  
			aroramage | 
              
						 Dang, if only we had a Lt. Surge 
						card to put up today for Veteran's Day...although that 
						could just be an American holiday, so that wouldn't make 
						sense for a lot of folks out there...ah well, details, 
						WE'RE REVIEWING BROCK'S GRIT!!  
						So what rock-hard determination and 
						persistence can we expect from the likes of Brock? Well, 
						true to his grit, his Supporter effect shuffles back 
						Pokemon and basic Energy back into your deck from your 
						discard pile - ideally 6 total. The good news with this 
						is that you get to choose your ratios between how many 
						Pokemon and basic Energy you put back - you could even 
						put 6 Pokemon back or 6 basic Energy back if you so 
						desired. Definitely a lot of options, although if you've 
						got less than 6 of one and at least some of the other, I 
						think you need to put as much as you can back.  
						That being said, how can we really 
						make use of Brock's Grit? We've been in a format of 
						speed and precise dumping into the discard pile to get 
						the most benefits, but with the rotation of certain 
						cards, things have taken a bit of a slower pace. Battle 
						Compressor's no longer around to just dump what's needed 
						into the discard, and Bronzong leaves us one of many 
						Pokemon short of Energy acceleration. Sure, we've still 
						got Carbink BREAK and the new Mewtwo-EX, but these 
						aren't Abilities - they're attacks, which are by their 
						very nature slower.  
						This actually does leave us some 
						room for Brock's Grit to have a real presence in the 
						format. Recycling valuable resources like Hoopa-EX and 
						Shaymin-EX can prevent prematurely decking out and make 
						use of them for later, most notably with M Gardevoir-EX 
						(STS). Her Despair Ray can discard them for her own 
						attack, from which on the next turn Brock's Grit can be 
						played and recycle those discarded Pokemon with ease. On 
						top of that, with so few Energy to go around, putting 
						back a few key amount can keep you from running out in 
						the late game when you'd need it, although you'll want a 
						quick draw option ready to go so that you're not getting 
						dead draws.  
						Brock's Grit runs in the face of 
						adversity for sure. As the game shifts into a new 
						direction, Brock stands proudly on his own merits and 
						prepares himself for the future. He won't always be 
						around, but he's gonna do his best to leave an impact on 
						the way things are going. He'll work hard to make things 
						right again, promoting the decks that need it most while 
						taking away from those decks that don't need it as 
						badly. He'll fight where he needs to and where he has to 
						and-DANGIT I SAID NO MORE POLITICAL SUBTLETIES IN MY 
						CARD REVIEWS  
						Rating  
						Standard: 3.5/5 (he's gonna be 
						pretty big as a tech in the format to come)  
						Expanded: 2.5/5 (but he'll be much 
						less played in a format with more options - and faster 
						ones at that)  
						Limited: 4.5/5 (truly he is what we 
						need in a slower time period)  
						Arora Notealus: Stay strong, Brock. 
						We will endure, and we will fight.  
						Weekend Thought: What're your 
						favorite cards out of this week's pick? Think there are 
						some that should be higher? Did you catch a card that 
						ought to have made the list? Are you super nostalgic for 
						these old art designs? I mean seriously, it's been years 
						since I've seen that 3D Diglett of silliness! Among 
						others, of course.  
						Next Time: TIME TO BREAK AWAY FROM 
						TRADITION WITH A FIERY NEW ADDITION!! 
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			Otaku | 
              
						 
						
						In the United States of America, today is Veterans Day.  
						As such I am taking this opportunity to say “Thank you!” 
						to those who have served in the United States Armed 
						Forces.  Especially those who risked so much to 
						protect my rights even when we don’t agree on how I 
						ought to use them.  For readers in several other 
						countries, it there are quite a few World War I related 
						remembrances as happening, and in fact Veterans Day 
						evolved from a similar such thing in the USA.  
						There are also some totally unrelated holidays (the 
						world can be a big place at times), so feel free to 
						check your calendars to see what’s happening.  
						
