gatorz top 10 monster, spell, and
trap cards
If you disagree with some of my
decisions on my top ten list dont be mad.
My top 10 monsters
are:
10. Spirit Reaper, why would you not like a monster that doesn't
die in battle and he can attack their life points and you get to discard a
card.
9. Reflect Bounder, your opponent usually won't attack this
card so you can usually offer it for your Jinzo or your Vampire Lord, plus you
can use it for your chaos monsters.
8. Cyber Jar, this card can be
very useful if you opponent has more monsters than you or you just want to kill
their Jinzo, or you could help your opponent out, you decide.
7.
Fiber Jar, I like this card because it starts the game over except for your
life.
6. Blowback Dragon, you need only need to flip heads twice
and you can kill a spell/trap or a monster that you need to kill. He has a
decent attack for a on sack, so play him if you get him.
5. Vampire
Lord, His attack could be better but his effect is what you want. He
comes back to life if hes killed by raigeki and gets rid of a monster/spell/trap
if he inflicts damage, which isn't that hard to do, too bad he's a
sack.
4. Injection Fairy Lily, Pay 2000 to increase her
attack by 3000 you can't get any better if you attack directly.
3.
Black Luster Soldier, remove a light and a dark to attack twice in a row or you
can choose to remove a monster, I usually only use the removal if may opponent
has a trap i'm worried about or if its a facedown. It always feels good to
remove a cyber or a fiber from play.
2. Jinzo, Jinzo negates traps,
i'm not saying anymore.
1. Witch of the
My top ten Spells are:
10. Snatch Steal, I like this
card because you can take an opponents monter and they only gain 1000 per turn,
just sack it for Jinzo.
9. Mystic Space, Destroy Imperial Order in
a chain or use it to kill a trap card, needed in almost every
deck.
8. Dark Hole, just like heavy storm use it when you have no
monsters for a direct attack.
7. Graceful Charity, I don't like the
discard part, but you get to refreash your hand but you dont gain any
cards.
6. Change of Heart, use up your opponents monster for your
Jinzo and you dont lose anything.
5. Swords of Revealing light,
your opponent cant attack for three turns, enought time to get out
Jinzo.
4. Pot of Greed, you can draw two cards with no downside a great
card for every deck.
3. Monster Reborn, get back any monster that
you want you cant go wrong when you use this card because you get a monster
without any downside to it.
2. Harpies Feather Duster, this lets
you kill all m/t on your opponents field, better than Mystic Space because you
can kill more than one m/t card.
1. Raigeki, kill all you opponents
monsters use with harpies feather and you could win the game right there,
include this in your deck if you can get it.
I only have six traps,I only
use six because I think that there are only six good ones
6.
Torrential tribute, This kills all monsters on the field, Use it when your
opponent plays a good monster that you don't like, too bad it doesn't work on
Jinzo.
5. Imperial Order, Stop Raigeki with out a cost, this can be
very effective unless the use mystic space as a chain.
4. Magic
Cylender, Stop an attack and inflict it to your opponents life, this could
really help out if your opponent is about to lose.
3. Call of the
Haunted, You can stop your opponent from attacking if you choose something with
a good attack.
2. Mirror Force, a really good card if your opponent
has alot of monsters waiting to attack.
1. Ring of Distruction,
this card has helped me win so many battles it's not even funny, attack twice
with black luster soldier to do a ton of damage attack with goblin then use ring
to kill Black luster soldier and this is usually game.
I think
that these are all good cards buy if you disagree with me email me at www.leftygatorz@aol.com.