my top 10 created
cards
10. Yellow Ninja-****1900/1900:
dark/warrior this creature attacks by throwing spears at its
opponents.
9. Blue
Ninja-****1900/1900: light/warrior this creature copies the yellow
ninjas ways and techniques, except he throws ice at his
opponents
8. Heavens Guardian- to activate
this card the user must pay 1000 life points, in addition, the user must pay 500
life points during each of his standby phases, if he does not then
this card is destroyed. while this card is face up on the field your
monsters cannot go to the graveyard they go back to your hand
instead.
7. Orange Eyes Purple
Dragon-********3500/3000 light/dragon/effect: this monster can only be special
summoned by offering one "Blue Eyes White Dragon" from your side of the field as
a tribute. If this monster attacks a monster in defense position and the defense
is lowere than the attack of this monster inflict battle damage as normal except
the damage is halved.
6. Dark Magician Boy-*200/170
dark/spellcaster/effect: once per turn you can equip this monster to a "Dark
Magician Girl" on your side of the field or turn it back into a normal monster.
when this card is equiped to a "Dark Magician Girl" the "Dark Magician Girl" can
atttack life points directly. only one monster can be equiped to a monster at a
time.
5. Frozen Inpachi-
****1900/1950 earth/warrior this monster is a frozen tree warrior that is wating
for some warm weather.
4. Light
Necrofear-********2800/2200 light/spellcaster/effect this card can only be
special summoned by removing 3 light monster in your graveyard from play when
this monster dies by the effect of a card this monster comes back as an equip
card to one of your own monsters and increases that monsters attack by 2800 atk
points.
3. Werewolf
Lord-*****2000/1500 dark/beast/effect: each time this monster inflicts battle
damage you declare a card type and your opponent must discard that card type
from their hand. when this card is destroyed in battle it is special summoned at
your next standby phase.
2. Light Ruler ZE US-******2450/1600
light/fairy/effect: as long as this card remains face up on the field, negate
the effects of effect monsters destroyed in battle by fairy-type monsters on
your side of the field. this monster cannot be special
summoned.
1. Garasu-Envoy of the
Middle-********200/200 wind/winged beast/effect: this monster can only be
special summoned by removing 1 WIND, 1 DARK, and 1 LIGHT monster from you
grave yard. you can then choose one of the effects. you are only allowed to use
one affect per turn.
-when this monster does battle
damage your opponent skips his or her next phase of your
choice.
-you can pay 5000 life points to
destroy and remove from play all of your opponents monster in their hand, deck,
field, graveyard.
if you want to contact me to talk
about these cards email me at phatty10000@aol.com or if you want to aim
deul me im me at
crazynig1086.