Subject: 5 Most Under Estimated Cards - Mike B
Well, I've sent a few of these, and to my knowledge none have been posted. Oh well. I am here to talk about the under estimated cards of the game. Now some of you may not agree with me, but that's okay. I'll leave my e-mail at the bottom, and you can complain to me then.
 
Anyway, the first card people under estimate is Stim-Pack. Well, when you first look at it, it says, "Increase the attack of a monster 700 points" and you think ya!! But then the rest of it comes in, and people say.....screw that! Well, chances are that you're monster won't lose much more than 200 points because Duel Monsters have a short life span. The monsters with equip cards seem to be in it for less time. So, that's why this card is on here.
 
The next card I see that is under estimated is Maho Vailo. Everybody is already reviewing that so go talk to them.
 
Next is Revers Trap. This is a great card. More people are using equip cards, and with Maha Vailo, this may put them at a 0 attack!! Even a MEB could beat that without even flipping!
 
On to the next one, Ring of Magnetism. This card works great when you want them to attack you're WOTBF or if you're packing a Reverse Trap. This is why I love these cards. But anyway, even without RT, ur BEWD is still at 2500 attack, which can't be destroyed by many monsters. Or add to it a Stim-Pack, then you got 3200 instead of 2500. But, with the new Magic Ruler out, these will be long forgotten...
 
Next please! Small attack power monsters that can attack you're opponent directly! These are !SO! under estimated. But, add Axe of Despair to a seemingly useless Jinz#7, and you got 1500 life point damage every turn. Add a couple of Stim-Packs and can you say super kill? These should only be used in a burner deck.
 
Well, I'm not sure how long I can hold out! So I guess I can do Ritual Monsters. These are under estimated because of the fact that you need both the monster and the ritual card before you can do any damage. Plus, for Performance of Sword or Hungry Burger, you're sacking 2 monsters or 1 level 6+ for them. What's good about this is that the monsters can come from you're hand. AWESOME!!
 
Now that we're on to Magic Ruler, I might as well go on with it. Next is Penguin Knight, a hard card to use it's effect. You have to have it on top of you're deck so your opponent can use Gravedigger's Servant but the effect of the GS is Each time your opponent attacks with a monster, the opponent must send 1 card from the top of his/her Deck to the Graveyard. This would work if it was in the 5 cards you pick up when you play Painful Choice...At least I think it would. Anyway, It's a hard card to activate the effect.
 
Next is Flash Assailent. Its effect says decrease the attack and defence of this card by 400 for every card in you're hand. Well, this isn't a card to play in every deck. This would work in a deck centered around Ultimate Offering, as you would be able to play every card in you're hand. Then again, dropping every card for a 2000 level 4 card isn't all that good. But, it is under estimated.
 
Now, the Nimble Momonga. This is a great card in my books. If you use Cannon Soldier's effect for it, you could deal 4500 damage with 3 of them. Using this effect is part of battle, and it is 1500 for the 3. Then 1000 each due to the effect. This is quite a nice card. Good for burner decks.
 
Well, that's it for now. I hope I have opened everyone's eyes to the under estimated cards of Yu-Gi-Oh. I hope people will start using these.
 
My e-mail for anyone who wants it is frieza_00@hotmail.com .


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