From: Carlin
Subject: IOC Spoiler.
Here is the spoiler for IOC that was translated
from german so there might be some diffrences from the english but it still will
give us a clue to what exactly might be in it...
IOC-000 - Secret Rare
Magician of B.
Chaos
Dark/Spellcaster/Ritual, Level 8 - 2800/2600
Effect: This monster
can only be Ritual Summoned with the Ritual Spell Card, “Dark Magic Ritual”. You
must also offer monsters whose Level Stars equal 8 or more from the field or
your hand as a Tribute.
IOC-001 - Common
Polite Intruder -
Yellow
Light/Beast, Level 2 - 0/1000
IOC-002 - Common
Spirit
Tiger
Earth/Beast, Level 4 - 0/2100
IOC-003 - Common
Polite
Intruder - Dark
Light/Beast, Level 2 - 0/1000
IOC-004 -
Common
Gigantic Koala
Earth/Beast, Level 7 - 2700/2000
IOC-005 -
Common
Des Kangaroo
Dark/Beast, Level 4 - 1500/1700
Effect: If this
card is in Defense Position, and the ATK strength of a monster attacking this
one is lower than the DEF strength of this card, destroy the attacking
monster.
IOC-006 - Common
Red Ninja
Earth/Warrior, Level 1 -
300/300
Effect: FLIP: Destroy 1 Trap card on the field. If the chosen card is
face-down, you may flip it face-up. If the card is a Trap Card, destroy it. If
not, return it back to its original position.
IOC-007 - Common
Giga
Gagagigo
Water/Reptile, Level 5 - 2450/1500
IOC-008 - Common
Angry
Dog of The Dark
Dark/Beast, Level 4 - 1900/1400
IOC-009 -
Common
Neo Bug
Earth/Insect, Level 4 - 1800/1700
IOC-010 - Super
Rare
Swift B. Ninja
Dark/Warrior, Level 4 - 1700/1200
Effect: You may
remove 2 Dark Main-Type monsters in your Graveyard from the game to remove this
card from the field until the End Phase of this turn. You may use this effect
only once during either player’s turn.
IOC-011 - Common
Typhoon
Lizard
Water/Reptile, Level 4 - 1400/700
Effect: FLIP: Select 1 monster on
your opponent’s side of the field and return it to its owner’s
hand.
IOC-012 - Common
Spirit of The Pot of Greed
Light/Fairy,
Level 1 - 100/100
Effect: While this card is in face-up on the field in
Attack Position, if a “Pot of Greed” is activated, the player activating the
“Pot of
Greed” may draw 1 more card from their Deck.
IOC-013 -
Common
Chopman, The Brutal
Dark/Zombie, Level 3 - 1100/500
Effect: When
this card is Flip Summoned, you may select 1 Equip Spell Card from your
Graveyard and equip it to this monster.
IOC-014 - Common
Sea-Dragon
Warrior of The Dark
Water/Sea Dragon, Level 4 - 1800/1500
IOC-015 -
Common
Strange-Acting Samurai
Light/Warrior, Level 3 -
1000/1000
Effect: When this card does Battle Damage to your opponent’s Life
Points, your opponent must draw cards until his or her hand holds 7 cards.
IOC-016 - Common
Archfiend King Salmon
Water/Fish, Level 5 -
2400/1000
IOC-017 - Common
Flaming Tree-Man #18
Fire/Pyro, Level 4
- 1850/0
IOC-018 - Normal Rare
Different-Dimension Surveillance
Machine
Dark/Machine, Level 2 - 800/1200
Effect: When this card is removed
from the game, Special Summon it to your side of the field in face-up Attack
Position during the End Phase of that turn.
IOC-019 - Common
Sky
Shuriken
Equip Spell Card
Effect: This card can only be equipped to a
monster with “Ninja” in its name. Increase the ATK strength of the equipped
monster by 700 points. When this card is placed into the Graveyard from play,
inflict 700 points of Direct Damage to your opponent’s Life
Points.
