From: Carlin
Subject: IOC Spoiler.
Here is the spoiler for IOC that was translated from german so there might be some diffrences from the english but it still will give us a clue to what exactly might be in it...
 
IOC-000 - Secret Rare
Magician of B. Chaos
Dark/Spellcaster/Ritual, Level 8 - 2800/2600
Effect: This monster can only be Ritual Summoned with the Ritual Spell Card, “Dark Magic Ritual”. You must also offer monsters whose Level Stars equal 8 or more from the field or your hand as a Tribute.

IOC-001 - Common
Polite Intruder - Yellow
Light/Beast, Level 2 - 0/1000

IOC-002 - Common
Spirit Tiger
Earth/Beast, Level 4 - 0/2100

IOC-003 - Common
Polite Intruder - Dark
Light/Beast, Level 2 - 0/1000

IOC-004 - Common
Gigantic Koala
Earth/Beast, Level 7 - 2700/2000

IOC-005 - Common
Des Kangaroo
Dark/Beast, Level 4 - 1500/1700
Effect: If this card is in Defense Position, and the ATK strength of a monster attacking this one is lower than the DEF strength of this card, destroy the attacking monster.

IOC-006 - Common
Red Ninja
Earth/Warrior, Level 1 - 300/300
Effect: FLIP: Destroy 1 Trap card on the field. If the chosen card is face-down, you may flip it face-up. If the card is a Trap Card, destroy it. If not, return it back to its original position.

IOC-007 - Common
Giga Gagagigo
Water/Reptile, Level 5 - 2450/1500

IOC-008 - Common
Angry Dog of The Dark
Dark/Beast, Level 4 - 1900/1400

IOC-009 - Common
Neo Bug
Earth/Insect, Level 4 - 1800/1700

IOC-010 - Super Rare
Swift B. Ninja
Dark/Warrior, Level 4 - 1700/1200
Effect: You may remove 2 Dark Main-Type monsters in your Graveyard from the game to remove this card from the field until the End Phase of this turn. You may use this effect only once during either player’s turn.

IOC-011 - Common
Typhoon Lizard
Water/Reptile, Level 4 - 1400/700
Effect: FLIP: Select 1 monster on your opponent’s side of the field and return it to its owner’s hand.

IOC-012 - Common
Spirit of The Pot of Greed
Light/Fairy, Level 1 - 100/100
Effect: While this card is in face-up on the field in Attack Position, if a “Pot of Greed” is activated, the player activating the “Pot of
Greed” may draw 1 more card from their Deck.

IOC-013 - Common
Chopman, The Brutal
Dark/Zombie, Level 3 - 1100/500
Effect: When this card is Flip Summoned, you may select 1 Equip Spell Card from your Graveyard and equip it to this monster.

IOC-014 - Common
Sea-Dragon Warrior of The Dark
Water/Sea Dragon, Level 4 - 1800/1500

IOC-015 - Common
Strange-Acting Samurai
Light/Warrior, Level 3 - 1000/1000
Effect: When this card does Battle Damage to your opponent’s Life Points, your opponent must draw cards until his or her hand holds 7 cards.

IOC-016 - Common
Archfiend King Salmon
Water/Fish, Level 5 - 2400/1000

IOC-017 - Common
Flaming Tree-Man #18
Fire/Pyro, Level 4 - 1850/0

IOC-018 - Normal Rare
Different-Dimension Surveillance Machine
Dark/Machine, Level 2 - 800/1200
Effect: When this card is removed from the game, Special Summon it to your side of the field in face-up Attack Position during the End Phase of that turn.

IOC-019 - Common
Sky Shuriken
Equip Spell Card
Effect: This card can only be equipped to a monster with “Ninja” in its name. Increase the ATK strength of the equipped monster by 700 points. When this card is placed into the Graveyard from play, inflict 700 points of Direct Damage to your opponent’s Life Points.