						
						With that concluded, I’ll mention that my review for 
						Mewtwo-EX (XY: Evolutions 52/108, 103/108) 
						went up 
						
						
						yesterday 
						afternoon, ruining what had been a streak of me being 
						all nice and on time.  I hurt my back not too long 
						ago, then overdid it before I’d fully recovered.  
						Perhaps by the time it’s fully healed I’ll finally learn 
						to be concise, because for now I need to write in much, 
						much shorter stretches.  Thankfully our sixth place 
						finisher might allow me to do just that because it’s 
						Brock’s Grit (XY: Evolutions 74/108, 
						107/108).  Even with it borrowing the art from one 
						place and the effect being inspired from another, that’s 
						still a lot less to cover than with many an Evolution 
						line.  To begin with, this is a Trainer card.  
						As there aren’t any worthwhile anti-Trainer effects 
						unless we delve into the recesses of the Unlimited 
						Format, that’s a good thing.  You need at least one 
						Basic Pokémon in your deck for it to be considered 
						legal, you need a Pokémon (or something which counts as 
						one) in play to avoid losing the game, and if you want 
						to attack you’ll normally need a Pokémon and the correct 
						Energy… but Trainer cards have often been what made it 
						all work.  There aren’t a lot of cards that work 
						for any and all Trainers, but at least I can toss 
						Trainers’ Mail out there as not only an example for 
						both Standard and Expanded play, but one that’s 
						frequently used to good effect.  
						
						
						Being a Supporter means Brock’s Grit has to 
						compete with all other Supporter cards.  The only 
						restriction on how many Supporters you may run in your 
						deck is that rule about needing at least one Basic 
						Pokémon, but under normal circumstances you may make use 
						of only a single Supporter each turn, leaving the rest 
						dead in hand until the next turn.  Sometimes you’ll 
						have a turn where not using a Supporter is okay, maybe 
						even a good thing but usually whiffing on a 
						Supporter for the turn is a sign of a weak hand as they 
						truly do that much for you in this game.  Few decks 
						can afford to run few Supporters, but too many and 
						they’ll get in each other’s way, even though they are a 
						vital source of draw power, search, disruption, and even 
						some more specialized effects.  Supporter cards 
						were developed so that Pokémon could preserve the 
						powerful Trainer based effects it had when the game 
						first began, but finally have a solid balancing 
						mechanism without saddling them all with various costs. 
						 VS Seeker is the main piece of “Supporter 
						support”, allowing players to be a bit more flexible 
						with their Supporter selection as it reclaims one from 
						the discard pile.  Thus a piece of TecH may be 
						spammed or an essential staple used much more than four 
						times.  In Expanded it is even better as you can 
						use Jirachi-EX to search out a Supporter, or 
						Battle Compressor to toss them into the discard 
						pile… where you can avoid drawing into overly 
						specialized ones (like TecH not needed for the current 
						match) while a VS Seeker nabs one that you do 
						need, faking the search of Jirachi-EX.  
						
						
						So… what does Brock’s Grit actually do?  You 
						may shuffle any combination of six Pokémon and/or basic 
						Energy cards from your discard pile to your deck.  
						If you have less than six cards, the usual “Do as much 
						as you can.” rule applies.  This is a fairly 
						generic effect, aesthetically appropriate for Brock 
						more for for his role in the animation.  There he 
						often served as a caregiver, for his companions, for 
						Pokémon in general (as he focused on being a skilled 
						breeder), and when at home for his siblings.  Not 
						sure how much of that worked its way back into the video 
						games, but as the first Gym where you can earn a badge, 
						this might be appropriate for another reason as we make 
						the shift to the TCG.  When learning this game, you 
						need the freedom to experiment and that means not 
						worrying about running out of Energy and/or Pokémon.  
						Not that that this is only an effect for beginners; 
						Brock’s Grit is a pretty nice option for decks in 
						general.  In fact the only knock against it, 
						besides the usual competition for deck space found among 
						Supporters, is that it faces a lot of 
						competition.  Super Rod has the same effect, but 
						for half as many cards (three), and is an Item so you 
						don’t have to use up your Supporter for the turn on it. 
						 Sacred Ash returns up to five Pokémon from your 
						discard pile to your deck and it too is an Item, while
						Energy Recycler is the same except for basic 
						Energy cards.  Karen is a Supporter like 
						Brock’s Grit, but she shuffles all Pokémon from 
						both players’ discard piles back into their 
						respective decks.  Other Trainer cards can add 
						Pokémon or Energy directly back into your hand from the 
						discard pile, and some Pokémon Abilities and attacks can 
						also recycle your cards.  
						