IOC-020 - Normal Rare
Griffin’s Feather Duster
Normal Spell
Card
Effect: Destroy all of your Spells and Trap Cards on the field. You then
gain Life Points equal to the number of cards destroyed times 500.
IOC-021 - Common
Willpower of Normalcy
Continuous Spell
Card
Effect: During your Draw Phase, if you draw a normal monster card, you
may show it to your opponent to draw 1 more card from your Deck.
IOC-022
- Common
Stray Lambs
Normal Spell Card
Effect: When this card is
activated, you cannot summon any monster (including Flip Summon and Special
Summon) for the remainder of the turn. Special Summon 2 “Lamb Tokens” to the
field (Beast-Type/EARTH/1 Star/ATK 0/DEF 0) in face-up Defense Position.
IOC-023 - Normal Rare
Terrain Crusher
Normal Spell Card
Effect:
Destroy 1 of your opponent’s face-up monsters with the highest DEF
strength.
IOC-024 - Common
Wild Burst
Continuous Spell
Card
Effect: Increase the ATK strength of 1 selected face-up Beast-type or
Beast Warrior-type monster by its DEF strength. Destroy the selected monster
during the End Phase of the turn in which this effect is used.
IOC-025 -
Ultra Rare
Twilight Fusion
Normal Spell Card
Effect: Pay 2000 Life
Points. Each player is then allowed to Special Summon to the field as many
monsters as he/she can that he/she could legally summon that have been removed
from the game.
IOC-026 - Common (Short Print)
Polite Intruding
Hurricane - Delta
Normal Spell Card
Effect: This card can only be
activated if you have a “Polite Intruder - Green”, “Polite Intruder - Yellow”,
and a “Polite Intruder - Dark” face-up on the field. Destroy all cards on your
opponent’s side of the field.
IOC-027 - Super Rare
Initiation of the
Light and of The Dark
Quickplay Spell Card
Effect: You can only activate
this card if you have a “Dark Magician” face-up on your side of the field. Offer
a “Dark Magician” as a Tribute to select 1 “Dark Chaos Magician” from your hand,
Deck or Graveyard and Special Summon it to the field.
IOC-028 - Super
Rare
Raging Primate
Earth/Beast, Level 4 - 2000/1000
Effect: If this
monster is face-up on the field in Defense Position, destroy it immediately. If
this monster is able to attack, the controlling player must attack with it.
IOC-029 - Common
Burning Weeds
Fire/Pyro, Level 3 -
500/1500
Effect: When this card is sent to the Graveyard, your opponent gains
1000 Life Points.
IOC-030 - Normal Rare
Freed The Wandering
Hero
Light/Warrior, Level 4 - 1700/1200
Effect: You may remove 2 Light
main-type monsters in your Graveyard from play to destroy 1 face-up monster with
an ATK strength greater than this card’s. This effect may only be used once per
turn.
IOC-031 - Common
Crater Driver
Fire/Pyro, Level 4 -
1000/1200
Effect: When this card is destroyed and goes to the Graveyard from
play, you may Special Summon 1 Pyro-type monster from your hand.
IOC-032
- Common
Omni Goblin
Earth/Fiend, Level 4 - 1200/1500
Effect: While
this monster is face-up on the field, you may place 1 normal monster from your
hand to the bottom of your Deck to draw 1 card during your End Phase. This
effect may only be used once per turn.
IOC-033 - Normal Rare
Fanatic
Zombie
Fire/Pyro, Level 4 - 1600/400
Effect: When this monster is Special
Summoned from a player’s Graveyard, the controller of this monster draws 1 card.
IOC-034 - Common
Chaos Curser
Dark/Spellcaster, Level 2 -
500/500
Effect: FLIP: Select 1 monster card in a player’s Graveyard and
remove it from play.
IOC-035 - Ultra Rare
Dark Chaos
Magician
Dark/Spellcaster, Level 8 - 2800/2600
Effect: When this card is
successfully Normal Summoned or Special Summoned, you may select 1 Spell Card
from your Graveyard and add it to your hand. All monsters that this card
destroys as a result of a battle do not go to the Graveyard, but are removed
from the game instead. When this card is removed from the field, it is removed
from the game instead.
