When Cards Collide
By Ryoga
66: Obstacles
Last Solution:
Well, this seems to have been a
rather popular puzzle, so thanks again to Drake for a wonderful puzzle
1. Activate Graceful Charity, discarding Makyura the Destructor and Z-Metal Tank.
a. Makyura’s effect activates.
2. Flip Summon Magician of Faith, using her effect to return Graceful Charity.
3. Activate Graceful Charity, discarding Roll Out and Beckoning Light.
4. Activate the first effect of Enemy Controller by tributing Golbin of Greed to take control of XYZ-Dragon Cannon.
5. Discard Two-Pronged Attack, Luminous Spark, and Dimension Fusion to activate XYZ‘s effect three times, destroying all the Blue-Eyes Ultimate Dragons.
6. Remove XYZ and VW from play to Special Summon VWXYZ Dragon Catapult Cannon.
7. Use VWXYZ’s effect to remove Swords of Revealing Light from play.
8. Normal Summon X-Head Cannon.
9. Special Summon Y-Dragon Head with Frontline Base.
10. Remove X and Y from play to Special Summon XY-Dragon Cannon.
11. Activate Call of the Haunted, Special Summoning X-Head Cannon.
12. Activate Return from the Different Dimension, Special Summoning X-Head Cannon (your LP now 1100).
13. Attack directly with all monsters you control to do 3000 + 2200 + 300 + 1800 + 1800 = 9100 damage.
Final Result: Him - 0, You – 1100
Today’s alternate answer comes from JetMan0789.
1. Play Graceful
Charity to get Dimension Fusion, Z-Metal Tank, and Roll Out.
2. Discard Z-Metal Tank and Makyura.
3. Flip Magician to get back Graceful and play it to get Beckoning Light, Enemy
Controller, and Luminous Spark. Discard Dimension Fusion and Roll Out.
4. Play Enemy Controller, tributing Goblin of Greed to get Blue Eyes.
5. Special Summon Y-Dragon Head. Then Normal Summon X-Head Cannon.
6. Remove both X-Head and Y-Dragon to Special Summon XY-Dragon Cannon
7. Play Call of the Haunted on Chiron.
8. Discard Luminous Spark for Chiron to destroy the counter on Swords. Then
discard Beckoning Light to destroy Swords using XY’s effect.
9. Play Two Pronged Attack destroying Chiron and VW-Tiger Catapult to destroy
the XYZ Dragon Cannon.
1o. Play Creature Swap swapping Magician of Faith for Blue Eyes.
11. Play Return form the Different Dimension To Special Summon X-Head Cannon and
Y-Dragon Head.
12. Attack Blue Eyes to Blue Eyes.
13. Attack Magician of Faith with Blue Eyes. Then attack directly with the rest
for game.
You-1100 Them-
-600
Problem – Win the Game in One Turn:
Now I’m sorry it has been so long since I’ve posted a puzzle. As you might have guessed, Yu-Gi-Oh isn’t exactly high on my list of priorities at the moment. Once I’m back at uni I’ll try to do more judging and should probably get back into the swing of things again.
However, enough of that. This puzzle should be medium on the difficulty scale. I’m hoping the alternate answers are at a minimum as I tried to keep it straightforward. Enjoy yourselves.
Field: (the upper part of the screen are your
opponent’s cards)
|
Final Attack Orders (face-up) |
|
|
|
Gravekeeper’s Spy (face-down DEF) |
|
Berserk Gorilla (face-up ATK) |
Blue-Eyes White Dragon (face-up ATK) |
Giant Orc (face-up ATK) |
------------------ |
------------------- |
------------------ |
------------------ |
----------------- |
|
Mask of Darkness (face-down DEF) |
Magician of Faith (face-down DEF) |
Jinzo (face-up ATK) |
|
Ring of Destruction
(face-down) |
|
|
|
Soul Resurrection (face-down) |
Your Hand:
Wicked-Breaking Flamberge – Baou, Makyura the Destructor, Monster
Reincarnation, Miracle Fusion, Offerings to the Doomed
Your Life Points: 1200
Your Opponent’s Life Points: 5900
Your Deck Contains the Following Cards That You Can
Obtain:
Elemental Hero Clayman, Elemental Hero Bubbleman
Your Graveyard Contains:
Windstorm of Etaqua, Ceasefire, Elemental Hero Burstinatrix, Sangan,
Dark Jeroid, Elemental Hero Sparkman, Book of Moon, Swords of Concealing Light
Your Fusion Deck contains one copy of all “Elemental
Hero” fusion monsters.
If Gravekeeper’s Spy’s Flip Effect is activated, your opponent will Special Summon another Gravekeeper’s Spy in Defence Position.
