Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Columnists
Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
IQ
Aburame Shino
Rare Hunter
Tim Stoltzfus
WiCkEd
Judge Bill's Corner


Trading Card
Game

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports


Other
Color Chart
Book Reviews
Online Play
MTG Links
Staff



120x90 Ad Space
For Rent!



Mattedesa's Deck Garage
Red/White Flying Deck
April 25, 2007

Today, we hear from Jason, who would like some help with his red/white flying creatures deck:

I am currently using a red/white mostly flying deck and need advice on how it should be used and how it could be bettered (i.e. what cards should be taken out and what cards i should look to buy and put in).

here is a rundown of the cards.

Lands(25)

Plains x12
Snow-Covered Mountains x13

Creatures(24)

Dust Elemental x1
Pardic Dragon x1
Duskrider Peregrine x1
Skyknight Legionnaire x3
Stonecloaker x1
White Shield Crusader x1
Rimescale Dragon x1
Patron of the Kitsune x1
Wakestone Gargoyle x1
Boros Recruit x1
Flame-Kin Zealot x2
Skyhunter Patrol x1
Veteran Armorer x1
Cloudchaser Kestrel x2
Slith Firewalker x1
Castle Raptors x1
Stormfront Riders x1
Leonin Skyhunter x1

Instants/Sorceries(27)

Shock x1
Lightning Helix x2

Sudden Shock x1
Dawn Charm x1

Pentarch Ward x1
Wojek Siren x2
Dead/Gone x1
Icefall x2
Glacial Plating x1
Seething Song x2
Volcanic Hammer x2
Rally the Righteous x3
Boros Fury Shield x1
Sunlance x1
Dragon Breath x1
Rift Bolt x1
Awe Strike x1
Assault/Battery x1
Fists of the Anvil x1
Skred x1

Thanks for taking the time to look at this and for helping me out if you can.

Signed,
Jason


Well, Jason, thank YOU for writing in! I think we can help you out here. The first thing I notice when I look over this deck list is that you have 76 cards and a lot of one and two-ofs. This is not good. I'm going to bet you get pretty excited when you draw Rimescale Dragon.
Currently, you have a 1 in 76 chance of drawing it in any given draw.
Let's say you were able to get just one more dragon, and thin your deck down to 60 cards. You now have a 1 in 30 chance of drawing your dragon. Sure, you took out some good cards to get it down to 60, but you more than doubled your chance of drawing one of your best cards.

So, let's start about the task of determining which cards in your deck are the best, and which ones don't quite carry their weight. This is done by two factors: What the card does, and how much it costs.

Creatures that don't make the cut:
- Stonecloaker: This card is also great with a bunch of creatures that have coming into play abilities. You don't have enough of them to take advantage of this ability.
- Patron of the Kitsune: For 6 mana, you need more than a guy who will gain you a couple life during attack. By the time he's out and going, the attacks are going to be big enough that the couple life aren't going to make that much difference. Plus, he doesn't fly.
- Wakestone Gargoyle: He's a defender. You need attackers that don't have to pay to attack.
- Boros Recruit: Past about turn 2, he's going to be nothing more than a chump blocker.
- Slith Firewalker: He just doesn't fit the theme
- Castle Raptors: You can do better for 5 mana.
- Stormfront Riders: Same thing again about the coming into play abilities. You'd rather keep your other creatures in play than have little 1/1's in play.
- Veteran Armoer: This was a tough cut. I like the Armorer, but your deck is more aggressive by nature, and he doesn't fly.
- Skyhunter Patrol: He's just a bit expensive for a 2 power flier.

Other spells that don't make the cut:
- Icefall: Land destruction is at it's best when it's the theme of the deck. This deck doesn't need it.
- Seething Song: Two additional mana for one turn isn't worth the slot.
- Awe Strike: Stopping one creature one time is too narrow
- Assault/Battery: You're not running green, and the Assault side is strictly inferior to Shock because it's a sorcery.
- Pentarch Ward: Just too expensive for what you get
- Wojek Siren: It's just not strong enough, and it might pump up your opponent's creatures, too.
- Volcanic Hammer: You've got a lot of damage cards, this one is just not quite as efficient as the others
- Dawn Charm: It's a good card, but there are better, more aggressive options
- Boros Fury Shield: Another good card, but for three mana, there are better options.

Creatures you should get more of:
- Dust Elemental: Even more than him being a 6/6 flier, he can save your creatures from a Wrath of God type effect. Grab a second if you can.
- Skynight Legionnaire: He's terribly efficient. Pick up a fourth.
- Leonin Skyhunter: Again, very efficient. Four of him as well.
- Rimescale Dragon: Do I really need to explain why? But because of his high cost, you probably only want 2 total.
- White Shield Crusader: Late game he gives you something to use your excess of white mana on. Perhaps 2 more of these.
- Shock: While it's efficient at one mana, I think we need a little more power.
- Sudden Shock: Split Second is nice, but not enough power here.

Other spells you should get more of:
- Lightning Helix: Deal three damage AND gain 3 life for 2 mana? Give me four.
- Skred: Most of the time this card reads: Tap one red mana to kill target creature. If you're playing red and snow lands, you want 4.

And when you're playing cards that get a benefit from snow (Rimescale Dragon, Skred), there's no reason not to play all snow lands. Let's make it 11 Snow Covered Plains and 10 Snow Covered Mountains, because a lot of your early creatures (Skyhunter, Crusader, Kestrel) take double white, so we want to make sure we can get that. To fill out the last land spot, I recommend Scrying Sheets. Anytime at the end of your opponent's turn, if you still have mana open, you might as well see if you can draw an extra card!

So, based upon what I've done here, this is what we've got now:

Lands(25)

Plains x12
Snow-Covered Mountains x13

Creatures(21)

Leonin Skyhunter x4
White Shield Crusader x3
Skyknight Legionnaire x4
Cloudchaser Kestrel x2
Dust Elemental x2
Flame-Kin Zealot x2
Pardic Dragon x1
Duskrider Peregrine x1
Rimescale Dragon x2

Instants/Sorceries(17)

Lightning Helix x4
Dead/Gone x1
Glacial Plating x1
Rally the Righteous x3
Sunlance x1
Dragon Breath x1
Rift Bolt x1
Fists of the Anvil x1
Skred x4

There are any number of other good flying creatures you could put in if you can come up with some, but I think your current selection will work as well as most of them. Have fun flying over your opponent!

mattedesa


 

Copyright© 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.