www.pojo.com/yu-gi-oh

When Cards Collide
By Ryoga

 

56: Crossroads

Edit 2: Dang Fissure Again!

 

Last Solution:

An answer that isn’t the best, but does demonstrate an interesting way around the Battle Step.

1.      Discard Makyura the Destructor to activate Tribute to the Doomed, destroying Blue-Eyes White Dragon.

a.       Makyura’s effect activates.

2.      Activate Autonomous Action Device, Special Summoning Blue-Eyes White Dragon.

3.      Discard A Feather of the Phoenix to activate Double Spell, activating Premature Burial, equipping Tyrant Dragon.

a.       Tribute Blue-Eyes White Dragon to fulfil the effect of Tyrant Dragon.

4.      Flip Summon Mask of Darkness, using his effect to add Windstorm of Equita to your hand.

5.      Activate Big Bang Shot, equipping Mask of Darkness.

6.      Normal Summon Hysteric Fairy.

7.      Have Mask of Darkness attack Reflect Bounder.

a.       Your opponent will not chain with Sakuretsu Armor.

b.      Stating clearly that you have allowed the first chain of the battle phase to end (hence, in a different chain to that in which the attack was declared and thus outside of the activation condition of Sakuretsu), activate Windstorm of Equita.

c.       Reflect Bounder is destroyed and 1300 – 1000 = 300 damage is done (his LP now 2800).

8.      Attack Blue-Eyes White Dragon and Big Shield Guardna with Tyrant Dragon, doing 3200 damage.

9.      Ponder why I put Hysteric Fairy into the puzzle (if he attacks, Sakuretsu will be activated).

Final Result: Him – (-400), You – 100

 

Most of the universe did this:

1.      Discard Makyura the Destructor to activate Tribute to the Doomed, destroying Blue-Eyes White Dragon.

a.       Makyura’s effect activates.

2.      Activate Autonomous Action Device, Special Summoning Blue-Eyes White Dragon.

3.      Discard A Feather of the Phoenix to activate Double Spell, activating Premature Burial, equipping Tyrant Dragon.

a.       Tribute Blue-Eyes White Dragon to fulfil the effect of Tyrant Dragon.

4.      Flip Summon Mask of Darkness, using his effect to add Windstorm of Equita to your hand.

5.      Activate Big Bang Shot, equipping Tyrant Dragon.

6.      Activate Windstorm of Equita.

7.      Attack Blue-Eyes White Dragon and Big Shield Guardna with Tyrant Dragon, doing 3500 damage.

8.      Ponder why I put Hysteric Fairy into the puzzle (if he attacks, Sakuretsu will be activated).

Final Result: Him – (-400), You – 100

 

And here’s an interestingly effective alternate answer from Zapspace:

1) Flip Mask of Darkness. Use it's effect to return Windstorm of Etaqua.
2) Activate Tribute to the Doomed, discarding Makyura the Destructor, to destroy your opponent’s Blue-Eyes White Dragon.
3) Activate Autonomous Action Unit (since Spell Economics is on the field you do not have to pay 1500 LP). Select the Blue-Eyes White Dragon in your opponent's graveyard and special summon it.
4) Normal Summon Hysteric Fairy.
5) Equip Big Bang Shot to Hysteric Fairy (ATK: 2200).
6) Activate Double Spell, discarding A Feather of the Phoenix, to activate your opponent’s Book of Moon in the Graveyard. Use Book of Moon's effect to flip Reflect Bounder into face-down DEF.
7) Use Makyura the Destructor's effect and activate Windstorm of Etaqua from your hand, changing Big Shield Guardna into ATK Mode (ATK: 100).
8) Have Mask of Darkness attack Big Shield Guardna. Your opponent activates Sakuretsu Armor, destroying Mask of Darkness.
9) Have Hysteric Fairy (equipped with Big Bang Shot) attack face-down Reflect Bounder, destroying it and inflicting damage. (2200-1000=1200, 3100-1200=1900) 11) Have Blue-Eyes White Dragon attack Big Shield Guardna and inflict damage (3000-100=2900, 1900-2900= -1000).

LP: Opponent- (-1000) You- 100

 

 

Problem – Win the Game in One Turn:

            Now, the last problem was a lesson in looking for alternate answers. I tried to get rid of one by adding a BEWD (ish). That made no difference. I should have looked. However, for this one, you lot got my undivided attention. I spent a few hours doing this one properly, so you ruddy well like it, ‘cause I don’t think its that bad.