You start during your Main Phase 1 having done nothing this turn.
Now, having been unproductive for quite so long has meant I’ve missed out on quite a bit. Well, EOJ and POTD are good sets in my opinion, with that Panther thing in POTD catching my eye for puzzle abuse. The Dinosaur support is also a wonderful addition. As to the banned list, I’m not too sure about moving it forward a month, but the list itself looks good. Initially aggro decks should be the top of the heap, which is something I’ve always wanted. Well, that’s being hopeful. We have to wait and see:
a) how aggro fares against OTK;
b) how long it takes someone to work out how to run control this format;
c) how many traps people play.
It shall be fun finding out.
Share and enjoy,
Ryoga
Name |
# |
Type |
Other |
Attribute |
L |
A |
D |
Rarity |
ID # |
Text |
Berserk Gorilla |
IOC-013 |
Beast |
Effect |
EARTH |
4 |
2000 |
1000 |
R |
39168895 |
If this card is in face-up Defense Position on the field, destroy this
card. The controller of this card must attack with this card when
possible. |
Blue-Eyes White Dragon |
LOB-001 |
Dragon |
|
LIGHT |
8 |
3000 |
2500 |
U |
89631139 |
This legendary dragon is a powerful engine of destruction. Virtually
invincible. Very few have faced this awesome creature and lived to tell
the tale. |
Book of Moon |
PGD-035 |
Quick |
|
SPELL |
|
|
|
R |
14087893 |
Flip 1 face-up monster on the field into face-down Defense Position. |
Ceasefire |
PSV-030 |
Normal |
|
TRAP |
|
|
|
U |
36468556 |
(Edited)
Flip all face-down
Defense Position monsters on the field face-up. Flip Effects are not
activated at this time. Inflict 500 points of damage to your opponent's
Life Points for each Effect Monster on the field. |
Dark Jeroid |
PGD-056 |
Fiend |
Effect |
DARK |
4 |
1200 |
1500 |
R |
90980792 |
When this monster is Normal Summoned, Flip Summoned, or Special
Summoned, select 1 face-up monster on the field and decrease its ATK by
800 points. The effect lasts until the selected card is destroyed or
removed from the field. |
Elemental Hero Bubbleman |
CRV-EN014 |
Warrior |
Effect |
WATER |
4 |
800 |
1200 |
R |
79979666 |
If this is the only card in your hand, you can Special Summon this card
from your hand. When this card is Normal Summoned, Flip Summoned or
Special Summoned successfully, if there are no other cards on your side
of the field and in your hand, you can draw 2 cards from your Deck. |
Elemental Hero Burstinatrix |
TLM-EN002 |
Warrior |
|
FIRE |
3 |
1200 |
800 |
C |
58932615 |
A
flame manipulator who is the only woman among the Elemental Heroes. Her
Burstfire burns away villainy. |
Elemental Hero Clayman |
TLM-EN003 |
Warrior |
|
EARTH |
4 |
800 |
2000 |
C |
84327329 |
An Elemental Hero with a clay body built-to-last. He will preserve his
Elemental Hero colleagues at an cost. |
Elemental Hero Rampart Blaster |
EEN-EN033 |
Warrior |
Fusion/Effect |
EARTH |
6 |
2000 |
2500 |
U |
47737087 |
"Elemental Hero Clayman" + "Elemental Hero Burstinatrix" This monster
cannot be Special Summoned except by Fusion Summon. While this card is
in face-up Defense Position, this card can attack your opponent's Life
Points directly. In that case, apply half the ATK of this card for
damage calculation. |
Elemental Hero Sparkman |
TLM-EN004 |
Warrior |
|
LIGHT |
4 |
1600 |
1400 |
C |
20721928 |
An Elemental Hero and a warrior of light who proficiently wields many
kinds of armaments. His Shining Surge Flash cuts off the path of
villainy. |
Elemental Hero Thunder Giant |
TLM-EN036 |
Warrior |
Fusion/Effect |
LIGHT |
6 |
2400 |
1500 |
U |
61204971 |
"Elemental Hero Sparkman" + "Elemental Hero Clayman" This monster cannot
be Special Summoned except by Fusion Summon. Discard 1 card from your
hand to select and destroy 1 face-up monster on the field with an
original ATK less than the ATK of this card. You can only use this
effect once per turn, during your Main Phase. |
Final Attack Orders |
DCR-045 |
Continuous |
|
TRAP |
|
|
|
C |
52503575 |
As long as this card remains face-up on the field, all face-up monsters
on the field are changed to Attack Position and their battle position
cannot be changed. |
