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Yu Yu Hakusho
CCG Prelude: Card of the Day
Image from
yuyuhakushotcg.com |
Jin
Base Set
Reviewed 11.04.2003
Avg. Standard Rating: 4.33
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Ratings are based
on a 1 to 5 scale
1 being the worst. 3 ... average. 5 is the highest rating. |
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Sayjin |
Jin:
A very good personality indeed. He can go in almost any deck. Want
beatdown? You got it with his SuperSonic Speed. Just pump it up with some
+atk items, and he can one turn kill many opponents. Want disruption?
+You can use Master of the Wind to destroy their setup. A very good
personality
indeed, and great at finishing a game or ensuring a match.
5/5 |
Richie Williams |
Jin
He is just flat out fun. With the proper equip of +2000 items he can usually
double damage twice in a row for the kill. I'm not a big fan of his team
bonus, but any heavy equip deck (Saint Beast, Toguro) should certainly
consider him for explosive kills in key matches. Usually I would prefer
Karasu as the off character in the Saint Beast deck to refill, but since
Karasu should already be on your Toguro team Jin can easily step in to be
your off character.
4.5/5
Richie Williams (Onslaught) |
BlueBoy |
Jin is pretty sweet. Supersonic speed
hitting twice can do a 1 turn KO. Then there is Master of wind, I like this
attack the best. It allows you to reassign the cards attached to your
opponents sideline. Oh the joy, almost as good as epic tails. reassign all
attached items to one character then during that match use unconsious to get
them discarded. You can also knock off your opponents spirit energy to where
he can't pay the cost to play them when he flips them over.
Jin has pretty average defense at 4k. super sonic speed will need some
pumping up to do the 1 turn KO as it is only 2k, but it is still doable.
Master of Wind hits pretty decient at 5k for 2 discard cost. He has
potential in most any type deck. You can reach me for discussion at
yuyurocks.creativeirc.net on #yuyutcg
3.5/5
BlueBoy |
Cole |
Jin, is by far one of the best characters in
the YuYu Hakusho trading card game! Lets break him down:
1.) Average defense, at 4000 he's no brick wall but he can surely take a
few hits before he feels the pain!
2.) Superb attacks, his first attack Supersonic Speed only costs one card
but the great part is he gets to use that attack a second time assuming
you have another card to ditch for it. His second attack weighing in at a
cost of 2 cards with a 5000 attack strength is kind of situational but if
your opponent is building up his next few characters this attack can be a
nightmare!!!
3.) He is part of Team Masho, yeah Masho is probably the most overlooked
team at the moment, but since you get to start the game with 5 characters
in play you could start with lets say 2 other Masho characters plus
Jin, Younger Toguro, and Byakko in play. They are all face down so only
you know when one of those Bad-Boys is going to come out swinging. Those
three on the same team is kind of like having an All-star lineup!
Tips for using him effectively:
Throw a few attack boosting items on him and use his first attack for the
win! Its that simple!
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