Here they are!
I only have the Effects for
Ultras.
The credit for these goes to Shonen Jump!
Supers
1.Asura
Priest Level 4 Fairy/Effect 1700/Don't Know
2.Dark Balter the
Terrible Level 5 Fiend/Fusion/Effect Don't Know/1300
3.Drop
off Trap
4.Exiled Force Level 4 Warrior/Effect
1000/1000
5.Reinforcement Of the Army Magic
6.Ryu
Senshi Level 6 Warrior/Effect/Fusion
2000/1200
7.Fiend Skull dragon Level 5
Dragon/Fusion/Effect 2000/Don't Know
8.Spear
Dragon Level 4 Dragon/Effect
1900/0
9.Twin-Headed Behemoth Level 3 Dragon/Effect
1500/1200
10.Luster Dragon Level 6 Dragon
2400/1400
Ultras
Yamata Dragon
Level 7 Dragon/Effect 2600/3100 This card cannot be special summoned. This card
returns to the owners hand during the end phase of the turn this card was normal
summoned, flip-summoned, or flipped face-up. When this card does battle damage,
draw until your hand has five cards.
Tyrant Dragon
Level 8 Dragon/Effect 2900/2500 When there is a monster card on your opponents
side of the field, after your first attack of the battle phase this monster can
attack once again during the battle phase. In addition, negate the effect of one
trap card targets this card, negate and destroy it. If this card is special
summoned from the graveyard you must tribute a face-up dragon card on your side
of the field.
Last Turn Trap Card
This card can
only be activated during your opponents turn when your life points are 1000 or
less, Select 1 monster on your side of the field and send all other cards on the
field and in their respective owners hands to their respective graveyards. Your
opponent must then special summon 1 from his/her deck in face up attack position
and attack your selected monster, any battle damage from this battle is treated
as 0. The player whose monster remains alone on the field at the end phase of
this turn wins the duel, Any other case results in a draw.
Dark Ruler
Ha Des
Level 6 Fiend/Effect 2450 /1400
As long as this card remains face up on the field, negate the
effects of Effect Monsters destroyed by fiend-type monsters on your side of the
field in battle. This card cannot be special summoned from the
graveyard.
Hino-Kagu-Tsuchi Level 8 Pyro/Spirit 2800/2000
This card cannont be special summoned, this card returns to
the owner's hand during the End Phase of the turn that this card is normal
summoned, Flip Summoned or flipped face up. If this card inflicts battle damage
to your opponents' life points, you opponent must discard cards in his/her hand
during the next draw phase before they draw.
Creature Swap
Magic
Both players select 1 monster on their respective fields and switch
control of them to each other. The battle positions of these cards cannot change
during the turn this card is activated.
Airknight
Parshath Level 5 Fairy/Effect 1900/1400
When this card
attacks with an ATK higher than the DEF of your opponents' defense position
monster, inflict the difference as battle damage to your opponents' Life Points.
When this card inflict damage to your opponents' life points, draw 1 card from
your Deck.
Freed The Matchless General Level 5 Warrior/Effect 2300/1700
Negate the effect
of a Magic Card that specifically designates this card as a target and destroy
it, As long as this card remains face-up on the field, you can add1 Level 4 or
lower Warrior-Type monster from your deck to your hand per turn instead of
drawing 1 card during your Draw phase, you Deck is then
shuffled.
Fiber Jar Level 3 Plant/Effect 500/500
FLIP: both players unite all their respective cards on the
field, in their hands and in their graveyards, with their respective decks
and shuffle them, then both players draw 5 cards from their shuffled
decks.
Marauding Captain Level 3 Warrior/Effect 1200/400
As long as this monster remains face-up on the field, your
opponents cannot select another Warrior-Type monster on your side of the field
as an attack target, when this monster is normal summoned successfully, you can
special summon 1 level 4 or lower monster from your
hand