Mad Skillz - The Man
Hey all you YGO fans
out there. This is my first tip for Pojo, and I hope to do many
more.
For my first article I will talk about Skill Drain
decks.
Skill Drain
Continuous Trap
Pay 1000 life points.
As long as this card remains face-up on the field negate the effects of all
face-up effect monsters on the field.
DCR Rare
Skill Drain.
One of my favorite trap cards. As soon as I pulled one I knew a killer deck
could be made. These decks, however, don't see much play because of the feared
Jinzo, as well as the S/T killers. So how does one build a successful Skill
Drain deck?
(Note: If Jinzo hits the field before SD, SD is
negated. But, if SD comes out first, Jinzo's beloved effect is negated.
Hehehehe...)
Monster cards that are needed in a SD deck are quite
obvious. Big attacks, four stars, and bad effects, e.g. GAF, Giant Orc, Armor
Exe. That last one is down right dangerous in a SD deck:
Armor
Exe
Light/Rock
ATK/ 2400 DEF/ 1400
This card cannot attack in the same
turn it is Normal Summoned, Flip Summoned, or Special Summoned. During each of
your and your opponent's Standby Phases, remove 1 Spell Counter on your
side of the field. If you do not do so, this card is destroyed.
MFC
Rare
As you can see, it is screwed over by its own effect.
However, a well timed SD can change this shoe box card into a no-tribute,
Jinzo-and-Slate-Warrior-rivaling monstrosity.
Searchers, such as
Witch, Sangan, and Sinister Serpent still get their effects with SD on the field
because their effects activate in the graveyard, but flip effects will not
activate since they are activated on the field.
If you want, you
can include a magical scientist. By paying a few thousand life points you can
summon Ryu Senshi and Dark Balter the Terrible. Then activate SD and that could
spell game as you get effect negation, spell negation, and trap negation. Just
be sure not to run out of life points.
For those of you who are
confused right now, the effects of Ryu Senshi and Balter will not be
negated because they are not considered effect monsters but fusion/effect
monsters. That is why the cards are violet instead of orange (read the rule
book).
Berserk Gorilla is a good investment for this deck, too,
because if your SDs go down you won't be left with such terrible double-sworded
monsters.
An SD deck should be able to get away with no
tributes, but if you really want one I suggest Summoned Skull (woah, what's that
card?).
Spells are also an easy part of the deck. They are
basically the same ones as for a regular beatdown (and this deck is technically
beatdown). I do not suggest a Heavy storm as you will be nuking your SDs, but
that may be just because I never liked the card anyways.
Even
thoguh equips slow you down, if you want big monsters you can use United We
Stand and Mage Power. The former will be really powerful in the Scientist combo
mentioned above by summoning two extra fusions. Also, a Big Bang Shot could be
devastating, too. Think of it on an Armor Exe. A no-tribute, 2800 attack
trampler? Broken.
Remember, speed is key in this game, so pack
Painful Choice, Pot of Greed, Graceful Charity, and Mirage of Nightmare (be sure
to set a MST with MoN).
Traps are the most important part of the
deck because they house the SDs and protection for them as well. Protection
includes Imperial Order, Magic Jammer, and Magic Drain. You could use a
Judgement of Anubis, although its second effect will hardly ever go through.
Most duelists will play Spells first, then monsters. And if they do play
monsters they will most likely be facedown with your big beatsticks on the
field.
A Solemn Judgement could be useful also, though I don't
like the hefty price.
Here is an example of a Skill Drain deck.
This deck is not in accordance with the upcoming banlist. If you do decide to
run this deck remember to test it out and fine tune its weaknesses according to
your current playing environment, or just ditch it completely.
Mad
Skillz (44)
Monsters (17)
1x Summoned
Skull
3x Armor Exe
3x Goblin Attack
Force
3x Giant Orc
3x Berserk Gorilla
1x
Witch
1x Sangan
1x Sinister Serpent
1x
Magical Scientist
Spells (16)
1x Pot of
Greed
1x Graceful Charity
1x Raigeki
1x
Dark Hole
1x Harpie's Feather Duster
1x Change of
Heart
1x Monster Reborn
1x Snatch
Steal
1x Painful Choice
1x United We
Stand
1x Mage Power
1x Premature
Burial
1x Mirage of Nightmare
3x Mystical Space
Typhoon
Traps (11)
3x Skill Drain
2x
Magic Jammer
1x Magic Drain
1x Call of the
Haunted
1x Mirror Force
1x Imperial
Order
1x Ring of Destruction
1x Waboku
Fusion Deck (12)
3x Thousand-Eyes
Restrict
3x Ryu Senshi
3x Dark Balter the
Terrible
3x Dark Flare Knight
Good Side Deck
Choices:
Big Bang Shot, Judgement of Anubis, Card Destruction,
another Magic Jammer and/or Drain...
So there you have it. My first
Pojo tip. Chances are, this won't be the last.
Loved it? Hated it?
Hate me? email me at good_livin2000s@yahoo.com