            And in case anyone really cares, I'm back at uni now. I've got a few of these in reserve, so I intend to post fortnightly. And I might just throw something at COTD every so often. And I bothered to get a picture with my highly dodgy digital camera. Eh, who cares? Anyone in Britain that reads these has generally met me already. Everyone else will never meet me, unless I pull my finger out, build a decent deck, get across the pond, and enter an SJC, and I don't think that's going to be happening anytime soon.

      

 

Field: (the upper part of the screen are your opponent’s cards)

 

 

 

 

 

 

Mobius the Frost Monarch (face-up ATK)

 

D. D. Survivor (face-up ATK)

 

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Return from the Different Dimension (face-down)

 

 

 

The Shallow Grave (face-down)

 

Your Hand:

            Creature Swap, Double Spell, Monster Reincarnation, Soul Release, Book of Taiyou, Enraged Battle Ox

 

Your Life Points:                                1000

 

Your Opponent’s Life Points:            9900

 

Your Deck Contains the Following Cards That You Can Obtain:

            Mystic Tomato, Spirit Reaper, D. D. Warrior Lady      

 

Your Graveyard Contains:

            Book of Moon, Zombyra the Dark, Berserk Gorilla, Blade Knight, Breaker the Magical Warrior, Magician of Faith

 

Your Opponent’s Graveyard Contains:

            Last Will, Skull-Mark Ladybug, Fissure, Mystic Swordsman LV2

 

You start during your Main Phase 1 having done nothing this turn.

No cards have been removed from play during the Duel.

If you activate Creature Swap, your opponent will select the monster with the lowest ATK (regardless of position).

If you activate The Shallow Grave, your opponent will select the monster with the highest DEF.

Your opponent has no cards in his hand.

 

And now, on to write another one! I really need a backlog again. (14/1/6: I've got one! Weee!)

Also, I have a short rant/bit of ruling info for all of you. It’s about Double Spell. It’s about Double Spell and how it is not Magician of Faith. Magician of Faith returns a Spell Card to your hand. Double Spell does not. In fact, if the card Double Spell targets is a Normal, Quick-Play, or Ritual Spell Card, that Spell Card will never leave your opponent’s Graveyard, nor move (for those of you that like Graveyard Alteration Penalties). The Spell selected by Double Spell does something very interesting and resolves DURING the resolution of Double Spell. Now, if the Spell would stay on the field (Field, Continuous, or Equip), the Spell will hit the field, as it must do so to work properly.

As such, I don’t want to see anyone activating Double Spell to ‘fetch’ something that they don’t use for four or five steps. It generally doesn’t matter, but I’m trying to teach the world about good duelling practice, so why not try (again) here? For those of you that have read this rant before, sorry, but I’ve gotten a lot of new readers recently.

     Then, I'm impressed with the Spellcaster Structure Deck. It's just a shame the following move will never get to be used in one of my puzzles:

1. Attack with two monsters (one Spellcaster) at Spirit Reaper.

2. Activate Magical Dimension, tributing attacker. Special Summon DMoC. Die Reaper! Get Enemy Controller with DMoC.

3. Activate Enemy Controller, dumping other attacker, to nick opponent's beatstick.

4. Attack!

            If you don't see why you can't do that, despite being one of my favourite things to do with attackers (go Enemy Controller and Spiritual Earth Art!), e-mail me. You should, just in case anyone tries it on at a tournament. It has to do with timing.

 

           

Share and enjoy,

Ryoga

Tripleplay97@yahoo.com

 

Name

#

Type

Other

Attribute

L

A

D

Rarity

ID #

Text

Berserk Gorilla

IOC-013

Beast

Effect

EARTH

4

2000

1000

R

39168895

If this card is in face-up Defense Position on the field, destroy this card. The controller of this card must attack with this card when possible.

Blade Knight

CT1-EN002

Warrior

Effect

LIGHT

4

1600

1000

Sec

39507162

If you have 1 or less cards in your hand, the ATK of this card on the field is increased by 400 points. Also, if this card is the only monster on your side of the field, negate the effects of Flip Effect Monsters destroyed by this card as a result of battle.

Book of Moon

PGD-035

Quick

 

SPELL

 

 

 

R

14087893

Flip 1 face-up monster on the field into face-down Defense Position. 