IOC-036 - Normal Rare
Chaos
Necromancer
Dark/Fiend, Level 1 - 0/0
Effect: The ATK and DEF of the card
is equal to the number of monster cards in your Graveyard times
300.
IOC-037 - Normal Rare
Gustav, The Rider of
Anarchy
Wind/Warrior, Level 4 - 1400/1500
Effect: You may remove up to 2
Spell cards in your Graveyard from play to increase the ATK strength of this
monster by 300 points times the number of cards you removed from play. This
effect may only be used once per turn.
IOC-038 - Common
Gora The
Turtle of Illusion
Water/Aqua, Level 4 - 1200/1400
Effect: While this card
is face-up on the field, none of your opponent’s Spell or Trap Cards may
designate this card as a target.
IOC-039 - Ultra Rare
Manticore of
Darkness
Fire/Beast Warrior, Level 6 - 2300/1000
Effect: This effect can
only be activated during the End Phase of the turn in which this monster goes to
the Graveyard. Select 1 Beast-type, Beast Warrior-type, or Bird-type monster in
your hand and send it to the Graveyard to Special Summon this monster back to
the field.
IOC-040 - Common
Inferno
Fire/Pyro, Level 4 -
1100/1900
Effect: This monster cannot be Normal Summoned. Remove 1 Fire
main-type monster in your Graveyard from play to Special Summon this card. When
this monster destroys one of your opponent’s monsters as a result of a battle,
and the monster goes to Graveyard, inflict 1500 points of Direct Damage to your
opponent’s Life Points.
IOC-041 - Ultra Rare
Dark Messenger- B. Luster
Soldier
Light/Warrior, Level 8 - 3000/2500
Effect: This monster cannot be
Normal Summoned. Remove 1 Light main-type monster and 1 Dark main-type monster
from your Graveyard to Special Summon this card. Once during your turn, you may
select and execute one of the following effects:
- Remove 1 monster on the
field from play (regardless of position). If this effect is activated, this card
may not attack this turn.
- If this card destroys another monster as a result
of a battle, this monster may attack again during the same Battle
Phase.
IOC-042 - Common
Recover
Normal Spell Card
Effect: Select
2 Water main-type monsters from your Graveyard with ATK strengths of 1500 or
less and add them to your hand.
IOC-043 - Common
Super-Progression
Machine
Normal Spell Card
Effect: Offer 1 Dinosaur-type monster as a
Tribute to Special Summon 1 Dinosaur-type monster from your hand.
IOC-044
- Common
Stagger
Continuous Spell Card
Effect: When a monster is
successfully Normal Summoned, Flip Summoned, or Special Summoned, change it to
Defense Position immediately.
IOC-045 - Normal Rare
Chaos’s
End
Normal Spell Card
Effect: This card may only be activated if you have
7 or more cards removed from play. Destroy all monsters on the field.
IOC-046 - Common
Chaos’s Guard
Continuous Spell Card
Effect:
Increase the DEF strength of all monsters on your side of the field by 300
points.
IOC-047 - Common
Ant Colony
Normal Spell Card
Effect:
Offer 1 Insect-type monster on your side of the field as a Tribute. Special
Summon 2 “Ant Tokens” (Insect-Type/EARTH/4 Star/ATK 500/DEF 1200) to your side
of the field. The tokens cannot be used as a Tribute for a Tribute
Summon.
IOC-048 - Common
The Speech of The Earth
Normal Spell
Card
Effect: This card may be used to Special Summon 1 Earth main-type Ritual
Monster. You must offer monsters whose Level stars are more than or equal to the
monster you wish to summon. All other requirements for the chosen monster must
also be followed.
IOC-049 - Common
Chaos’s Greed
Normal Spell
Card
Effect: This card may only be activated if you have 4 or more cards
removed from play, and no cards in your Graveyard. Draw two cards from your
Deck.
IOC-050 - Normal Rare
Bird of Stealth
Dark/Bird, Level 3 -
700/1700
Effect: You can flip this card into face-down Defense Position once
per turn during your Main Phrase. When this card is Flip Summoned, inflict 1000
points of Direct Damage to your opponent’s Life Points.
