first of all this is what it says on trap hole exactly" if the ATk of a
monster summoned by tour opponent (excluding Special summon) is 1000 points or
more, the monster is destroyed.
Now even after the next turn you should be able to use it because it
says summoned and even during the turn after, that monster is still a summoned
monster. Now unless someone gives me solid evidence on how i am wrong thats the
way im gonna play. just saying so wont do it i want the exact
webpage with the info.
Now the ring of magnetism is a what i call a loophole card. We all know we
can equip an opponents monster with your quip card right? good. So
wat it says on the this ring is a monster equipped with this ring atk and def
points are dropped by 500 points. So here is the crazy part!!!! if you equip it
to a enemy monster that forces them to atk their own monster. I know wat your
thinking "you cant atk your own monster" that may be true
but.....................
on page 8 of the rulebook it says that whenever the rules in the rulebook
conflict with the rules on the card follow the rules on the card. So that means
example: your opponent summons the mighty BEWD you now its your tuen bam you
draw the Ring of Magnetism you equip to his BEWD next turn hahahaha he BEWD atks
itself or if ohther monters are out they atk BEWD and they kill themselves b4
BEWD kills itself. like i said loophole card. Oh yea and ifor those who say that
now you have to atk the card your wrong because it says all of your opponents
monsters and even if you equip to him it is still ur card and is in your 5 card
limit. So when the makers of this game realize this they will limit this card.
But if for some reason im wrong i want to know exactly why and tell me
at
gogeto!2@hotmail.com