my top 10 created cards

 

10. Yellow Ninja-****1900/1900: dark/warrior  this creature attacks by throwing spears at its opponents.

 

9. Blue Ninja-****1900/1900: light/warrior  this creature copies the yellow ninjas ways and techniques, except he throws ice at his opponents

 

8. Heavens Guardian- to activate this card the user must pay 1000 life points, in addition, the user must pay 500 life points during each of his standby phases, if he does not then this card is destroyed. while this card is face up on the field your monsters cannot go to the graveyard they go back to your hand instead.

 

7.  Orange Eyes Purple Dragon-********3500/3000 light/dragon/effect: this monster can only be special summoned by offering one "Blue Eyes White Dragon" from your side of the field as a tribute. If this monster attacks a monster in defense position and the defense is lowere than the attack of this monster inflict battle damage as normal except the damage is halved.

 

6.  Dark Magician Boy-*200/170 dark/spellcaster/effect: once per turn you can equip this monster to a "Dark Magician Girl" on your side of the field or turn it back into a normal monster. when this card is equiped to a "Dark Magician Girl" the "Dark Magician Girl" can atttack life points directly. only one monster can be equiped to a monster at a time.

 

5.  Frozen Inpachi- ****1900/1950 earth/warrior this monster is a frozen tree warrior that is wating for some warm weather.

 

4.  Light Necrofear-********2800/2200 light/spellcaster/effect this card can only be special summoned by removing 3 light monster in your graveyard from play when this monster dies by the effect of a card this monster comes back as an equip card to one of your own monsters and increases that monsters attack by 2800 atk points.

 

3.  Werewolf Lord-*****2000/1500 dark/beast/effect: each time this monster inflicts battle damage you declare a card type and your opponent must discard that card type from their hand. when this card is destroyed in battle it is special summoned at your next standby phase.

 

2. Light Ruler ZE US-******2450/1600 light/fairy/effect: as long as this card remains face up on the field, negate the effects of effect monsters destroyed in battle by fairy-type monsters on your side of the field. this monster cannot be special summoned.

 

1. Garasu-Envoy of the Middle-********200/200 wind/winged beast/effect: this monster can only be special summoned by removing  1 WIND, 1 DARK, and 1 LIGHT monster from you grave yard. you can then choose one of the effects. you are only allowed to use one affect per turn.

-when this monster does battle damage your opponent skips his or her next phase of your choice.

-you can pay 5000 life points to destroy and remove from play all of your opponents monster in their hand, deck, field, graveyard.

 

 

if you want to contact me to talk about these cards email me at phatty10000@aol.com or if you want to aim deul me im me at crazynig1086.