Book of Taiyou

PGD-034

Normal

 

SPELL

 

 

 

C

38699854

Flip 1 face-down monster on the field into face-up Attack Position.

Breaker the Magical Warrior

MFC-071

Spellcaster

Effect

DARK

4

1600

1000

U

71413901

When this card is successfully Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this monster by 300 points for each Spell Counter on this card. Also, you can remove 1 Spell Counter from this card to destroy 1 Spell or Trap Card on the field.

Creature Swap

LOD-081

Normal

 

SPELL

 

 

 

U

31036355

Both players select 1 monster on their respective fields and switch control of them to each other. The battle positions of these cards cannot change during the turn this card is activated.

D. D. Warrior Lady

DCR-027

Warrior

Effect

LIGHT

4

1500

1600

S

07572887

When this card battles another monster, after Damage Calculation you can remove the opponent's monster and this card from play.

D.D. Survivor

TLM-EN023

Warrior

Effect

DARK

4

1800

200

R

18092532

If this face-up card on your side of the field is removed from play, this card is Special Summoned to the owner's side of the field during the End Phase.

Dark Crisis

BOG-US044

Continuous

 

SPELL

 

 

 

U

46597448

Whenever a player draws a card(s), if that player has at least one DARK monster on their side of the field, in their Graveyard, and removed from play, that player draws an extra card and then discards a card.

Double Spell

MFC-106

Normal

 

SPELL

 

 

 

U

24096228

Discard 1 Spell Card from your hand. Select 1 Spell Card from your opponent's Graveyard and activate it from the Graveyard as your Spell Card.

Enraged Battle Ox

IOC-070

Beast-Warrior

Effect

EARTH

4

1700

1000

R

76909279

As long as this card remains face-up on your side of the field, when Beast, Beast-Warrior and Winged Beast-Type monsters on your side of the field attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

Last Will

SDY-039

Normal

 

SPELL

 

 

 

C

85602018

(Edited) You can only use this card's effect once, and only during this turn. When a monster on your side of the field is sent to your Graveyard, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck. Then shuffle your Deck.

Magician of Faith 

MRD-036

Spellcaster

Effect

LIGHT

1

300

400

R

31560081

(Edited) FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand.

Mobius the Frost Monarch

SOD-EN022

Aqua

Effect

WATER

6

2400

1000

S

04929256

When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or Trap Cards on the field.

Monster Reincarnation

RDS-EN045

Normal

 

SPELL

 

 

 

S

74848038

Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to your hand.

Mystic Swordsman LV2

SOD-EN011

Warrior

Effect

EARTH

2

900

0

R

47507260

If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.

Mystic Tomato

MRL-094

Plant

Effect

DARK

4

1400

1100

R

83011277

(Edited) When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 DARK monster with an ATK of 1500 in face-up Attack Position from your Deck. Then shuffle the Deck.

Return from the Different Dimension

EP1-EN008

Normal

 

TRAP

 

 

 

C

27174286

Pay half of your Life Points. Special Summon as many of your monsters as possible that have been removed from play on your side of the field. During the End Phase, remove from play all monsters that were Special Summoned by this effect.

Skull-Mark Ladybug

IOC-079

Insect

Effect

EARTH

4

500

1500

C

64306248

When this card is sent to the Graveyard, increase your Life Points by 1000 points.

Soul Release 

MRD-058

Normal

 

SPELL

 

 

 

C

05758500

(Edited) Select up to 5 cards from either you or your opponent's Graveyard(s) and remove them from play.

Spirit Reaper

PGD-076

Zombie

Effect

DARK

3

300

200

R

23205979

This monster is not destroyed as a result of battle at any time, although damage calculation is applied normally. When this card is specifically designated as a target of the effect of a Magic, Trap, or Effect Monster Card, this card is immediately destroyed. When this card attacks your opponent's Life Points directly, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard.

The Shallow Grave

PSV-036

Normal

 

SPELL

 

 

 

R

43434803

Each player takes 1 Monster Card from his/her respective Graveyards and Special Summons them on the field in face-down Defense Position.

Zombyra the Dark

LON-074

Warrior

Effect

DARK

4

2100

500

C

88472456

This card cannot attack a player directly. Each time this card destroys a monster in battle, decrease the ATK of this card by 200 points.