Subject: Frustrating Skull Lair Combo

I have this cool little combo I thought up of while I was deciding what cards to put in my side deck. It consists of the cards Skull Lair, Light of Intervention, and lots of cards in the graveyard. If your opponent already has monsters face-down on the field, use Swords Of Revealing Light if it's handy.

What you do is activate Skull Lair and Light of Intervension (and SORL if your opponent has face-down monsters) and start the removing! Now when your opponent is forced to play monsters in defence mode to protect his life points, it won't help, because their face-up and can be removed by Skull Lair! This could turn your duel around (or finish your opponent faster) because they won't be able to touch the field with their monsters! The things that break this combo is, of course, MST/DT or Jinzo (Jinzo will be hard to get out though without any monsters to tribute with).

E-mail me at MnkyArchAngel198@aol.com to send comments or such. Happy Huntin'!