Alex's Yugioh Top 10 cards I made up

 

First off, if you read this list, clear your calendar, all the monster are effect monsters, and they are LONG.  (I am aware of how ridiculous these cards are)

 

1) Child Magician

    level 4

    Dark

    Spellcaster

    atk: 1800 def: 1700

 

Effect:  If you have a face up DMG, she receives 300 atk. and def. points.  If you have a face up Dark Magician, he receives 500 atk. and def. points.  If you have a face up Dark Magician of Chaos, he receives 700 atk. and def. points.  If you have a face up Magician of Black Chaos, he receives 900 atk. and defense pts.  If you have a face up Dark Paladin, he recieves 1200 atk. and def. points.  If you have ANY combination of 5 of these monsters on your side of the field at the same time, increase the atk. and def. of all five monsters by 1500 points.  If you have a face up card that has "Magician" in its name, increase their attack by 200 points (including the above monsters.) While this card exists in the graveyard, ALL monsters with "Magician" in their name receive 800 atk. and def. points. As long as this card is face up on the field, no monster flip effect, or spell or trap card (unless the card specifically designates this card as a traget) can destroy Child Magician.

 

2) White Eyed Blue Dragon

 

Level 4

Light

Dragon

1500 atk. 1250 def.

 

If this card is face up on the field, all Dragon monsters increase their atk. by 500 points. When this card is normal OR special summoned successfully, special summon one BEWD from you hand, deck, or graveyard.  This card is removed from play when destroied.

 

3) Lord Magician of Apocalypse

 

level 8

Dark
Spellcaster

3500 atk. 3850 def.

 

Effect:  When this card is face up on the field, no other cards can exist with "Magician" in their name. When this card is destroied, special summon one Dark Magician from your hand, deck, OR graveyard. When this card exists in the graveyard, increase the atk. of all cards with "Magician" in their name by 1000 points. This card can't be special summoned.

 

4) Mystical Dragon Paladin of Heaven

 

level 8

Light

Dragon

3500 atk. 3850 def.

 

When this card is face up on the field, no other LIGHT monsters can exist.  When this card is destroied, special summon one BEWD from your hand, deck, or graveyard. When this card exists in the graveyard, increase the atk. of all dragons by 800 points.  This card can't be special summoned.

 

5) Life Absorbing River of Blood

 

Trap

Continuous

 

Effect:  Whenever you inflict battle damage (excluding direct attacks) of 1000 pts. or more, the damage is doubled.  When the damage is less then 1000 points, the damage is halved.

 

6) Sky Warrior Who Hides in the Clouds

 

level 8

Wind

Fairy

2950 atk. 2050 def.

 

Effect:  Increase the atk. of all face up wind monsters (including this one) by 300 pts.  Pay 800 lifepoints to special summon one wind monsters from your deck or hand (this effect can only be used once per turn during your end phase.)

 

7) Ancient Goddess Neferti

 

Level 8

Light

Divine Beast

3100 atk. 3400 def.

 

Effect:  No other LIGHT monster can exist on either side of the field while this card does. Discard your hand (your hand can't be 0) for your opponent to skip their next draw phase. When your opponent plays a spell or trap card, discard the same card, respectively, to negate the cards activation and remove it from play. This card can't attack if you activate either of these effects. While this card exists in the graveyard, do 400 pts. of direct damage to your opponent during each of your end phases.  This card can't be special summoned.

 

8) Dark Jinzo

    level 6

    Dark

    Machine

    1200 atk. 2800 def.

 

Effect:  While this card is in face up defense posistion, neither you nor your opponent can activate any type of spell card.  Also, negate the effect of all face up spell cards. If this card is in face up atk. posistion, your opponent can't play spell OR trap cards, and any active ones are removed from play. This card can't be special summoned.

 

9) Demon Warrior Who Hides in the Shadows

 

    level 6

    Dark

    Fiend

    2600 atk. 1900 def.

 

Effect:  This card can only be summoned by sending one dark monster from your hand to your opponents graveyard. You must pay 600 lifepoints for this card to attack with this monster. Pay half of your lifepoints (plus the original 600) for this monster to atk. your opponents lifepoints directly. (If you do this, this is the only atk. you can perform for the turn.) This card is destroied after your 5th end phase after being summoned. This card is sent to the top of your opponents deck when destroied. IF your opponent summons this monster, choose and activate one of the following effects.

 

-Gain 2000 lp and do 1000 pts. of direct damage to your opponent

 

-Draw until you hold 6 cards

 

-Pay 1500 lp to special summon any monster from your hand, deck, or graveyard

 

-Send all cards in your opponents hand and on the field to the graveyard EXCEPT Demon Warrior Who Hides in the Clouds

 

10) Wall of Impregnatbility

       Level 4

       Rock

       Earth

       1200 atk. 2500 def.

 

Effect:  Pay 500 lifepoints to keep this monster on the field during each of your end phases or this monster is destroied. If this is the only defense card on your side of the field, it can't be attacked. If your opponent has NO defensive monsters, this monster can attack your opponent directly. If you have more then one defensive monster, your opponent must attack this monster with ALL their atk. posistion monsters. If this monster is destroied, the turn of the person who destroied this card end immediately (excluding tribute summon.)

 

Thanks for reading, let me know what you think of these cards...

 

I'm Alex, e-mail me at startrek_boy_00@yahoo.com