IOC-020 - Normal Rare
Griffin’s Feather Duster
Normal Spell Card
Effect: Destroy all of your Spells and Trap Cards on the field. You then gain Life Points equal to the number of cards destroyed times 500.

IOC-021 - Common
Willpower of Normalcy
Continuous Spell Card
Effect: During your Draw Phase, if you draw a normal monster card, you may show it to your opponent to draw 1 more card from your Deck.

IOC-022 - Common
Stray Lambs
Normal Spell Card
Effect: When this card is activated, you cannot summon any monster (including Flip Summon and Special Summon) for the remainder of the turn. Special Summon 2 “Lamb Tokens” to the field (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in face-up Defense Position.

IOC-023 - Normal Rare
Terrain Crusher
Normal Spell Card
Effect: Destroy 1 of your opponent’s face-up monsters with the highest DEF strength.

IOC-024 - Common
Wild Burst
Continuous Spell Card
Effect: Increase the ATK strength of 1 selected face-up Beast-type or Beast Warrior-type monster by its DEF strength. Destroy the selected monster during the End Phase of the turn in which this effect is used.

IOC-025 - Ultra Rare
Twilight Fusion
Normal Spell Card
Effect: Pay 2000 Life Points. Each player is then allowed to Special Summon to the field as many monsters as he/she can that he/she could legally summon that have been removed from the game.

IOC-026 - Common (Short Print)
Polite Intruding Hurricane - Delta
Normal Spell Card
Effect: This card can only be activated if you have a “Polite Intruder - Green”, “Polite Intruder - Yellow”, and a “Polite Intruder - Dark” face-up on the field. Destroy all cards on your opponent’s side of the field.

IOC-027 - Super Rare
Initiation of the Light and of The Dark
Quickplay Spell Card
Effect: You can only activate this card if you have a “Dark Magician” face-up on your side of the field. Offer a “Dark Magician” as a Tribute to select 1 “Dark Chaos Magician” from your hand, Deck or Graveyard and Special Summon it to the field.

IOC-028 - Super Rare
Raging Primate
Earth/Beast, Level 4 - 2000/1000
Effect: If this monster is face-up on the field in Defense Position, destroy it immediately. If this monster is able to attack, the controlling player must attack with it.

IOC-029 - Common
Burning Weeds
Fire/Pyro, Level 3 - 500/1500
Effect: When this card is sent to the Graveyard, your opponent gains 1000 Life Points.

IOC-030 - Normal Rare
Freed The Wandering Hero
Light/Warrior, Level 4 - 1700/1200
Effect: You may remove 2 Light main-type monsters in your Graveyard from play to destroy 1 face-up monster with an ATK strength greater than this card’s. This effect may only be used once per turn.

IOC-031 - Common
Crater Driver
Fire/Pyro, Level 4 - 1000/1200
Effect: When this card is destroyed and goes to the Graveyard from play, you may Special Summon 1 Pyro-type monster from your hand.

IOC-032 - Common
Omni Goblin
Earth/Fiend, Level 4 - 1200/1500
Effect: While this monster is face-up on the field, you may place 1 normal monster from your hand to the bottom of your Deck to draw 1 card during your End Phase. This effect may only be used once per turn.

IOC-033 - Normal Rare
Fanatic Zombie
Fire/Pyro, Level 4 - 1600/400
Effect: When this monster is Special Summoned from a player’s Graveyard, the controller of this monster draws 1 card.

IOC-034 - Common
Chaos Curser
Dark/Spellcaster, Level 2 - 500/500
Effect: FLIP: Select 1 monster card in a player’s Graveyard and remove it from play.

IOC-035 - Ultra Rare
Dark Chaos Magician
Dark/Spellcaster, Level 8 - 2800/2600
Effect: When this card is successfully Normal Summoned or Special Summoned, you may select 1 Spell Card from your Graveyard and add it to your hand. All monsters that this card destroys as a result of a battle do not go to the Graveyard, but are removed from the game instead. When this card is removed from the field, it is removed from the game instead.

