Mijuu Lannes' Yu-GiOh Top 10- Big
Bad Bugs!
Welcome, I’m Mijuu Lannes from
Big Bad Bugs: If you dont already fear them,
you WILL now!
10. Skull Marked Ladybug
Earth/4/500/1500
When this is sent to the grave you gain 1000 points.
Life-gain can help at times. If an opponent destroys it you get more
points, if they use a trample monster (lets say spear dragon) you still
gain points, you can discard it from your hand at an appropriate time or use it
to pay for graceful charity and you gain points, you can sacrifice it and you
gain points. In short, this can be used like any other monster except you get
something back. Yep, points are good.
9. 4-Star Ladybug of Death
Earth/3/800/1200
This is one bug your opponent does NOT want to crush if
they run a beatdown deck, or anything but weenie. Most monsters are level 4 and
these are used more than any other level of monster. Any lower, and its usually
weak. Any higher, and it’s a tribute. When this is flipped, it wipes out all
level 4 monsters on your opponents field. This has a chance to be devastating to
your opponent, leaving them open to be swarmed by all your creepy
crawlers.
8.Needle Worm
Earth/2/750/600
This bug may not be big, but as one of the smaller
effect insects, it’s BAD to the bone! (not that insects have bones) This
ends up at number 8 because of its extreme rarity, in addition its not staple
material but if you have it, play it. When an opponent steps on this and it gets
flipped, OUCH! Five cards from the top of the deck out the window! If possible,
try to pack two, though if you get one that may be the only one you’ll ever
have. Out of a 40 card deck, 5 cards makes up 8%, and that increases as the
number of cards in your opponents deck goes down. It’s especially effective when
used later in the game.
7. Pinch Hopper
Wind/4/1000/1200
When this big bad bug is sent to the grave from the
field you can special summon any insect monster from your hand. This is an
insect deck staple that must be had. Not only does it let you special summon
even high-level insects, it protects your field. Special summoning is an insect
specialty, if your opponent plays Raigeki and wipes your field clean you can
still special summon a monster in facedown defense or in face up attack. If you
sacrifice it, you can get another monster and assemble more forces.
6. Neo Bug
Earth/4/1800/1700
A very stable insect type that’s up to par with many of
the beatdown monsters you see in tournament play. This would be one of your
primary attackers, good alongside Arsenal Bug. Perhaps the only flaw is
its high defense. This stops you from searching it out with Witch of The Black
Forest. However, by using the Insect Imitation magic card, you can sacrifice any
monster and special summon an Insect monster one level higher.
5. Arsenal Bug
Earth/3/2000/2000
This is an insect you should consider having in your
arsenal. At level 3 it can slip under gravity bind and is a non-tribute with
2000 atk and equal def. There is no cost, however, if there are no other insects
on your field its atk and defense points drop to 1000. It is very strong, but
its strength lies in having at least one other insect on the field. Maintaining
numbers is not usually a problem in insect decks.
4. Jirai Gumo
Earth/4/2200/100
This is a stable insect with high attack points for its
level, though it comes at a price. When you attack you have to flip a coin.
Calling it wrong will still let you attack, but, you will lose half your
lifepoints. I would not attack with this unless my opponent was open or I knew I
could deal serious damage. It is especially good for keeping opponents monsters
off your back while you assemble your forces.
3. Steel Armor Beetle
Earth/8/2800/1500
You’ll be seeing this in Ancient Sanctuary. This is a
normal monster and almost like the blue eyes of insects, certainly one big bad
bug. Though it lacks an effect , it makes up for it in sheer power. Because of
its low defense ,it can be searched by Witch of the
2. Insect Queen
Earth/7/2200/2400
With this card, you gain 200 extra points for every
insect on the field. This is definitely a monster you want to special summon
with Pinch Hopper. With a full field on your own, you can give it 1000 extra
points bringing it to 3200. This could be increased further with the Parasite
Paraside combo. In addition you have to sacrifice a monster to attack. This is
best done with Pinch Hopper or Skull Mark Ladybug. If you destroy an opponents
monster you automatically summon an insect token (100/100). These are mostly
useless except for sacrificing them for Insect Queen, kill them off when you get
them in place of your monsters.
Wind/6/1900/1200
Insect princess is a serious powerhouse
with its effect, if used just right. It’s a level 6, so you might want to use
Pinch Hopper to special summon it. It can also be searched by Witch of The Black
Forest. Every time you destroy an insect monster, you can boost its atk points
by 500. You could use DNA Surgery, however, if you use Parasite Paraside instead
you have the option to keep going, or after charging the princess to your
liking, you may attack Parasite Paraside. All insects on your opponents side of
the field must be in atk position, because of this they will take heavy damage
after you land an attack on P.P. with Insect Princess. It is easy to charge and
works better than most people think. I rank it higher than Insect Queen simply
because it’s faster and has a much higher atk potential.
Contact Mijuu Lannes at: Rexy640421@AOL.com