IOC-051 - Normal
Rare
Divine Bird Crane
Light/Bird, Level 4 - 1600/400
Effect: When this
card is Special Summoned from your Graveyard, the controller of this monster may
draw 1 card from their Deck.
IOC-052 - Super Rare
Raging Battle
Ox
Earth/Beast Warrior, Level 4 - 1700/1000
Effect: While this card is
face-up on the field, when any of your Beast-type, Beast Warrior-type, and
Bird-type monsters attacks with an ATK that is higher then the DEF of your
opponent's Defense Position monster, inflict the difference as Battle Damage to
your opponent's Life Points.
IOC-053 -
Common
Don-Game
Water/Reptile, Level 3 - 1100/1200
Effect: When this
card is successfully Normal Summoned or Flip Summoned, you may Special Summon
any number of “Don-Game” from your hand to the field.
IOC-054 - Normal
Rare
Howling Ice Wolf
Water/Beast, Level 4 - 1400/1200
Effect: This
monster cannot be Normal Summoned. Remove 2 Water main-type monsters from your
Graveyard to Special Summon this monster to the field. When this card destroys
another monster as a result of a battle, your opponent skips his or her next
Draw Phase.
IOC-055 - Common
Sphere Lizard
Earth/Reptile, Level 4 -
500/1900
Effect: During each of your Standby Phases, place 1 Spell Counter on
this card. When this monster is destroyed and goes to the Graveyard, inflict
damage equal to the number of Spell Counters on this card times
400.
IOC-056 - Common
Gigantes
Earth/Rock, Level 4 -
1900/1400
Effect: This monster cannot be Normal Summoned. Remove 1 Earth
main-type monster from your Graveyard to Special Summon this monster to the
field. When this card is destroyed as the result of a battle, destroy all Spell
and Trap Cards on the field.
IOC-057 - Super Rare
Red Lotus Fiend
Fire/Fiend, Level 3 - ?/?
Effect: This monster’s ATK and DEF are equal to
the number of cards you have removed from play times 400.
IOC-058 -
Common
Zeraphie
Wind/Fairy, Level 4 - 1700/700
Effect: This monster
cannot be Special Summoned. Remove 1 Wind main-type monster from your Graveyard
to Special Summon this monster to the field. When this card is destroyed as the
result of a battle and goes the Graveyard, your opponent must discard 1 card at
random from his or her hand.
IOC-059 - Normal Rare
Chaos
Sorcerer
Dark/Spellcaster, Level 6 - 2300/2000
Effect: This monster cannot
be Special Summoned. Remove 1 Light main-type monster and 1 Dark main-type
monster from your Graveyard to Special Summon this monster to the field. You may
remove 1 face-up monster on the field from play once during your turn. If this
effect is used, this monster may not attack during that turn.
IOC-060 -
Common
Dark Triceratops
Earth/Dinosaur, Level 6 - 2400/1500
Effect:
When this card attacks a monster with an ATK that is higher then the DEF of your
opponent's Defense Position monster, inflict the difference as Battle Damage to
your opponent's Life Points.
IOC-061 - Super Rare
Agitated
Hammerhead
Earth/Dinosaur, Level 4 - 1500/1200
Effect: Any monsters that
this card does not destroy during your Battle Phase are returned to your
opponent’s hand at the end of the Damage Step.
IOC-062 - Ultra
Rare
Invader of The Dark
Dark/Fiend, Level 8 - 2900/2500
Effect: While
this card is face-up on the field, your opponent cannot activate any Quickplay
Spell Cards.
IOC-062 - Common
Border Line of The Different
Dimension
Continuous Spell Card
Effect: If no Spell Cards exist in your
Graveyard, each player may not enter their respective Battle
Phases.
IOC-063 - Super Rare
Self-Destruction Key
Normal Trap
Card
Effect: This card can only be activated if your Life Points are 7000 or
more points less than your opponent’s. Each player’s Life Points becomes
0.
