When
Cards Collide
By Ryoga
22: Defense
Edit 1: Spoiler
Last Solution:
1.
Tribute Summon Kaiser Glider by offering Sangan as a Tribute. Use
Sangan’s effect to add Marauding Captain to your hand.
2.
Activate The Warrior Returning Alive. Return Mystic Swordsman LV4 to your
hand.
3.
Pay 500 Life Points to use the effect of Ultimate Offering to Normal
Summon Marauding Captain. Use Marauding Captain’s effect to Special Summon
Mystic Swordsman LV4 in Attack Position (your LP now 1600).
4.
Activate Destruction Ring, targeting Kaiser Glider. Use Kaiser Glider’s effect to return Ultimate Baseball Kid to
your opponent’s hand (your LP now 600 and his LP now 3800).
5.
Activate Exchange. Your opponent will select Twin Swords of Flashing
Light – Tryce. You select Ultimate Baseball Kid.
6.
Pay 500 Life Points to use the effect of Ultimate Offering to Normal
Summon Ultimate Baseball Kid (your LP now 100).
7.
Attack Blazing Inpachi with Ultimate Baseball Kid to do 1650 damage (his LP now 2150).
8.
Attack Night Assailant with Mystic Swordsman LV4, using his effect to
destroy Night Assailant immediately.
9.
Attack directly with Marauding Captain to do 1200 damage (his LP now
950).
10.
Send Marauding Captain and Mystic Swordsman LV4 to your Graveyard to
inflict 1000 points of direct damage to your opponent’s Life Points.
Final Result: Him – (-50), You –
100
Problem –
Win the Game in One Turn:
You can’t really get a more stereotypical puzzle then this. It contains Ultimate Offering, Magician of Faith, Sangan, Double Spell, Book of Moon, a very large hand, monsters Set when your opponent has monsters in Attack Position, and an excessive number of Tribute monsters. It’s about as realistic as a Star Wars film, but strangely you lot seem to like it. Anyway, they demonstrate some of the more obscure rulings of the game. This is because thinking of genuinely clever maneuvers is ruddy hard. However, you lot seem to like them, so enjoy!
Field: (the upper part of the screen are your
opponent’s cards)
|
|
|
|
|
Breaker the
Magical Warrior (face-up ATK) |
Legendary
Jujitsu Master (face-up DEF) |
Mobius the Frost Monarch (face-up
ATK) |
Gear Golem
the Moving Fortress (face-up DEF) |
|
------------------ |
------------------- |
------------------ |
------------------ |
----------------- |
|
Sangan (face-down DEF) |
|
Magician of
Faith (face-down DEF) |
|
Zero Gravity (face-down) |
Final Attack
Orders (face-down) |
Call of the
Haunted (face-down) |
|
Ultimate
Offering (face-up) |
Your Hand:
Red-Eyes B. Dragon, Ghost Knight of Jackal, Book of Moon, Double Spell,
Inferno Fire Blast, Zombyra the Dark, Offerings to the Doomed
Your Life Points:
1100
Your Opponent’s
Life Points:
9700
Your Deck Contains
the Following Cards That You Can Obtain:
Red-Eyes B. Chick, Ninja Grandmaster Sasuke
Your Graveyard Contains:
Hyper Hammerhead, Zaborg the Thunder Monarch
Your Opponent’s
Graveyard Contains:
Non-Spellcasting Area, Shooting Star Bow – Ceal, Creature Swap, Twin
Swords of Flashing Light - Tryce
All Cards on the Field are Controller by Their
Respective Owners.
There are no Spell Counters on the field.
You start during your Main Phase 1 having done nothing this turn.
In The
Following Situations, Your Opponent Will Do the Following:
1.
If you activate Creature Swap, he will select the monster on his side of
the field with the lowest ATK.
This is a puzzle saved by my error checker, ExMinion of Darkness. He pointed out a rather silly assumption of mine. I haven’t mentioned it as I want to see how many other people never noticed, but if you don’t want to get this wrong on a technicality, I recommend that you look at the card rulings under ‘I’. Also, a summary of some of the things learned I these articles is at the bottom of the page.
