Ivan's top 10 made-up cards.

 

10:Fire King

Fire/Warrior

Atk=2451/Def=1499/Lvl.6

Effect:Increase the Def of this monster by 750

each for all other Fire monsters face-up on the

field.

 

9:Sea King

Water/Warrior

Atk=2475/Def=1475/Lvl.6

Effect:As long as this monster remains face-up on the field,

increase the Atk of all other Water monsters

by 750.

 

 

8:King of Thunder

Light/Warrior

Atk=2550/Def=1400/Lvl.6

Effect:As long as this monster remains face-up on the field,

increase the Def of all other Sea monsters

by 750.

 

7:King of Darkness

Atk=2525/Def=1425/Lvl.6

Effect:Increase the Atk of this monster by 750

each for all other Dark monsters face-up on the

field.

 

6:Royal Call

Normal Spell

Effect:Special Summon 1 Monster with King,

Queen, Prince, or Princess in its name

from your deck.

 

5:Pre-fusion

Normal Spell

Effect:Search your Deck For 1 Polymorization

card, and put it into your hand.

 

4:Magic Trick

Normal Spell

Effect:Special Summon 1 Sellcaster-type

monster from your deck.

 

3:Sea Prince

Water/Aqua

Atk=1400/Def=400/Lvl.6

Effect:This monster is not affected spell, or Trap cards.

Negate the effect of Continious trap cards.

Negate the effect of Quick-play spell cards.

This monster can only be attacked by monsters with

less than 1700 Atk.

During your standby phase destroy all face-up pyro-type,

and thunder-type monsters on the field.

As long as this monster remains face-up on the field,

increase the Atk of all other Water monsters

by 1000.

 

2:Magician Of Light

Light/Spellcaster

Atk=3150/Def=2350/Lvl.8

Effect:This monster is not affected spell, or Trap cards.

Negate the effect of Counter trap cards.

Negate the effect of Field, and Equip spell cards.

This monster can only be attacked by monsters with

less than 3000 Def.

During your standby phase destroy all face-up fiend-type

 monsters on the field.

As long as this monster remains face-up on the field,

increase the Atk of all other Light monsters

by 1000.

 

And #1 is:

 

 

 

 

 

Magician Of The Sea

Water/Spellcaster/Fusion(#2+#3)

Atk=4500/Def=2999/Lvl.10

Effect:Negate the effect of your opponents trap,and spell cards.

This monster can only be attacked by monsters with

less than 6000 Atk.

During your standby phase, destroy all face-up pyro-type,

fiend-type, and thunder-type monsters on the field.

As long as this monster remains face-up on the field,

increase the Atk of all other monsters on your side

of the field by 1000.