IOC-064 - Ultra Rare
Drillago
Dark/Machine, Level 4 -
1600/1100
Effect: If your opponent’s monsters all have ATK strengths greater
than 1600, this monster may Directly Attack your opponent’s Life
Points.
IOC-065 - Normal Rare
Dark Tyrant
Earth/Dinosaur, Level 7 -
2600/2800
Effect: If all of your opponent’s monsters are in Defense Position,
this monster may Directly Attack your opponent’s Life Points.
IOC-066 -
Common
Defiant Sky-Flower
Earth/Plant, Level 3 - 0/1600
Effect: Offer 1
Insect-type monster as a Tribute to inflict 800 points of Direct Damage to your
opponent’s Life Points.
IOC-067 - Common
Re-Kunga
Water/Plant,
Level 4 - 1700/500
Effect: Remove 2 Water main-type monsters in your
Graveyard from play to Special Summon 1 “Re-Kunga Token” (Plant-Type/WATER/2
Star/ATK 700/DEF 700) to the field in face-up Attack Position.
IOC-068 -
Common
Lord of Venom
Water/Plant, Level 4 - 1500/1000
Effect: When this
card is destroyed as the result of a battle and sent to the Graveyard, Special
Summon 1 Plant-type monster from your Graveyard (other than “Lord of
Venom”).
IOC-069 - Common
Bowgunian
Dark/Machine, Level 3 -
1300/1000
Effect: During each of your Standby Phases, inflict 600 points of
Direct Damage to your opponent’s Life Points.
IOC-070 -
Common
Guarantor
Water/Reptile, Level 4 - 1900/1700
Effect: When this
card is Normal Summoned, Flip Summoned, or Special Summoned, you gain 1000 Life
Points. When this card is destroyed and is sent to the Graveyard, inflict 2000
points of Direct Damage to your own Life Points.
IOC-071 -
Common
Designator of The Different Dimension
Normal Spell Card
Effect:
Declare a card name. Your opponent then reveals his/her hand, and if the named
card resides there, remove it from the game. If the declared card is not in your
opponent’s hand, you must remove 1 card in your hand from the game at
random.
IOC-072 - Common
Salvage
Continuous Spell Card
Effect:
During each of your opponent’s Standby Phases, you may pay 300 Life Points to
select 1 non-Monster Card from your from your Graveyard and place it at the
bottom of your Deck.
IOC-073 - Common
Seeds of Foundation
Normal
Spell Card
Effect: This card can only be activated if “The Messenger of
Creation - Chaos Soldier”, and “The Messenger of The End - Chaos Emperor Dragon”
exist on your side of the field. Select 2 cards that you have removed from play
and add them to your hand.
IOC-074 - Common
Whistle of Jade
Normal
Spell Card
Effect: Your opponent must search his/her Deck for 1 Insect-type
monster and place it on top of his/her Deck. Your opponent’s Deck is then
shuffled.
IOC-075 - Common
Ring of Imminent Destruction
Normal Trap
Card
Effect: Destroy 1 face-up monster on the field and inflict 1000 points
of Direct Damage to each player’s Life Points.
IOC-076 -
Common
Fiend’s Hand-Mirror
Normal Trap Card
Effect: Switch the target
of 1 opponent’s Spell or Trap Card to another correct target.
IOC-075 -
Common
Thunder Break
Normal Spell Card
Effect: Destroy all monsters on
your side of the field, and inflict damage to your opponent’s Life Points equal
to the number of monsters destroyed by this card times 300.
IOC-076 -
Common
Dimension Warp
Normal Spell Card
Effect: This card can only be
activated if no cards exist in your Graveyard. You may Special Summon monster to
the field that you have removed from play.
IOC-077 -
Common
Enforced-Injection Machine
Normal Trap Card
Effect: Return 1
monster on the field to its respective owner’s hand.
IOC-078 -
Common
The Rescuer Appears
Normal Trap Card
Effect: Whenever your
opponent attacks with a monster, he/she must select 1 card from your hand. If
the chosen card is a monster card and can be legally summoned, Special Summon it
to the field. Otherwise, place the card into your Graveyard.