IOC-036 - Normal Rare
Chaos Necromancer
Dark/Fiend, Level 1 - 0/0
Effect: The ATK and DEF of the card is equal to the number of monster cards in your Graveyard times 300.

IOC-037 - Normal Rare
Gustav, The Rider of Anarchy
Wind/Warrior, Level 4 - 1400/1500
Effect: You may remove up to 2 Spell cards in your Graveyard from play to increase the ATK strength of this monster by 300 points times the number of cards you removed from play. This effect may only be used once per turn.

IOC-038 - Common
Gora The Turtle of Illusion
Water/Aqua, Level 4 - 1200/1400
Effect: While this card is face-up on the field, none of your opponent’s Spell or Trap Cards may designate this card as a target.

IOC-039 - Ultra Rare
Manticore of Darkness
Fire/Beast Warrior, Level 6 - 2300/1000
Effect: This effect can only be activated during the End Phase of the turn in which this monster goes to the Graveyard. Select 1 Beast-type, Beast Warrior-type, or Bird-type monster in your hand and send it to the Graveyard to Special Summon this monster back to the field.

IOC-040 - Common
Inferno
Fire/Pyro, Level 4 - 1100/1900
Effect: This monster cannot be Normal Summoned. Remove 1 Fire main-type monster in your Graveyard from play to Special Summon this card. When this monster destroys one of your opponent’s monsters as a result of a battle, and the monster goes to Graveyard, inflict 1500 points of Direct Damage to your opponent’s Life Points.

IOC-041 - Ultra Rare
Dark Messenger- B. Luster Soldier
Light/Warrior, Level 8 - 3000/2500
Effect: This monster cannot be Normal Summoned. Remove 1 Light main-type monster and 1 Dark main-type monster from your Graveyard to Special Summon this card. Once during your turn, you may select and execute one of the following effects:
- Remove 1 monster on the field from play (regardless of position). If this effect is activated, this card may not attack this turn.
- If this card destroys another monster as a result of a battle, this monster may attack again during the same Battle Phase.

IOC-042 - Common
Recover
Normal Spell Card
Effect: Select 2 Water main-type monsters from your Graveyard with ATK strengths of 1500 or less and add them to your hand.

IOC-043 - Common
Super-Progression Machine
Normal Spell Card
Effect: Offer 1 Dinosaur-type monster as a Tribute to Special Summon 1 Dinosaur-type monster from your hand.

IOC-044 - Common
Stagger
Continuous Spell Card
Effect: When a monster is successfully Normal Summoned, Flip Summoned, or Special Summoned, change it to Defense Position immediately.

IOC-045 - Normal Rare
Chaos’s End
Normal Spell Card
Effect: This card may only be activated if you have 7 or more cards removed from play. Destroy all monsters on the field.

IOC-046 - Common
Chaos’s Guard
Continuous Spell Card
Effect: Increase the DEF strength of all monsters on your side of the field by 300 points.

IOC-047 - Common
Ant Colony
Normal Spell Card
Effect: Offer 1 Insect-type monster on your side of the field as a Tribute. Special Summon 2 “Ant Tokens” (Insect-Type/EARTH/4 Star/ATK 500/DEF 1200) to your side of the field. The tokens cannot be used as a Tribute for a Tribute Summon.

IOC-048 - Common
The Speech of The Earth
Normal Spell Card
Effect: This card may be used to Special Summon 1 Earth main-type Ritual Monster. You must offer monsters whose Level stars are more than or equal to the monster you wish to summon. All other requirements for the chosen monster must also be followed.

IOC-049 - Common
Chaos’s Greed
Normal Spell Card
Effect: This card may only be activated if you have 4 or more cards removed from play, and no cards in your Graveyard. Draw two cards from your Deck.

