When
Cards Collide
By Ryoga
44: Void
Last Solution:
Dang it, tons of people got this wrong. I got it wrong because Nimble Special Summons into face-down Defense Position, so they can’t go on attacking and gaining Life Points. Terrag got it wrong (sorry, I only just realized) as the monster you discard for Double Attack must be of a higher level than the selected monster (Makyura can’t help KA-2). Other people were wrong as I decided before I put this up to remove Eria the Water Charmer from the puzzle as it was just too obvious (sorry Minyu).
A special note must be given to Brettuce The Lettuce who made pretty much every mistake possible, but kept with it and eventually found a unique answer. All hail!
This answer is inspired by Tomer
Melinarski, as my answer didn’t work. I cleaned it up, but it is basically the
same. I like it because you don’t need most of the cards, which is surprising.
Congratulations to all the people who did have an answer before my
‘revisions,’ but I’m picky.
Final Result: Him – (-200), You - 150
Problem – Win the Game:
You might like this one. Based on an idea from a Deck I saw at a tourney last weekend. I liked that Deck. Also, I must apologize, but I had to bend the rules a bit. However, it isn’t that much of a bend, and I have wanted to do it for a few months.
Field: (the upper part of the screen are your
opponent’s cards)
|
|
|
|
|
Magician of
Faith (face-down DEF) |
|
Berserk Gorilla (face-up
ATK) |
Berserk
Gorilla (face-up ATK) |
Dark
Necrofear (face-up ATK) |
------------------ |
------------------- |
------------------ |
------------------ |
----------------- |
|
|
|
|
|
|
|
Acid Trap
Hole (face-down) |
|
|
Your Hand:
Dark
Magician of Chaos, Exchange, Makyura the Destructor, The Shallow Grave, Creature
Swap, Autonomous Action Unit
Your Life Points:
2500
Your Opponent’s
Life Points:
20,000
Your Deck Contains
the Following Card Only:
Cyber
Jar
Your Graveyard Contains:
Dimension
Fusion, Double Spell, Snatch Steal, Double Attack
Your Opponent’s
Graveyard Contains:
Snatch
Steal, Spell Economics, Magician of Faith, Inferno Hammer
Your Opponent’s Hand Contains:
Rock
Bombardment, Ring of Destruction, Windstorm of Etaqua
Removed from Play on Your Side of the Field:
Mataza
the Zapper X3
Removed from Play on Your Opponent’s Side of the
Field:
Kinetic
Soldier, Slate Warrior X3
25 Non-Monster
Cards have been removed from play on your side of the field.
19 Non-Monster
Cards have been removed from play on your opponent’s side of the field.
Your
opponent’s Deck contains four cards, none of which is a monster.
If the effect
of Magician of Faith is activated, your opponent will select Snatch Steal, then
Spell Economics, if possible.
If the effect
of The Shallow Grave is activated, your opponent will select any Magician of
Faith. If none can be chosen, then the monster with the highest ATK.
If Dimension
Fusion is activated, your opponent will select any Slate Warrior before any
Kinetic Soldier.
If Creature
Swap is activated, your opponent will select the monster on his side of the
field with the lowest ATK.
If Exchange is
activated, your solution must work regardless of the card your opponent selects.
You start during your Main Phase 1 having done nothing this turn.
For curiosity’s sake, is there anyone else out there who runs three Mataza the Zapper? This doesn’t include people who run Ben Kei (I don’t think he is as reliable [and people don’t waste Snatch’s on him either]). And, who think the art on Acid Trap Hole is better on Yui-Gi-Oh Online?
Hope Doctor Who fans can appreciate “The Seventh Doctor”. I’ll eventually get around to making the lot.
Finally, I have now updated all
of the first 43 articles, correcting answers that did not work, removing a few
alternate answers, correcting many SPaG and Spoiler errors, and adding some
comments. Please have a look, at least at the ones that originally had no
answer. It took two weeks to fix them and I hope they all work. If they don't,
be sure to tell me.
DISCLAMER: If Snatch Steal is activated, targeting Mataza the Zapper, the activation is illegal and the Snatch Steal is returned to the controller’s hand. This is ‘wasting’ Snatch Steal in that I know it is there. The card is not destroyed.