Happy New Year,
Ryoga
Tripleplay97@yahoo.com
Name | # | Type | Other | Attribute | L | A | D | Rarity | ID # | Text |
Book of Moon | PGD-035 | Quick | SPELL | Rare | 14087893 | Flip 1 face-up monster on the field into face-down Defense Position. | ||||
Breaker the Magical Warrior | MFC-071 | Spellcaster | Effect | DARK | 4 | 1600 | 1000 | Ultra Rare | 71413901 | When this card is successfully Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this monster by 300 points for each Spell Counter on this card. Also, you can remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field. |
Call of the Haunted | PSV-012 | Continuous | TRAP | Ultra Rare | 97077563 | Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is destroyed or removed from the field, the summoned monster is destroyed. If the summoned monster is destroyed, this card is also destroyed. | ||||
Creature Swap | LOD-081 | Normal | SPELL | Ultra Rare | 31036355 | Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is activated. | ||||
Double Spell | MFC-106 | Normal | SPELL | Ultra Rare | 24096228 | Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's Graveyard and activate it from the Graveyard as your Spell Card. | ||||
Final Attack Orders | DCR-045 | Continuous | TRAP | Common | 52503575 | As long as this card remains face-up on the field, all face-up monsters on the field are changed to Attack Position and their battle position cannot be changed. | ||||
Gear Golem the Moving Fortress | AST-018 | Machine | Effect | EARTH | 4 | 800 | 2200 | Ultra Rare | 30190809 | Pay 800 Life Points. During this turn, this card can attack your opponent's Life Points directly. |
Ghost Knight of Jackal | AST-071 | Beast-Warrior | Effect | EARTH | 5 | 1700 | 1600 | Ultra Rare | 13386503 | You can Special Summon an opponent's monster that is destroyed and sent to the Graveyard by this monster as a result of battle to your side of the field in face-up Defense Position |
Hyper Hammerhead | IOC-074 | Dinosaur | Effect | EARTH | 4 | 1500 | 1200 | Common | 02671330 | When this monster battles an opponent's monster, if the opponent's monster is not destroyed as a result of the battle, the opponent's monster is returned to its owner's hand at the end of the Damage Step. |
Inferno Fire Blast | SOD-EN042 | Normal | SPELL | Ultra Rare | 52684508 | Select 1 face-up "Red-Eyes B. Dragon" on your side of the field to activate this card. Inflict damage to your opponent's Life Points equal to the original ATK of the selected "Red-Eyes B. Dragon". "Red-Eyes B. Dragon" cannot attack during the turn you use this card. | ||||
Legendary Jujitsu Master | AST-017 | Rock | Effect | EARTH | 3 | 1300 | 1800 | Common | 25773409 | A monster that battle with this Defense Position card is returned to the top of the owner's Deck at the end of the Damage Step. |
Magician of Faith | MRD-036 | Spellcaster | Effect | LIGHT | 1 | 300 | 400 | Rare | 31560081 | (Edited) FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand. |
Mobius the Frost Monarch | SOD-EN022 | Aqua | Effect | WATER | 6 | 2400 | 1000 | Super Rare | 04929256 | When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Trap Cards on the field. |
Ninja Grandmaster Sasuke | SOD-EN019 | Warrior | Effect | LIGHT | 4 | 1800 | 1000 | Rare | 04041838 | If this card attacks a face-up Defense Position monster, destroy the monster with this card's effect without applying damage calculation. |
Non-Spellcasting Area | DCR-043 | Continuous | SPELL | Common | 20065549 | All face-up Monster Cards on the field, except for Effect Monsters, are unaffected by any Spell Card (excluding this card). | ||||
Offerings to the Doomed | LON-051 | Quick | SPELL | Common | 19230407 | Destroys 1 face-up monster. Skip your next Draw Phase. | ||||
Red-Eyes B. Chick | SOD-EN017 | Dragon | Effect | DARK | 1 | 800 | 500 | Common | 36262024 | Send this face-up card on your side of the field to the Graveyard to Special Summon 1 "Red-Eyes B. Dragon" from your hand. |
Red-Eyes B. Dragon | LOB-070 | Dragon | DARK | 7 | 2400 | 2000 | Ultra Rare | 74677422 | A ferocious dragon with a deadly attack. | |
Sangan | MRD-069 | Fiend | Effect | DARK | 3 | 1000 | 600 | Rare | 26202165 | (Edited) When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck. |
Shooting Star Bow - Ceal | DCR-033 | Equip | SPELL | Common | 95638658 | A monster equipped with this card decreases its ATK by 1000 points. A monster equipped with this card can attack your opponent's Life Points directly. | ||||
The Psycho Sword | BOG-US010 | Equip | SPELL | Uncommonly Rare | 66466566 | This card may only be equipped to a Zombie-Type monster on your side of the field. When the equipped monster destroys a monster and sends it to the Graveyard as a result of battle, select and activate one of the following effects: - Search your Deck for a Monster card with an ATK less than the destroyed monster's ATK and Special Summon it to the field. Remove it from play at the end of the turn; - Search your Deck for a Monster Card with DEF less than the destroyed monster's DEF and add it to your hand. Then shuffle your Deck. You may not Normal Summon or Set a monster during this turn. | ||||
Twin Swords of Flashing Light - Tryce | DCR-037 | Equip | SPELL | Common | 21900719 | You must send 1 card from your hand to your Graveyard when you activate this card. A monster equipped with this card decreases its ATK by 500 points. A monster equipped with this card can attack twice during the same Battle Phase. | ||||
Ultimate Offering | SDK-050 | Continuous | TRAP | Common | 80604091 | At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon or Set. | ||||
Zaborg the Thunder Monarch | AST-023 | Thunder | Effect | LIGHT | 5 | 2400 | 1000 | Super Rare | 51945556 | When this card is Tribute Summoned successfully, destroy 1 monster on the field. |
Zero Gravity | IOC-053 | Normal | TRAP | Common | 83133491 | Change the battle positions of all face-up monsters on you and your opponent's side of the field. | ||||
Zombyra the Dark | LON-074 | Warrior | Effect | DARK | 4 | 2100 | 500 | Common | 88472456 | This card cannot attack a player directly. Each time this card destroys a monster in battle, decrease the ATK of this card by 200 points. |
What Have We Learned?
P.S. I use the singular pronoun ‘his’ out of habit, not out of a gross insult to women. Please do not take offence as none is meant. I am simply lazy.