IOC-079 -
Normal Rare
Entrance Toll
Continuous Trap Card
Effect: Whenever a
monster inflicts Battle Damage to an opponent’s Life Points, return it to its
owner’s hand.
IOC-080 - Common
Dark Curse
Continuous Trap
Card
Effect: Whenever a player activates or plays a Spell Card, inflict 1000
points of Direct Damage to his/her Life Points for each card
activated.
IOC-081 - Common
Reload
Quickplay Spell Card
Effect:
Shuffle your hand into your Deck, and then draw the same number of cards that
you shuffled in.
IOC-082 - Common
Spike-Fairy
Earth/Plant, Level 4
- 300/2000
Effect: While this card is face-up on the field, your opponent
cannot designate your other Insect-type monsters as the targets of attacks. Any
cards attacked by this monster are switched to Defense Position at the end of
the Damage Step.
IOC-083 - Normal Rare
Pinch-Hopper
Earth/Insect,
Level 4 - 1000/200
Effect: When this monster is placed into the Graveyard
from play, you may Special Summon 1 Insect-type monster from your
hand.
IOC-084 - Common
Skull-Faced Ladybug
Earth/Insect, Level 4 -
500/1500
Effect: When this card is placed into the Graveyard from play, you
gain 1000 Life Points.
IOC-085 - Normal Rare
Insect
Princess
Wind/Insect, Level 6 - 1900/1200
Effect: While this card is
face-up on the field, all Insect-type monsters your opponent controls must
switch to Attack Position. When this card destroys another Insect-type monster
as the result of a battle, increase the ATK strength of this card by 500 points.
IOC-086 - Common
MK-3 Configuration - Bakross
Water/Machine, Level
4 - 1500/1300
Effect: If “Umi” is face-up on the field, this card may Direct
Attack your opponent’s Life Points.
IOC-087 - Common
Thunder Fish
Water/Fish, Level 3 - 1000/1000
Effect: If “Umi” is face-up on the field,
this card is unaffected by all Spell Cards.
IOC-088 - Common
Spirit
Absorption
Continuous Spell Card
Effect: For every card you have removed
from play, increase your Life Points by 500 points during your Standby
Phase.
IOC-089 - Normal Rare
Mass Burial
Normal Trap
Card
Effect: This card can only be activated when your opponent activates an
effect that targets a player’s Graveyard. Remove all monsters in each player’s
Graveyard from play.
IOC-090 - Super Rare
Debris Discharge
Normal
Trap Card
Effect: This card can only be activated if you have 30 or more
cards in your Graveyard. Inflict 3000 points of Direct Damage to your opponent’s
Life Points.
IOC-091 - Ultra Rare
Daidros, The
Leviadragon
Water/Sea Dragon, Level 7 - 2600/1500
Effect: Place “Umi” into
the Graveyard to destroy all cards on the field other than this
one.
IOC-092 - Common
Spell-Sealed Curse
Counter-Trap
Card
Effect: Discard 1 Spell Card from your hand to negate the activation and
effect of a Spell Card and destroy it. For the remainder of the Duel, your
opponent cannot activate or play a Spell Card with the same name as the Spell
Card you just destroyed.
IOC-093 - Common
Fortress Whale of The
Dark
Water/Sea Dragon, Level 5 - 2100/1200
Effect: Offer 1 “Thunder Fish”
as a Tribute to destroy 1 monster on the field. You may offer 1 “Spear
Shellfish” as a Tribute to destroy 1 Spell or Trap Card on the field.
IOC-094 - Common
Spear Shellfish
Water/Aqua, Level 2-
1000/1000
Effect: If “Umi” is face-up on the field, this card is unaffected
by all Spell Cards.
IOC-095 - Super Rare
Matasa The Unforeseen
Warrior
Dark/Warrior, Level 3 - 1300/800
Effect: This card may attack
twice during your Battle Phase. While this card is face-up on the field, control
of it cannot change.