IOC-050 - Normal Rare
Bird of Stealth
Dark/Bird, Level 3 - 700/1700
Effect: You can flip this card into face-down Defense Position once per turn during your Main Phrase. When this card is Flip Summoned, inflict 1000 points of Direct Damage to your opponent’s Life Points.

IOC-051 - Normal Rare
Divine Bird Crane
Light/Bird, Level 4 - 1600/400
Effect: When this card is Special Summoned from your Graveyard, the controller of this monster may draw 1 card from their Deck.

IOC-052 - Super Rare
Raging Battle Ox
Earth/Beast Warrior, Level 4 - 1700/1000
Effect: While this card is face-up on the field, when any of your Beast-type, Beast Warrior-type, and Bird-type monsters attacks with an ATK that is higher then the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

IOC-053 - Common
Don-Game
Water/Reptile, Level 3 - 1100/1200
Effect: When this card is successfully Normal Summoned or Flip Summoned, you may Special Summon any number of “Don-Game” from your hand to the field.

IOC-054 - Normal Rare
Howling Ice Wolf
Water/Beast, Level 4 - 1400/1200
Effect: This monster cannot be Normal Summoned. Remove 2 Water main-type monsters from your Graveyard to Special Summon this monster to the field. When this card destroys another monster as a result of a battle, your opponent skips his or her next Draw Phase.

IOC-055 - Common
Sphere Lizard
Earth/Reptile, Level 4 - 500/1900
Effect: During each of your Standby Phases, place 1 Spell Counter on this card. When this monster is destroyed and goes to the Graveyard, inflict damage equal to the number of Spell Counters on this card times 400.

IOC-056 - Common
Gigantes
Earth/Rock, Level 4 - 1900/1400
Effect: This monster cannot be Normal Summoned. Remove 1 Earth main-type monster from your Graveyard to Special Summon this monster to the field. When this card is destroyed as the result of a battle, destroy all Spell and Trap Cards on the field.

IOC-057 - Super Rare
Red Lotus Fiend
Fire/Fiend, Level 3 - ?/?
Effect: This monster’s ATK and DEF are equal to the number of cards you have removed from play times 400.

IOC-058 - Common
Zeraphie
Wind/Fairy, Level 4 - 1700/700
Effect: This monster cannot be Special Summoned. Remove 1 Wind main-type monster from your Graveyard to Special Summon this monster to the field. When this card is destroyed as the result of a battle and goes the Graveyard, your opponent must discard 1 card at random from his or her hand.

IOC-059 - Normal Rare
Chaos Sorcerer
Dark/Spellcaster, Level 6 - 2300/2000
Effect: This monster cannot be Special Summoned. Remove 1 Light main-type monster and 1 Dark main-type monster from your Graveyard to Special Summon this monster to the field. You may remove 1 face-up monster on the field from play once during your turn. If this effect is used, this monster may not attack during that turn.

IOC-060 - Common
Dark Triceratops
Earth/Dinosaur, Level 6 - 2400/1500
Effect: When this card attacks a monster with an ATK that is higher then the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

IOC-061 - Super Rare
Agitated Hammerhead
Earth/Dinosaur, Level 4 - 1500/1200
Effect: Any monsters that this card does not destroy during your Battle Phase are returned to your opponent’s hand at the end of the Damage Step.

IOC-062 - Ultra Rare
Invader of The Dark
Dark/Fiend, Level 8 - 2900/2500
Effect: While this card is face-up on the field, your opponent cannot activate any Quickplay Spell Cards.

IOC-062 - Common
Border Line of The Different Dimension
Continuous Spell Card
Effect: If no Spell Cards exist in your Graveyard, each player may not enter their respective Battle Phases.

IOC-063 - Super Rare
Self-Destruction Key
Normal Trap Card
Effect: This card can only be activated if your Life Points are 7000 or more points less than your opponent’s. Each player’s Life Points becomes 0.

