in defense
mode. The Demon Token cannot attack and is destroyed at the End Phase 3
turns after it was summoned.
4. Balrog Of Ultimate
Magic
Dark/Spellcaster/Effect
6/2500/2100
Sacrifice one Spellcaster-Type
monster to destroy one monster on your opponent's side of the field. Then,
increase the attack of this monster by 500 points.
3. Sonora- Envoy Of
The Sun
Light/Fairy/Effect
8/3000/2500
This card can only be Special
Summoned by removing 2 Light monsters from play. Pay 1000 Life Points to
destroy every Dark monster from your opponent's side of the field, his
hand, and any Dark monster from th next three cards he draws. You can
only use this effect once during the current duel.
2. Ha-Des- Envoy Of
The Moon
Dark/Fiend/Effect
8/3000/2500
This card can only be Special
Summoned by removing 2 Dark monsters from play. Increase
the attack of all Fiend-Type monsters by 500 and negate the effect
of Quick-Play Magic cards, Trap cards, and Effect Monster cards when
Fiend-Type monsters attack.
1. Black
Magician Dragon Of Chaos- Envoy Of The Destruction
Dark/Dragon/Fusion/Effect
12/8800/7600
(Chaos Emperor Dragon- Envoy Of
The End, Black Luster Soldier-Envoy Of The Beginning, Dark Magician Of
Chaos)
This card can only
be Fusion Summoned by removing these monsters from your side of the
field or your hand. You do not use "Polymerzation" to fuse for this
card. Get 3 Magic cards back from the Graveyard when this card is Fusion
Summoned. Then, Choose to activate one of the following
effects.
* Pay 2000 Life Points
to send every card on the field and both players hands to
the Graveyard. Inflict 500 points of direct damage to your
opponent's Life Points for each card sent to
the Graveyard
* Remove up to 2 monsters on
your opponent's side of the field. You cannot conduct your Battle Phase if
this effect is activated.
Once again, E-Mail me at EnvoyOfTheEnd21@aol.com for any
questions or comments.