IOC-096 - Common
Guardian Sprite
Jeanu
Light/Fairy, Level 7 - 2800/2000
Effect: When this card destroys
another monster as the result of a battle and send it to the Graveyard, you gain
Life Points equal to the destroyed monster’s base ATK strength.
IOC-097 -
Common
Manju of The Thousand Hands
Light/Fairy, Level 4 -
1400/1000
Effect: When this card is Normal Summoned or Flip Summoned, you may
select 1 Ritual Monster or Ritual Spell Card from your Deck and add it to your
hand.
IOC-098 - Common
Gesso-Fuuma
Dark/Warrior, Level 4 -
1700/1200
Effect: When this card battles a Fiend-type or Zombie-type monster,
destroy that monster at the end of the Damage Step.
IOC-099 -
Common
Babel Tower
Continuous Trap Card
Effect: Whenever you or your
opponent activates a Spell Card, place 1 Spell Counter on this card. When this
card has 4 Spell Counters on it, destroy it, and inflict 3000 points of Direct
Damage to the player that activated the Spell Card at that time.
IOC-100
- Common
Retrenchment of Space
Continuous Trap Card
Effect: This card
can only be activated if the amount of cards on both sides of the field is 5.
The amount of cards that can be played now becomes 5.
IOC-101 -
Common
Chained Disappear
Effect: This card can only be activated when your
opponent summons a monster with an ATK strength of 1000 points or less. Remove
that monster and all copies of it from the game immediately.
IOC-102 -
Common
DNA Replacement Surgery
Continuous Trap Card
Effect: When this
card is activated, declare 1 Main-type. As long as this card remains face-up on
the field, all monsters become the declared Main-type.
IOC-103 -
Common
Zombie Burglar
Continuous Trap Card
Effect: When 1 or more of
your monsters inflict Battle Damage to your opponent’s Life Points, your
opponent must place the top card from his/her Deck into his/her
Graveyard.
IOC-104 - Common
Trap Jammer
Counter Trap
Card
Effect: This card can only be activated if your opponent activates a
Trap Card during either player’s Battle Phase. Negate and destroy that Trap
Card.
IOC-105 - Common
Gravity Discharge
Normal Trap
Card
Effect: Switch the Battle Positions of yours and your opponent’s
monsters on the field immediately.
IOC-106 - Super Rare
Dark
Barrier
Normal Trap Card
Effect: This card can only be activated when your
opponent declares an attack with 1 of his/her monsters. All of your opponent’s
monsters that are in Defense Position are removed from the game
immediately.
IOC-107 - Ultra Rare
Energy Drain
Normal Trap
Card
Effect: Select 1 of your face-up monsters on the field. Until the End
Phase of your turn, increase the ATK and DEF strengths of that monster equal to
the number of cards in your hand times 200.
IOC-108 - Common
Dark
Magic Ritual
Ritual Spell Card
Effect: This card is used to Ritual Summon
“Magician of B. Chaos”. You must also offer monsters whose total Level Stars
equal 8 or more as a Tribute from the field or your hand.
IOC-109 -
Common
Dragon Bone Goblin
Dark/Zombie, Level 6 - 2400/2000
Effect: When
this card battles a Warrior-type or Spellcaster-type monster, destroy that
monster at the end of the Damage Step.
IOC-110 - Secret Rare
Dark
Destroyer - Chaos Emperor Dragon
Dark/Dragon, Level 8 - 3000/2500
Effect:
This card cannot be Normal Summoned. Remove 1 Light main-type monster and 1 Dark
main-type monster from your Graveyard to Special Summon this card. You may pay
1000 Life Points during your Main Phase to place all the cards on the field and
in each player’s hand in the Graveyard, and inflict Direct Damage to your
opponent’s Life Points equal to the number of cards sent to the Graveyard by
this effect times 300.
-Azuri the Chinchilla of Death
P.s. No, i don't live in germany. I found
this online but it was in german so i found a translation site and got it in
english. Hope it's the same. Hopefully it won't be too wrong so you
can put it on your site so somebody dosn't have to re-write it. Put it up
anyway pklease so i can have 2 spoilers. (i'm cartyyz from the LOD
spoiler)