Share and enjoy,
Ryoga
Tripleplay97@yahoo.com
Name |
# |
Type |
Other |
Attribute |
L |
A |
D |
Rarity |
ID # |
Text |
Acid Trap
Hole |
DDS-005 |
Normal |
|
TRAP |
|
|
|
Sec |
41356845 |
Flip 1
face-down Defense Position monster face-up. If the monster's DEF is 2000
points or less, the monster is destroyed. If the DEF is more than 2000
points, return the monster to its face-down Defense Position. |
Autonomous
Action Unit |
MFC-032 |
Equip |
|
SPELL |
|
|
|
C |
71453557 |
Pay 1500 Life
Points. Select 1 Monster Card from your opponent's Graveyard. Special
Summon it on your side of the field in face-up Attack Position, and equip
it with this card. When this card is destroyed or removed from the field,
the equipped monster is destroyed. |
Berserk
Gorilla |
IOC-013 |
Beast |
Effect |
EARTH |
4 |
2000 |
1000 |
R |
39168895 |
If this card
is in face-up Defense Position on the field, destroy this card. The
controller of this card must attack with this card when possible. |
Creature Swap |
LOD-081 |
Normal |
|
SPELL |
|
|
|
U |
31036355 |
Both players
select 1 monster on their respective fields and switch control of them to
each other. The battle positions of these cards cannot change during the
turn this card is activated. |
Cyber Jar |
MRL-077 |
Rock |
Effect |
DARK |
3 |
900 |
900 |
R |
34124316 |
(Edited) FLIP:
Destroy all monsters on the field. Both players then pick up 5 cards from
the top of their respective Deck and Special Summon all Level 4 or lower
Monster Cards among them on the field in face-up Attack position or
face-down Defense Position. The rest of the cards picked up are added to
their respective hands. |
Dark
Necrofear |
LON-065 |
Fiend |
Effect |
DARK |
8 |
2200 |
2800 |
U |
31829185 |
(Edited)
This card cannot be Normal Summoned or Set. This card can only be Special
Summoned by removing from play 3 Fiend-Type monsters in your Graveyard. If
this card is destroyed as a result of battle or by your opponent's card
effect while it is a Monster Card, it is treated as an Equip Card during
the End Phase of this turn, and equip 1 of your opponent's monsters with
this card. As long as it is equipped with this card, you control the
equipped monster. |
Dimension
Fusion |
IOC-094 |
Normal |
|
SPELL |
|
|
|
U |
23557835 |
Pay 2000 Life
Points. Both players Special Summon as many of their monsters as possible
that have been removed from play. |
Double Attack |
TLM-EN040 |
Normal |
|
SPELL |
|
|
|
C |
34187685 |
Discard 1
Monster Card from your hand to the Graveyard. Select 1 monster on your of
the field with a lower Level than the discarded monster. The selected
monster can attack twice this turn. |
Double Spell |
MFC-106 |
Normal |
|
SPELL |
|
|
|
U |
24096228 |
Discard 1
Spell Card from your hand. Select 1 Spell Card from your opponent's
Graveyard and activate it from the Graveyard as your Spell Card. |
Exchange |
EDS-001 |
Normal |
|
TRAP |
|
|
|
Sec |
05556668 |
(Edited) Both
players show their hands to each other and select 1 card from each other's
hand. Add the selected card to your hand and you can use it in this Duel.
(When the cards are sent to the Graveyard, they are sent to the Graveyard
of the original owner.) |
Inferno
Hammer |
CMC-EN002 |
Fiend |
Effect |
DARK |
6 |
2400 |
0 |
S |
17185260 |
When this
card destroys your opponent's monster and sends it to the Graveyard as a
result of battle, you can select 1 face-up monster on your opponent's side
of the field and flip it into face-down Defense Position. |
Kinetic
Soldier |
WC4-002 |
Machine |
Effect |
EARTH |
3 |
1350 |
1800 |
Sec |
79853073 |
When this
card battles with a Warrior-Type monster, increase the ATK and DEF of this
monster by 2000 points only during damage calculations. |
Magician of
Faith |
MRD-036 |
Spellcaster |
Effect |
LIGHT |
1 |
300 |
400 |
R |
31560081 |
(Edited) FLIP:
Select 1 Spell Card from your Graveyard. Add the selected card to your
hand. |
Makyura the
Destructor |
DB1-EN169 |
Warrior |
Effect |
DARK |
4 |
1600 |
1200 |
S |
21593977 |
During the
turn this card is sent to the Graveyard, the owner of this card can
activate Trap Card(s) from his/her hand. |
Mataza the
Zapper |
IOC-086 |
Warrior |
Effect |
DARK |
3 |
1300 |
800 |
R |
22609617 |
This monster
can attack twice during the same Battle Phase. As long as this card
remains face-up on the field, control of this card cannot switch. |
Ring of
Destruction |
PGD-000 |
Normal |
|
TRAP |
|
|
|
Sec |
83555666 |
Destroy 1
face-up Monster Card and inflict Direct Damage equal to the destroyed
card's ATK to the Life Points of both you and your opponent. |
Rock
Bombardment |
TLM-EN055 |
Normal |
|
TRAP |
|
|
|
C |
20781762 |
Select 1
Rock-Type monster in your Deck and send it to the Graveyard. Inflict 500
points of damage to your opponent's Life Points. Then shuffle your Deck. |
Slate Warrior |
WC4-003 |
Fiend |
Effect |
WIND |
4 |
1900 |
400 |
Sec |
78636495 |
FLIP:
Increase the ATK and DEF of this monster by 500 points. The ATK and DEF of
a monster that destroys this monster as a result of battle is decreased by
500 points. |
Snatch Steal |
MRL-036 |
Equip |
|
SPELL |
|
|
|
U |
45986603 |
(Edited)
Take control of a monster on your opponent's side of the field that is
equipped with this card. Increase your opponent's Life Points by 1000
points during each of his/her Standby Phases. |
Spell
Economics |
AST-089 |
Continuous |
|
SPELL |
|
|
|
R |
04259068 |
You do not
have to pay any Life Points to activate a Spell Card. |
The Seventh
Doctor |
BOG-US032 |
Spellcaster |
Effect |
LIGHT |
3 |
0 |
2000 |
Sec |
66823781 |
You may
Special Summon this monster at any time by removing from play one
"The Sixth Doctor" on your side of the field. Once per turn,
during either player's Main Phase, you may turn target card face-down and
then face-up again (act as if the card was just activated or summoned).
Negate the effects of Flip effect monsters while this card is face-up on
the field. |
The Shallow
Grave |
PSV-036 |
Normal |
|
SPELL |
|
|
|
R |
43434803 |
Each player
takes 1 Monster Card from his/her respective Graveyards and Special
Summons them on the field in face-down Defense Position. |
Windstorm of
Etaqua |
PCY-E001 |
Normal |
|
TRAP |
|
|
|
Sec |
59744639 |
Change the
battle position of all face-up monsters on your opponent's side of the
field. |