dot_clear.gif (49 bytes) magicbanner.gif (10259 bytes)

baxter.gif (9937 bytes)

Baxter on Magic - A Guide to Proper Playing Techniques for Magic:The Gathering.

George Baxter is one of the leading authors on M:TG.  He has to have already written 7 books on the subject.  (Does he even find time to play, or does he crank out books non-stop?)  He was a finalist in the U.S. National Championship once, so he knows his stuff.   This book is not really a beginner's book.   It teaches you the finer points of the game: bluffing; learning the rules (I mean really learning the rules); when to play and hold land; knowing what to look for in a tight game: etc.  Book is 6" x 9", 184 p.  A good buy at around 10 bucks.

My favorite parts of this book are Chapters 7 through 20.  These chapters each spend 10 pages or so teaching you how to win with, and/or beat, the most frequent decks you'll see in tournament play.  These decks include: The Erhnamgeddon Deck; The Browse Deck; The Turbo Stasis Deck; Necro Decks; Red/White Haups Deck; New White Weenie Deck; Red/Green Smash Deck; The Dude Deck; The New Millstone Deck; The Energy Vortex Deck; The Untouchables Deck; The Wastes Deck; and the House of Pain deck.  If you want to learn how to seriously play (or beat) one of these types of decks, this is a good place to start. 

Order this book on-line from


About This Site | About | Book Reviews & Bookstore | Magic Links


Magic The Gathering, Chronicles, Ice Age, Alliances, Arabian Nights, Antiquities, Legends, The Dark, Fallen Empires, The Dark, Homelands, Mirage, Visions, Fifth Edition, Weatherlight, Portal, Arena League, Tempest, Stronhold, and   Exodus  are registered trademarks of Wizards Of The Coast, Inc.   Wizards of the Coast, Inc. is not associated with this web site.  

Copyright -, Last update 09/30/05