IOC-064 - Ultra Rare
Drillago
Dark/Machine, Level 4 - 1600/1100
Effect: If your opponent’s monsters all have ATK strengths greater than 1600, this monster may Directly Attack your opponent’s Life Points.

IOC-065 - Normal Rare
Dark Tyrant
Earth/Dinosaur, Level 7 - 2600/2800
Effect: If all of your opponent’s monsters are in Defense Position, this monster may Directly Attack your opponent’s Life Points.

IOC-066 - Common
Defiant Sky-Flower
Earth/Plant, Level 3 - 0/1600
Effect: Offer 1 Insect-type monster as a Tribute to inflict 800 points of Direct Damage to your opponent’s Life Points.

IOC-067 - Common
Re-Kunga
Water/Plant, Level 4 - 1700/500
Effect: Remove 2 Water main-type monsters in your Graveyard from play to Special Summon 1 “Re-Kunga Token” (Plant-Type/WATER/2 Star/ATK 700/DEF 700) to the field in face-up Attack Position.

IOC-068 - Common
Lord of Venom
Water/Plant, Level 4 - 1500/1000
Effect: When this card is destroyed as the result of a battle and sent to the Graveyard, Special Summon 1 Plant-type monster from your Graveyard (other than “Lord of Venom”).

IOC-069 - Common
Bowgunian
Dark/Machine, Level 3 - 1300/1000
Effect: During each of your Standby Phases, inflict 600 points of Direct Damage to your opponent’s Life Points.

IOC-070 - Common
Guarantor
Water/Reptile, Level 4 - 1900/1700
Effect: When this card is Normal Summoned, Flip Summoned, or Special Summoned, you gain 1000 Life Points. When this card is destroyed and is sent to the Graveyard, inflict 2000 points of Direct Damage to your own Life Points.

IOC-071 - Common
Designator of The Different Dimension
Normal Spell Card
Effect: Declare a card name. Your opponent then reveals his/her hand, and if the named card resides there, remove it from the game. If the declared card is not in your opponent’s hand, you must remove 1 card in your hand from the game at random.

IOC-072 - Common
Salvage
Continuous Spell Card
Effect: During each of your opponent’s Standby Phases, you may pay 300 Life Points to select 1 non-Monster Card from your from your Graveyard and place it at the bottom of your Deck.

IOC-073 - Common
Seeds of Foundation
Normal Spell Card
Effect: This card can only be activated if “The Messenger of Creation - Chaos Soldier”, and “The Messenger of The End - Chaos Emperor Dragon” exist on your side of the field. Select 2 cards that you have removed from play and add them to your hand.

IOC-074 - Common
Whistle of Jade
Normal Spell Card
Effect: Your opponent must search his/her Deck for 1 Insect-type monster and place it on top of his/her Deck. Your opponent’s Deck is then shuffled.

IOC-075 - Common
Ring of Imminent Destruction
Normal Trap Card
Effect: Destroy 1 face-up monster on the field and inflict 1000 points of Direct Damage to each player’s Life Points.

IOC-076 - Common
Fiend’s Hand-Mirror
Normal Trap Card
Effect: Switch the target of 1 opponent’s Spell or Trap Card to another correct target.

IOC-075 - Common
Thunder Break
Normal Spell Card
Effect: Destroy all monsters on your side of the field, and inflict damage to your opponent’s Life Points equal to the number of monsters destroyed by this card times 300.

IOC-076 - Common
Dimension Warp
Normal Spell Card
Effect: This card can only be activated if no cards exist in your Graveyard. You may Special Summon monster to the field that you have removed from play.

IOC-077 - Common
Enforced-Injection Machine
Normal Trap Card
Effect: Return 1 monster on the field to its respective owner’s hand.

IOC-078 - Common
The Rescuer Appears
Normal Trap Card
Effect: Whenever your opponent attacks with a monster, he/she must select 1 card from your hand. If the chosen card is a monster card and can be legally summoned, Special Summon it to the field. Otherwise, place the card into your Graveyard.

