Subject: Metal Raiders Preview: F/S Deck
This is my 4th (gasp!) deck preview for Metal Raiders.  I'm going to omit the offensive direct damage deck, and instead take a look at an updated F/S deck.  Surprisingly, this deck contains no Spellcasters, but I'm still going to call it an F/S deck anyways.
 
Metal Raiders cards in bold.
 
Monsters: (20)
Blue-Eyes White Dragon
Blue-Eyes White Dragon
Summoned Skull
Summoned Skull
Dark Elf
Dark Elf
La Jinn the Mystical Genie
La Jinn the Mystical Genie
7 Colored Fish
7 Colored Fish
Wall of Illusion
Wall of Illusion
Man-Eater Bug
Man-Eater Bug
Magician of Faith
Magician of Faith
Witch of the Black Forest
Witch of the Black Forest
Catapult Turtle
Catapult Turtle
 
7 Colored Fish is another 1800 attack monster, so it gets the nod over Battle Ox.  Boy that guy got phased out quickly =/  Catapult Turtle is there if you want to deal more damage to end the game quicker.  It's not completely necessary.
 
Magic: (15)
Pot of Greed
Dark Hole
Raigeki
Monster Reborn
Change of Heart
Card Destruction
Heavy Storm
Swords of Revealing Light
Swords of Revealing Light
Fissure
Fissure
Tremendous Fire
Tremendous Fire
Stop Defense
Stop Defense
 
Standard business.  Tremendous Fire is for that late-game push to win, by trading 1000 of your LP for 2000 of theirs (using both of them, of course).
 
Traps: (9)
Mirror Force
Magic Jammer
Magic Jammer
Seven Tools of the Bandit
Trap Hole
Trap Hole
Trap Hole
Reinforcements
Reinforcements
 
Standard business.
 
Total Cards: 44
 
This is basically a straight offensive deck.  Just hit, hit, hit, and hit.  Catapult Turtle and Tremendous Fire are in there for direct damage in the final push to victory.
 
I've already done 4 decks, and I don't know if I can push out any more of them.  This will probably be the final deck I do.  If I can get the nerve up, I may try a Black Skull Dragon deck or a (gulp) Gate Guardian deck.  Send all comments to NickWhiz1@buckeye-express.com.