From: amisner
[mailto:amisner@cox.net]
I don't know what the rules are for
sending you articles, but figured I'd give it a try. This is just an
article I wrote for my buddy from another website who was having trouble
building decks. I only sent it to him in an email, so it was never posted
anywhere on the Internet yet. I "adjusted" it to fit multiple readers, as
when I first wrote it it was just a personal note to my buddy. Anyway,
this is an interesting way to look at deck-building. If you don't like it
feel free to throw it away, just thought you might like to take a
look.
Here it
is:
Some of you may or may not know that
I am in the Air Force assigned to a combat unit. I've gone through months
and months of training and years of deploying (most recently to
In a combat situation, namely, there
are four specialty areas (4 squadrons in my unit), and they are as follows:
Forward-attack, Forward-support, Passive-attack, and Passive-support.
Well, I applied this to Yu Gi Oh in this way. Think of the forward attack
as your Forward line of monsters. Your "attackers" or "aggressors", those
monsters that will be dealing the damage and taking names. They should be
either powerful or quick, but try to make them both (Powerful would be something
like Black Luster Soldier-Envoy of the Beginning, quick would be something like
Gilasaurus and Mataza the Zapper, Powerful and quick would be Berserk Gorilla or
Goblin Attack Force, etc). Of course these examples are for beatdown, you
can apply them to whichever theme you like, however. This "section" of the
deck should be the first you make, you always need a front-line, something to
deal the damage (in a burn deck or the like, your Forward-Attack would be Wave
Motion Cannon and Stealth Bird, etc)
The second "section" should be your
Forward Support, or in Yu Gi Oh terms, your front-line support. Let me
explain. Your front-line support should be either monsters or S/Ts that
will support your front line, either making it faster, or more powerful, or
sometimes more effective. In keeping with the beatdown theme, cards such
as Axe of Despair, Cyber Jar, Mystic Swordsman LV2, Call of the Haunted, Ring of
Destruction, etc come to mind. Remember, this is still an aggressive part
of the deck, anything that is in the least bit defensive will be later.
Summed up, the Forward support section should be mildly aggressive, yet support
or enhance your forward attack scheme.
Now onto the third
"section"...Passive-attack. Summed up, this section is a more passive (or
defensive) sort of attack. Things like Magic Cylinder belong in this
category, because, though it does attack, it is defends you first, then
attacks. More examples would be Mobius, Tribe-Infecting Virus, Exiled
Force, etc. So they are mainly defenders, though can deal some damage
under the right conditions. These can also be looked at as "theme
support". Example: If you are running Gravekeepers, your passive attack
would consist of Gravekeeper's Spy and the like, in fact, MOST of the
gravekeeper deck would be in this category. This is the hardest category
to understand, though stick with the summation that "they defend first, and
attack or deal damage when necessary" and you'll be
fine.
The fourth and final "section" is
the passive-support category. In this, you would have cards that support
your passive-attack section, and to a certain extent, the theme as a
whole. Stuff in this section is usually S/T removal, S/T negation, or
disruption cards. Some example would be Dust Tornado, Confiscation, The
Forceful Sentry, Sinister Serpent, Sakuretsu Armor, etc. These are purely
defensive cards, they do nothing to attack (of course, sinister serpent can
attack, but usually he is food for Tribe Infecting Virus and tributes, its up to
you where to put him, either here or in passive-attack). Anywho, the point
is, looking at the Yu Gi Oh environment in this way is a refreshing
outlook. Usually I keep the numbers like
this:
Forward-Attack = 11-14
cards
Forward-Support = 8-11
cards
Passive-Attack
= 3-5 cards
Passive-Support = 10-15
cards
This formula has worked for me time
and time again. It is a good idea to find an open area of your carpet or
something to lay out your cards in 4 columns, each representing a
category, and look at it as a whole. Debate in your head as to
which cards support which cards, and if there is a card that only supports
1 or 2 other cards, it can usually be tossed out (depending on the
situation). Remember, this isn't a fix-all solution to deck-building, but
certainly a lively way of looking at it. Give it a try, and let me
know how it works for you. Here is the
summary:
Forward-Attack - Purely aggressive,
forward line of attackers, the cards that will deal the
damage
Forward-Support - Support for
your Foward-Attackers, these should "enhance" your
front-line
Passive-Attack - Defensive, though
can deal some damage and take some names when the sitation is
right
Passive-Support - Supports your
passive attack, completely defensive in nature, shouldn't be able to do any
damage
And for the final word, here is the
Advanced Beatdown deck I built with this method, and the categories I put each
card into:
Forward-Attack = 3X Mataza the
Zapper
3X
Berserk Gorilla
3X
Archfiend Soldier
2X
Airknight Parshath
Foward-Support = Cyber
Jar
Mystic
Swordsman LV2
Call
of the Haunted
2X
Creature Swap
3X
Axe of Despair
Change
of Heart
Premature
Burial
Ring
of Destruction
Passive-Attack = Magic
Cylinder
Tribe
Infecting Virus
Exiled
Force
Mobius,
the Frost Monarch
Passive-Support = Mystical Space
Typhoon
Dust
Tornado
3X Sakuretsu
Armor
2X Smashing
Ground
Sinister
Serpent
The Forceful
Sentry
Heavy
Storm
Confiscation
2X
Magic Drain
2X Book of
Moon
Hope you
enjoyed.
-
IronEagle72982