This is my counter-list for all the
made-up God cards. Angels can be strong, you
know?
Top Ten
Made-up Cards
10. Jin, Angel of
Sky
Thunder/Fairy 3/1500/200
This card
can only be special summoned by removing 1 fairy monster
from
play.
This card can attack twice per battle phase. This monster cannot
be destroyed in
battle. (Damage calculations are applied)
:Wow, fast guy.
He's as quick as lightning, or thunder in this
case.
9. Mika, Angel of
Wind
Wind/Fairy
3/1300/1500
This card can only be special
summoned by removing 1 fairy monster from
play. This card can negate
one summoning, spell, or trap activation per duel. If this
card
negates a summoning, increase this card's attack power by the
original
attack. This card cannot be
destroyed in battle. (Damage calculations are
applied)
:Basically a
breaker with a all-for-one counter. Plus negating a Jinzo makes this a
2700!
8. Yu, Angel of
Earth
Earth/Fairy
4/1500/2000
This card can only be special
summoned by removing 1 fairy monster from
play. During
your opponent's battle phase, This card may be the target for
attacks
until the end of the turn. You may
use this effect once per turn. This monster cannot
be destroyed in
battle. (Damage calculations are applied)
:He's the
intercepter of all things, unless you're playing with other Angel cards since
their all invincible.
7. Shinji, Angel of
Justice
Water/Fairy
5/2000/1500
This card can only be special
summoned by removing 2 fairy monsters from
play. Once
during your main phase, you may search for one card with "Angel"
in it's name
with less than or equal to 1500 atk. You may use this
effect once
per turn. This
card cannot be destroyed in battle. (Damage calculations are
applied)
:My first
2-for-1 deal. Must be worth it, since he is basically the "Freed" of the
angels.
6.Sabaru, Angel of
Destiny
Light/Fairy
4/1000/0
This card can
only be summoned by a flip. Once during your turn, you may move all of
your
out-of-play cards back into your graveyard. This card cannot be destroyed by
anything except a targeting monster effect. (Damage
calculations are applied)
:First one not
to be special summoned like the others. Certainly makes sure to have plenty of
Angel food.^_^
5. Asuka, Angel of
Hope
Fire/Fairy
5/2000/300
This card can
only be special summoned by removing 2 fairy monsters from
play.
Once per main phase, you may
activate one of the following effects:
-Increase
the attack of one card with "Angel" in its name by 1000 until the end of the
turn
-Decrease the
attack of on card with "Angel" in its name by 1000 to attack directly until
the end the turn This card cannot be destroyed in battle. (Damage
calculations are applied)
:She's
basically a support-type Angel. Useful with a powered-up
Jin.
4. Rana, The 18th
Angelion
Spell/normal
Search your deck for up to three
cards, show them to your opponent, and then discard them into the
graveyard.
This card is
like a godsend, since this gives plenty of Angel food or Rei targets. I made
this card since Painful Choice is a possible Ban in the
future.
3. Destiny and Fate, Journey of
Conversion
Spell/normal
If "Sabaru,
Angel of Destiny" and "Rei, Angel of Fate" are on the field, for the rest of the
duel all cards in the graveyards count as fairy-type monster
cards.
:Sheesh! As if
they're weren't enough fairies around (I know I made them -_-0) Pretty easy to
use since both are special summons and witchable.
2. Rei, Angel of
Fate
Water/Fairy
4/1500/1500
This card can
only be speial summoned by removing 1 fairy monster from play. Once during your
standby phase, you may special summon one monster from either graveyard until
the end turn. You may use this effect once per turn. This card cannot be
destroyed by anything except a Water monster. (Damage calculations are
applied)
:What would the
child of red-moon baby and monster reborn be? Why, this beautiful girl!(although
you can't see her-imagine an Ayanami with slighty longer hair and blue eyes)
This is card is SO useful and works too well with Tsako.
1. Tsako, Angel of
Life
Light/ Fairy
4/2000/0
This card can only be special
summoned by removing 3 fairy monsters from play. Once per turn during your
opponent's battle phase, you may send one card on the field to the
graveyard.
If that card is a monster card,
increase your lifepoints by the original attack. This card cannot
be targeted or destroyed by anything except Light monsters (Damage
calculations are applied)
: The leader of
the Angels. The pricest Angel, but also the most invincible. A black luster
soldier attacking? Destroy it, gain 3000 LP, and revive it with Rei. Too broken
that way ^_^
Well,
like it? Don't like it? I don't know unless you actually e-mail me. This is just
my revenge for all those "god" type cards made. I tried to make them playable,
but I think I went over and made them broken. Comment on that. I am taekmkm@hotmail.com. This guys are
actually names from my fanfiction story. Check it out at www.mediaminer.org under Neon
Genesis Evangelion if you have time. See
ya!