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 Trading Card Game Tips from fans

From: Forest Thomer [mailto:tebezu@gmail.com]
Sent: Wednesday, January 25, 2006 12:09 PM

Call it surprise - Forest Thomer

Hello everybody, My name is Forest Thomer, but can be contacted at AIM Tebezu or Tebezu@gmail.com

This is my first article on the archives and I believe I need to explain myself. I think pojo needs more of an input from its readers, after all, we all play this game, put excessive amounts of time, money, etc. into it and I think a diff. opinion is at hand concerning cards. Just this last weekend I played against an Insect lv. deck, using weird cards, like kaiser coliseum, ordeal of the traveler, ULTIMATE INSECT, etc. and at first it caught me off guard. The fact the deck ran smoothly and only loss due to a lucky draw on my part in game 3, should explain to you all that the deck is quite playable. (For those of you who care, this is done out of trying to justify some credentials, I am a 2006 national qualifier. This means nothing in the long run of things but at least I hope you all realize I'm not just talking theory, I test it, use it, and smile when people are confused.) Most people whom play this TCG would talk about how unplayable an insect deck is at this time, how useless winged kuriboh lv. 10 is, the fact that Blue-Eyes White Dragon (the games best monster :P) is dead. My reasoning, in the hands of a skilled player, willing to take risks, they might just find out how "useless", some cards are. Overall I hope I can encourage versatility, randomness, surprise, etc. into this game built upon staples.

I hate staples yet am doomed to an oxy-moronic state based single-handily on the fact that by not running snatch steal, I am putting myself at a serious loss. Anyway I hope to gain one thing from this, input from others. So give me your advise, help me learn, even correct my mistakes as you see fit.

I will take your deck lists and try my best to break them down, but in response I hope you take my deck lists and improve them. Anybody who would like to make a comment on how to improve my strategy is free to do so, just make sure you back up your logic. Upon making a fix, as you see fit, show me what needs to drop and what needs to be replaced.

Anyway, the most important thing this game has is fun, seriously the pro's don't really make anything. Well nothing is more fun then winning a game with winged Kuriboh Lv. 10. The look on your opponents face after summoning it and using its effect is worth the time and stress of actually building the deck. This is one of my decks, I have only used it in 2 local tournaments, and believe me I won. What won me the game, was my ability to surpirse my opp. They had no idea as to what I was playing. At first I'd appear aggro, then BAM stall with burn. The deck has only been used in 2 tourny's and with those I had hand and field advantage most of the time.
The side deck was dedicated to nothing more than ftk like last turn and cyber dragon otk. But the deck still lacks alot of testing, so give me some feedback. With no further ado here it is..................

Wing Kuriboh Lv. 10 deck

total (42)

Monster(21)

3x Winged Kuriboh
D.D. Assailant
D.D. Warrior Lady
2x Cyber Dragon
Breaker the Magical Warrior
2x Spirit Reaper
Chaos Sorcerer
2x Pyramid Turtle
3x Stealth Bird
3x Des Lacooda
Winged Kuriboh Lv. 10
Exarion Universe

Spells(14)

Dark Hole
Snatch Steal
Scapegoat
2x Different Dimension Capsule
Heavy Storm
MST
Sword of Revealing Light
Book of Life
2x Transcended Wings
Messenger of Peace
2x Level Limit Area B

Traps(7)

3x Sakuretsu Armor
2xGravity Bind
Magic CylinderCall of the Haunted


The first draft used 41 cards and dekoichi (however it is spelled), but due to the fact I do not like it or tsuky in the current format I dropped it.
The extra card never really hurt the deck any. Basically the deck plays like any offensive burn deck. A card that I thought about using was of course wave motion cannon, but the deck despite the success I had with it, is still prone to bad draws. A winged Kuriboh Lv. 10 in the opening move, ugg, it just makes me want to vomit. The diff. Dimension Capsules are used to search for Transcended Wings, or any other bad top deck (the card is versatile so go for what you think you need), The most monsters I've KILLED with lv. 10 is 4, but it was due to my opp. flipping a cyber jar and forcing field overextending. Most of the time it kills 2 monsters, but if ya win resources mean nothing RIGHT. The reason the pojo staff gave LV. 10, as most other people, a poor rating is due to the fact it requires 4 cards to pull off. The problem I see with this is simply that we have been spoiled by Mirror Force, Dark Hole, etc. We like 1 for 5's, but winged Kuriboh is a well balanced card. It has an awesome effect, but in order to pull it off, it is going to cost you something. This does not make the card bad, it just shows some insight into the way the game should be played. If ya want something cool, you should work for it!!!!!!!!!!!

Well, let me see those responses and fixes. Also don't be afraid to send me anything crazy. In a couple of weeks i will be working on a lv. 3 monster rush deck. It will need some work too, so get ready to give me some suggestions. I plan on posting some of the more interesting responses and Hope to get responses. Remember, only through practice and determination do we get better in anything. THIS APPLIES EVERYWHERE! and always remember, never fall into "normality" for by doing so removes the element of surprise.

Forest Thomer

Contact me at AIM Tebezu

Tebezu@gmail.com


 


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