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 Trading Card Game Tips from fans

 

JUNE 2008

Deck Fix: D.D. Deck - Master of Shadows

 

Another deck fix for you today from Master of Shadows, and there are still many more to come. Let's not waste any time. Here's the message: 

Second deck is the D.D. Deck. This deck is simply a slightly tweaked up Structure Deck: The Dark Emperor. This too relies on keycards such as Dimensional Fissure and Macro Cosmos, and then activate a Gravekeeper's Servant to prevent being attacked. Sometimes, without these cards, the deck falls apart. I'm sad to say that I don't have Cyber Dragons or any Monarchs--which I would gladly add to this deck--since I did not put patience to find even one. Before, I had a Mobius...but that was stolen.

 

DECK = 42

 

MONSTERS = 20

Caius the Shadow Monarch

Bazoo the Soul-Eater

Bazoo the Soul Eater

Gren Maju Da Eiza

Gren Maju Da Eiza

Kycoo the Ghost Destroyer

D.D. Survivor

D.D. Survivor

Banisher of Radiance

Banisher of Radiance

D.D.M. - Different Dimension Master

Snipe Hunter

D.D. Warrior Lady

Chaosrider Gustaph

Golden Homunculus

D.D. Scout Plane

D.D. Warrior

Exiled Force

 

SPELLS - 14

Gravekeeper's Servant

Enemy Controller

Brain Control

Reinforcement of the Army

Heavy Storm

Dark Core

Lightning Vortex

Dimensional Fissure

Dimensional Fissure

Mystical Space Typhoon

D.D.R. - Different Dimension Reincarnation

Big Bang Shot

Soul Release

Nobleman of Crossout

 

TRAPS = 8

Macro Cosmos

Macro Cosmos

Karma Cut

Magic Cylinder

Return from the Different Dimension

Torrential Tribute

D.D. Dynamite

Bottomless Trap Hole

 

 

SIDE DECK = 15

 

Exiled Force

Helios - The Primordial Sun

Helios - The Primordial Sun

Helios Duo Megistus

Golden Homunculus

Vampire Lord

Spirit Reaper

Sangan

Gravekeeper's Servant

Shrink

Lightning Vortex

Solemn Judgment

Sakuretsu Armor

Metal Reflect Slime

Divine Wrath 

 

I'm sorry for disturbing you in any way. Once more, I would really appreciate help. Thanks!

 

A Macro Cosmos deck here, I see. Okay, first things first. I'm going to ignore the side deck for now since the side deck is usually something that either changes the deck to something else or helps it to handle decks that it normally can't or to give it an extra edge against them.

 

Anyways, this deck is missing a few cards, but that's no problem. Let's fix this.

 

Cards to remove from deck:

 

- 2 Bazoo the Soul-Eater

- 2 Gren Maju Da Eiza

- 1 Kycoo the Ghost Destroyer

- 1 D.D.M. - Different Dimension Master

- 1 Chaosrider Gustaph

- 1 Golden Homunculus

- 1 Exiled Force

- 1 Gravekeeper's Servant

- 1 Heavy Storm

- 1 Dark Core

- 1 Big Bang Shot

- 1 Nobleman of Crossout

- 1 Soul Release

- 1 Karma Cut

- 1 Magic Cylinder

- 1 D.D. Dynamite

 

I cut 18 cards leaving just 24, giving me room for 16-18 cards. What you have here is a Macro Cosmos deck at its base, but there were so many extra cards here that would be good cards in different decks or would be good if the deck supported them. Then there were cards that just cost too much for the job they did, especially when there's a better card for it. Dark Core is outclassed by Karma Cut and Karma Cut is outclassed by Raigeki Break, Phoenix Wing Wind Blast, Sakuretsu Armor, Dimensional Prison, and Bottomless Trap Hole. Shoot, regular Trap Hole slightly outclasses it simply because it doesn't require that discard, but don't worry - we won't be adding that. Let's add a few other things, why don't we?

 

Cards to add to deck:

 

+ 2 Caius the Shadow Monarch

+ 2 Thestalos the Firestorm Monarch

+ 1 Raiza the Storm Monarch / Mobius the Frost Monarch

+ 2 D.D. Scout Plane

+ 1 D.D. Survivor

+ 2 D.D. Assailant

+ 2 Allure of Darkness

+ 1 Enemy Controller

+ 1 Lightning Vortex / Smashing Ground

+ 1 Dimensional Fissure

+ 1 Reinforcement of the Army

+ 1 Macro Cosmos

+ 1 Bottomless Trap Hole

 

I added 18 cards here, bringing you back up to 42. I maxed out on the Scout Planes and Survivors since they will become a constant source of monsters with Banisher of the Radiance / Dimensional Fissure / Macro Cosmos on the field. The Monarchs make use of the Tribute bait. The other D.D. monsters are monster removal. Allure of Darkness for draw power, especially good if you removed a Scout Plane. I maxed out on the Dimensional Fissure and Macro Cosmos. Bottomless Trap Hole to stop any summons that threaten your plans.

 

Solemn Judgment and Dark Bribe would also be great cards to put in here if you can find the room. They'll serve to protect your cards, especially your removing cards. I hope this helps.

 

That's all I have for now. Comments, suggestions, etc. can be sent to darkdestructionv30@yahoo.com

 

Until next time....

 


 


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