Giant Orc |
MFC-012 |
Fiend |
Effect |
DARK |
4 |
2200 |
0 |
C |
73698349 |
When this card attacks, it is changed to Defense Position at the end of
the Battle Phase. This position cannot be changed until the end of your
next turn. |
Gravekeeper's Spy |
PGD-059 |
Spellcaster |
Effect |
DARK |
4 |
1200 |
2000 |
C |
24317029 |
FLIP: Select 1 monster that includes "Gravekeeper's" in its card name
with an ATK of 1500 or less from your Deck and Special Summon it in
face-up Attack or Defense Position. The Deck is then shuffled. |
Jinzo |
PSV-000 |
Machine |
Effect |
DARK |
6 |
2400 |
1500 |
Sec |
77585513 |
As long as this card remains face-up on the field, all Trap Cards cannot
be activated. The effects of all face-up Trap Cards are also negated. |
Magician of Faith |
MRD-036 |
Spellcaster |
Effect |
LIGHT |
1 |
300 |
400 |
R |
31560081 |
(Edited)
FLIP: Select 1 Spell
Card from your Graveyard. Add the selected card to your hand. |
Makyura the Destructor |
DB1-EN169 |
Warrior |
Effect |
DARK |
4 |
1600 |
1200 |
S |
21593977 |
During the turn this card is sent to the Graveyard, the owner of this
card can activate Trap Card(s) from his/her hand. |
Mask of Darkness |
MRD-014 |
Fiend |
Effect |
DARK |
2 |
900 |
400 |
R |
28933734 |
(Edited)
FLIP: Select 1 Trap
Card from your Graveyard. Add the selected card to your hand. |
Miracle Fusion |
CRV-EN039 |
Normal |
|
SPELL |
|
|
|
R |
45906428 |
Remove from play, from your side of the field or your Graveyard, Fusion
Material Monsters that are listed on Fusion Monster Card that includes
"Elemental Hero" in its card name, and Special Summon that Fusion
Monster from your Fusion Deck. (This Special Summon is treated as a
Fusion Summon). |
Monster Reincarnation |
RDS-EN045 |
Normal |
|
SPELL |
|
|
|
S |
74848038 |
Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to
your hand. |
Obscurity Blade |
BOG-US054 |
Equip |
|
SPELL |
|
|
|
U |
48794281 |
You may only equip this card to a Reptile, Fish, Plant, Thunder, or
Sea-Serpent-Type monster. Once per turn during your Main Phase, you may
return one monster on your opponent's side of the field to its owner's
hand. If you do, the equipped monster may not attack this turn. If this
card would be removed from the field by a card effect, return it to your
hand instead. |
Offerings to the Doomed |
LON-051 |
Quick |
|
SPELL |
|
|
|
C |
19230407 |
Destroys 1 face-up monster. Skip your next Draw Phase. |
Ring of Destruction |
PGD-000 |
Normal |
|
TRAP |
|
|
|
Sec |
83555666 |
Destroy 1 face-up Monster Card and inflict Direct Damage equal to the
destroyed card's ATK to the Life Points of both you and your opponent. |
Sangan |
MRD-069 |
Fiend |
Effect |
DARK |
3 |
1000 |
600 |
R |
26202165 |
(Edited)
When this card is sent
from the field to the Graveyard, select 1 monster with an ATK of 1500 or
less from your Deck, show it to your opponent, and add it to your hand.
Then shuffle your Deck. |
Soul Resurrection |
AST-109 |
Continuous |
|
TRAP |
|
|
|
R |
92924317 |
Special Summon 1 Normal Monster from your Graveyard in Defense Position.
When this card is removed from the field, the monster is destroyed. When
the monster is destroyed, this card is also destroyed. |
Swords of Concealing Light |
FET-EN042 |
Continuous |
|
SPELL |
|
|
|
R |
12923641 |
When you activate this card, change all monsters on your opponent's side
of the field to face-down Defense Position. As long as this card remains
face-up on the field, monsters on your opponent's side of the field
cannot change their Battle Positions. Destroy this card during your 2nd
Standby Phase after activation. |
Wicked-Breaking Flamberge - Baou |
DCR-035 |
Equip |
|
SPELL |
|
|
|
R |
68427465 |
You must send 1 card from your hand to your Graveyard when you activate
this card. A monster equipped with this card increases its ATK by 500
points. When a monster equipped with this card destroys a monster with
an effect on your opponent's side of the field in battle, negate the
effect of that monster. |
Windstorm of Etaqua |
PCY-E001 |
Normal |
|
TRAP |
|
|
|
Sec |
59744639 |
Change the battle position of all face-up monsters on your opponent's
side of the field. |