						
						What may help Brock’s Grit stand out above these 
						is that Super Rod has long been the best 
						“generic” option and we’ve seen a pattern of effects you 
						find on both Item and Supporter proving worthwhile on 
						either, so long as the Supporter steps things up enough.  
						This is due to the potent nature of Item lock as well as 
						the potent nature of VS Seeker (especially with
						Battle Compressor) and how in both Standard and 
						Expanded play we have enough non-Supporter draw search 
						that unlike during most of the BW-era and the early 
						XY-era, your deck can be built so that it doesn’t slow 
						to a crawl when your Supporter is doing something other 
						than drawing cards.  Your typical deck has three or 
						four copies of VS Seeker, and while you usually 
						won’t need that much recycling, it is quite nice to have 
						the option of reclaiming up to 24 Pokémon and/or basic 
						Energy cards (and without helping your opponent).  
						So when should you use something else?  When you 
						cannot spare your Supporter for the turn, when you don’t 
						manage a sufficient return, or when you find yourself 
						being forced to pick between keeping something in your 
						discard pile you want there or recycling what you really 
						want back in your deck.  I’ll also add or when you 
						really, really need Karen to help with your Night 
						March matchup; I’m not ready to give up on her yet, but 
						I did separate this out from the rest because it’s often 
						both deck and metagame specific.  
						
						
						So… where did this come from?  Brock (Gym 
						Heroes 15/132, 98/132) has a totally unrelated 
						effect, but Gym Heroes 15/132 and Brock’s Grit 
						(XY: Evolutions 52/108) have very similar art; 
						the backgrounds are different as are a few details on 
						the image of Brock, but it’s the same underlying image 
						with alterations.  The effect is similar to several 
						other cards.  I mentioned how it is like a double
						Super Rod, but until being re-released in the 
						BW-era, Super Rod had a different effect; however 
						its effect was seen as far back as Nightly Garbage 
						Run (Team Rocket 77/82).  Several other 
						cards released that had similar effects, and Town 
						Volunteers (Aquapolis 136/147) became the 
						first Supporter to try it.  Unlike Brock’s Grit 
						it only shuffled five cards, but it was still limited to 
						Pokémon or basic Energy cards.  Actually both it 
						and Nightly Garbage Run are worded a bit oddly: 
						all cards which counted as “Pokémon” while in your 
						discard pile at the time of each card’s release were 
						affected, but the designers felt the need to list 
						different Stages of Evolution so later on when we got 
						cards things like Level-Up cards or modern BREAK 
						Evolutions, those would be excluded.  Palmer’s 
						Contribution (PL: Supreme Victors 139/147) 
						used more modern, future friendly wording to do what 
						Town Volunteers did.  Flower Shop Lady (HS: 
						Undaunted 74/90) was the last card that shuffled 
						both Pokémon and basic Energy to your deck from your 
						discard pile, and she even affected six cards.  
						However she also specified exactly three Pokémon and 
						Basic Energy cards, making her less flexible than 
						Brock’s Grit.  
						