IOC-079 - Normal Rare
Entrance Toll
Continuous Trap Card
Effect: Whenever a monster inflicts Battle Damage to an opponent’s Life Points, return it to its owner’s hand.

IOC-080 - Common
Dark Curse
Continuous Trap Card
Effect: Whenever a player activates or plays a Spell Card, inflict 1000 points of Direct Damage to his/her Life Points for each card activated.

IOC-081 - Common
Reload
Quickplay Spell Card
Effect: Shuffle your hand into your Deck, and then draw the same number of cards that you shuffled in.

IOC-082 - Common
Spike-Fairy
Earth/Plant, Level 4 - 300/2000
Effect: While this card is face-up on the field, your opponent cannot designate your other Insect-type monsters as the targets of attacks. Any cards attacked by this monster are switched to Defense Position at the end of the Damage Step.

IOC-083 - Normal Rare
Pinch-Hopper
Earth/Insect, Level 4 - 1000/200
Effect: When this monster is placed into the Graveyard from play, you may Special Summon 1 Insect-type monster from your hand.

IOC-084 - Common
Skull-Faced Ladybug
Earth/Insect, Level 4 - 500/1500
Effect: When this card is placed into the Graveyard from play, you gain 1000 Life Points.

IOC-085 - Normal Rare
Insect Princess
Wind/Insect, Level 6 - 1900/1200
Effect: While this card is face-up on the field, all Insect-type monsters your opponent controls must switch to Attack Position. When this card destroys another Insect-type monster as the result of a battle, increase the ATK strength of this card by 500 points.

IOC-086 - Common
MK-3 Configuration - Bakross
Water/Machine, Level 4 - 1500/1300
Effect: If “Umi” is face-up on the field, this card may Direct Attack your opponent’s Life Points.

IOC-087 - Common
Thunder Fish
Water/Fish, Level 3 - 1000/1000
Effect: If “Umi” is face-up on the field, this card is unaffected by all Spell Cards.

IOC-088 - Common
Spirit Absorption
Continuous Spell Card
Effect: For every card you have removed from play, increase your Life Points by 500 points during your Standby Phase.

IOC-089 - Normal Rare
Mass Burial
Normal Trap Card
Effect: This card can only be activated when your opponent activates an effect that targets a player’s Graveyard. Remove all monsters in each player’s Graveyard from play.

IOC-090 - Super Rare
Debris Discharge
Normal Trap Card
Effect: This card can only be activated if you have 30 or more cards in your Graveyard. Inflict 3000 points of Direct Damage to your opponent’s Life Points.

IOC-091 - Ultra Rare
Daidros, The Leviadragon
Water/Sea Dragon, Level 7 - 2600/1500
Effect: Place “Umi” into the Graveyard to destroy all cards on the field other than this one.

IOC-092 - Common
Spell-Sealed Curse
Counter-Trap Card
Effect: Discard 1 Spell Card from your hand to negate the activation and effect of a Spell Card and destroy it. For the remainder of the Duel, your opponent cannot activate or play a Spell Card with the same name as the Spell Card you just destroyed.

IOC-093 - Common
Fortress Whale of The Dark
Water/Sea Dragon, Level 5 - 2100/1200
Effect: Offer 1 “Thunder Fish” as a Tribute to destroy 1 monster on the field. You may offer 1 “Spear Shellfish” as a Tribute to destroy 1 Spell or Trap Card on the field.

IOC-094 - Common
Spear Shellfish
Water/Aqua, Level 2- 1000/1000
Effect: If “Umi” is face-up on the field, this card is unaffected by all Spell Cards.

IOC-095 - Super Rare
Matasa The Unforeseen Warrior
Dark/Warrior, Level 3 - 1300/800
Effect: This card may attack twice during your Battle Phase. While this card is face-up on the field, control of it cannot change.

IOC-096 - Common
Guardian Sprite Jeanu
Light/Fairy, Level 7 - 2800/2000
Effect: When this card destroys another monster as the result of a battle and send it to the Graveyard, you gain Life Points equal to the destroyed monster’s base ATK strength.

IOC-097 - Common
Manju of The Thousand Hands
Light/Fairy, Level 4 - 1400/1000
Effect: When this card is Normal Summoned or Flip Summoned, you may select 1 Ritual Monster or Ritual Spell Card from your Deck and add it to your hand.

IOC-098 - Common
Gesso-Fuuma
Dark/Warrior, Level 4 - 1700/1200
Effect: When this card battles a Fiend-type or Zombie-type monster, destroy that monster at the end of the Damage Step.

IOC-099 - Common
Babel Tower
Continuous Trap Card
Effect: Whenever you or your opponent activates a Spell Card, place 1 Spell Counter on this card. When this card has 4 Spell Counters on it, destroy it, and inflict 3000 points of Direct Damage to the player that activated the Spell Card at that time.

IOC-100 - Common
Retrenchment of Space
Continuous Trap Card
Effect: This card can only be activated if the amount of cards on both sides of the field is 5. The amount of cards that can be played now becomes 5.

IOC-101 - Common
Chained Disappear
Effect: This card can only be activated when your opponent summons a monster with an ATK strength of 1000 points or less. Remove that monster and all copies of it from the game immediately.

IOC-102 - Common
DNA Replacement Surgery
Continuous Trap Card
Effect: When this card is activated, declare 1 Main-type. As long as this card remains face-up on the field, all monsters become the declared Main-type.

IOC-103 - Common
Zombie Burglar
Continuous Trap Card
Effect: When 1 or more of your monsters inflict Battle Damage to your opponent’s Life Points, your opponent must place the top card from his/her Deck into his/her Graveyard.

IOC-104 - Common
Trap Jammer
Counter Trap Card
Effect: This card can only be activated if your opponent activates a Trap Card during either player’s Battle Phase. Negate and destroy that Trap Card.

IOC-105 - Common
Gravity Discharge
Normal Trap Card
Effect: Switch the Battle Positions of yours and your opponent’s monsters on the field immediately.

IOC-106 - Super Rare
Dark Barrier
Normal Trap Card
Effect: This card can only be activated when your opponent declares an attack with 1 of his/her monsters. All of your opponent’s monsters that are in Defense Position are removed from the game immediately.

IOC-107 - Ultra Rare
Energy Drain
Normal Trap Card
Effect: Select 1 of your face-up monsters on the field. Until the End Phase of your turn, increase the ATK and DEF strengths of that monster equal to the number of cards in your hand times 200.

IOC-108 - Common
Dark Magic Ritual
Ritual Spell Card
Effect: This card is used to Ritual Summon “Magician of B. Chaos”. You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

IOC-109 - Common
Dragon Bone Goblin
Dark/Zombie, Level 6 - 2400/2000
Effect: When this card battles a Warrior-type or Spellcaster-type monster, destroy that monster at the end of the Damage Step.

IOC-110 - Secret Rare
Dark Destroyer - Chaos Emperor Dragon
Dark/Dragon, Level 8 - 3000/2500
Effect: This card cannot be Normal Summoned. Remove 1 Light main-type monster and 1 Dark main-type monster from your Graveyard to Special Summon this card. You may pay 1000 Life Points during your Main Phase to place all the cards on the field and in each player’s hand in the Graveyard, and inflict Direct Damage to your opponent’s Life Points equal to the number of cards sent to the Graveyard by this effect times 300.
 
carlin@tcinternet.net
-Azuri the Chinchilla of Death
 
P.s. No, i don't live in germany.  I found this online but it was in german so i found a translation site and got it in english.  Hope it's the same.  Hopefully it won't be too wrong so you can put it on your site so somebody dosn't have to re-write it.  Put it up anyway pklease so i can have 2 spoilers.  (i'm cartyyz from the LOD spoiler)