						
						Ratings  
						
						
						Standard: 
						3.35/5  
						
						
						Expanded: 
						3.5/5  
						
						
						Limited: 
						4/5  
						
						
						Summary:
						Brock’s Gut should see successful competitive 
						play in Standard and Expanded play, following the simple 
						guidelines I just laid out in earlier in the article.  
						If you pull it while participating in a Limited Format 
						event, only leave it out if for some reason your deck 
						can’t make good use of it; realistically that’s probably 
						only in a +39 deck where your entire deck includes only 
						a single Basic Pokémon and usually has more Energy than 
						you’ll need so there is no demand for recycling either 
						Pokémon or basic Energy.  Most decks should be able 
						to use in Constructed play, with some using it very, 
						very well, which would justify a higher score… except 
						it’s entering a crowded field at this point.  
						
						
						Brock’s Grit 
						managed nine voting points for our collective Top 10 
						list, and it all came from me as I had him as my second 
						place pick.  This might be too high, but I believe 
						it only to be by a little; as should be clear by now, 
						this set doesn’t have all that many impressive cards.  
						Second place might be reaching a little, probably 
						influenced by my fondness for Brock as a character in 
						the animation and the comics, as well as his original 
						English voice actor Eric Stuart.  Not that Bill 
						Rogers did a bad job after him, I am just less familiar 
						with his work.  6th place seems too low, however, and if 
						it wasn’t for the presence of similar cards already 
						available, Brock’s Grit would be my number 
						one pick for this set.  He’s got solid general 
						usage, plus added potential in some more specific 
						builds.  Brock’s Grit missed out on at least 
						tying for 5th place by just a single point, and only 
						beat out our seventh place finisher by the same amount. 
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						 Happy Friday! Today we finish off 
						the week with Brock’s Grit, a Supporter from the new 
						Evolutions set. Is anyone else loving the full arts for 
						these Kanto Gym Leaders? First we had Giovanni, and now 
						Brock and Misty – here’s to hoping the remaining five 
						will get cards as well. I think Brock’s Grit has a lot 
						of potential and will certainly become a staple in a 
						number of competitive decks.  
						You can think of Brock’s Grit as a 
						more powerful Super Rod. Instead of shuffling any 
						combination of 3 Pokémon and Basic Energy, you can now 
						shuffle 6. The different here is huge, allowing decks 
						like Rainbow Road and Greninja BREAK to quickly recover 
						resources. While Super Rod doesn’t use your Supporter 
						for turn, it is significantly weaker and might get 
						discarded before you can actually use it, making your 
						discards more adversely impactful throughout the game. 
						Brock’s Grit may be a Supporter, but the Ability to use 
						it multiple times via VS Seeker easily warrants its use 
						alone. Any deck that relies on a large number of Pokémon 
						– sans Vespiquen – or runs 9-10+ Energy with Max Elixir 
						should run Brock’s Grit over Super Rod, in my opinion.  
						Expanded it a bit of a trickier 
						situation. This format is a bit more aggressive thanks 
						to Night March and the possibility of a turn one Item 
						lock thanks to Trevenant BREAK. Yveltal decks are also 
						scary because they now have both Dark Patch and Max 
						Elixir to power up attackers, so having to waste a 
						Supporter to recover Energy is pretty bad. The more 
						ideal combination here would be 1 Super Rod and 1 Karen. 
						Super Rod can recover a few cards quickly, while Karen 
						can recover all Pokémon while disrupting your opponent 
						by putting them back in their deck as well to give them 
						a dead late game. There’s a reason why the Top 8 at 
						Philadelphia Regionals didn’t feature Night March, and 
						that’s largely due to Karen being a staple in Expanded.  
						Ratings 
						Standard: 3/5 
						Expanded: 1/5 
						Limited: 2/5  
						Summary: Brock’s Grit may 
						not be a game-changer, but it does provide players with 
						another option to recover resources, albeit in the form 
						of a Supporter card. While Super Rod may be preferred in 
						certain decks that focus on speed, I think the card has 
						a lot of potential in a number of decks that focus on 
						Evolutions and high Energy counts to accelerate 
						attackers, at least in the Standard format. 
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