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Pojo's Yu-Gi-Oh Card of the Day

D. D. Assailant
Rare

When this card is destroyed as a result of battle with your opponent's monster, remove from play both this card and the opponent's monster card that destroyed this card.

Type - Warrior/Effect
Card Number - DBT-EN002

Card Ratings
Traditional: 3.75
Advanced: 4

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 04.11.05

 
Coin Flip Yeah, once again, I lose a week's worth of files. And this happened to be a very busy week, so it wasn't just forgetting to do it…

Now, D.D. Assailant. Slightly overrated, yes, but these points need to be made about it and then you need to look at the review from November.

First off, 200 ATK is a bonus. There is now little or no justification to using Shining Angel, so the question is whether it's worth searchability by Sangan to have the extra 200 ATK. Not really, IMO, since you have Reinforcement of the Army for both Warriors, which is really a good tutor all around and much better than Sangan in this format. 200 ATK helps it take out Tribe, Blade, and Breaker – the trinity of 1600's, and will take out a D.D. Warrior Lady. This card forces a 1-for-1 by its effect, so extra ATK, if anything, is stupendous, since it can kill other monsters (though few) by battle.
Oh, and you cannot say that killing a Pyramid Turtle with this and letting them search out Vlord only to let them run into this is not evil.

Second off, EARTH or LIGHT? Apprentice Magician and Magician of Faith should have fixed that problem already for even the most skeptical of chaos users (I.E., myself, who both doesn't play chaos [even though I play a perfect balance] and didn't believe in the power of MoF/AM… Which changed 2nd round of SJCLA) This, Berserk Gorilla, or Enraged Battle Ox can take the extra slots for a kickass EARTH monster.
Wanghu doesn't work out for me in mainboard.

Lastly, is it worth the price? Before this, she was already 20 dollars, and now she's a _ridiculous_ 25-30. I am happy I traded for them at the right time (w00t 3). But then again, D.D. Warrior Lady is restricted, so… Oh…

Second Lastly… DDWL is restricted. This replaces those copies quite well, no?

If Lightning Vortex is anything close to a Geki replacement, this is
*THE* DDWL replacement.

On that grounds alone, it should earn at least a 4/5 in any deck looking for replacements that aren't chaos fodder.

Traditional: EARTH is not a problem, but the removal is not as great since Geki and Dark Hole are unbanned. 3.9/5
Advanced: 4.6/5 (At least TRY running 1 in your deck – it's good t3ch as well as solid warrior body.)
Art: She is incredible-looking/5
 
ExMinion OfDarkness D. D. Assailant

I didn't pick this week, but I might as well have -- it would mostly be the same cards. Every card this week is either a card I played at the 4-10 Butler Regionals, played AGAINST at the Regionals, or expect to see played at future events.

With D. D. Warrior Lady restricted to one, DDA is the new big thing for Warrior decks (it's selling for $30 on eBay -- heck, you can pick up the GAME for $30 and get the promos.) Most Warrior decks ran 3; Evan Vargas's Soul Control ran 2 (that's not what I netdecked); many beatdown decks are splashing them in solely for that RFG factor.

That RFG is BIGGER than ever now -- with Phoenix popularity on the rise, taking that out with DDA would be great -- give up 800 LP and a monster to get rid of that blasted bird? Yes please. Zombie decks are getting copied left and right and Vampire Lord being semi-restricted is having a big impact on the tournament scene -- getting him out of the game is also a big help.

His stats are solid on their own -- although not Sanganable, he's searchable by Reinforcements of the Army. That in and of itself is broken. His only downsides are his type (not being Light or Dark -- many people played 3 DDWL just to have decent monsters that could be Chaos fodder later) and the fact that he can't RFG the Sangan to prevent a search.

He's still a great monster and deserves his high score (and the amount of money he's commanding in trade value and on eBay.)

Traditional: 3/5 -- Chaos is still king here, so the spots lost by DDWL's restriction will probably be replaced by additional Light monsters.

Advanced: 3.75+/5 -- If you're opponent's playing Vampire Lords, BLS, or Phoenix, he'd serve you exponentially better.
 
Tranorix D.D. Assailant

The last time we reviewed D.D. Assailant, it was immensely underrated. Now I’d say it’s bordering on overrated. Regardless, D.D. Assailant was and still is a great monster with the potential to work well in many decks.

A few things have changed since I wrote my last review of this guy. For one, D.D. Warrior Lady is now restricted, making his effect that much more valuable. For another, there’s a new threat in the Sacred Phoenix of Nephthys, against which DDA works exceptionally well.

Barring those, not much else has really changed that should impact your decision on whether to play him. He’s slightly better than he was; that’s all that really needs to be said (that I didn’t say in my last review, which you can find easily enough).

Traditional – CCCC: 3.5/5
Traditional – Warrior: 4/5
Advanced – CCWC: 4/5
Advanced – Warrior: 4.5/5
OVERALL RATING: 4/5
 
Snapper D. D. Assailant

Welcome to Shonen Jump Week! This week we’ll be reviewing cards that proved to be useful at the April 2nd Shonen Jump Tournament. Today’s card is D. D.
Assailant, a monster most of the reviewers underestimated when last he was reviewed.

DDA has some solid stats; with 1700 ATK he can only be destroyed by the opponent’s strongest monsters, a fact that comes in quite handy when
considering DDA’s effect. He’s also a Warrior, which gives him many forms
of power boosts and serchability. Indeed DDA is an ideal monster for today’s Dueling environment, and we haven’t even gotten to the effect yet.

When DDA is destroyed in battle DDA and the monster that caused his demise are removed form play. This effect has proved its worth over the last few months to an extent that DDA is played in 2 at the very least in most Decks.
Now why is that? Well the most obvious reason is because of DDWL’s restriction, taking away some popular monstrous monster removal. But DDA was still very fashionable at the time that you could use 3 DDWL, so he must have more reasons for his sudden rise to glory.

The main reason DDA is so widely used these days is because people have realized how good he is. Face it; his effect isn’t hard to use. You use him as a solid attacking monster until your opponents summons something that can trounce it. You then wait for the opponent to attack DDA or you can save your opponent the trouble and ram him into the their beatstick. No matter how DDA is destroyed he will remove the any threat from the field, far away from where Premature Burial can reach him.

The only real downsides to DDA’s effect are that he needs to be destroyed in battle. Unlike DDWL, which only need to participate in battle with a monster, DDA needs to be destroyed in battle, something that may take a while due to a steady decline in monsters used purely for their ATK. Then when you consider the prospect that DDA could fall prey to one of the many forms of monster destruction, you have yourself a monster that may never use is effect. Of course we have all learned that this isn’t true, and that DDA is a much better monster than he appears to be on paper. From his high ATK to his removal effect, DDA has shown his worth by being given a home in multiples in your standard CC. Until he becomes restricted, expect DDA to be a constant 1-3 thorns in your opponent's side.

Advanced: 4.5/5. Beware monster removal…
Traditional: 4.5/5. I’m really starting to lose touch with my Traditional roots, but DDA should find many homes despite its non-DARK/LIGHTedness.
Overall: 4.5/5
Art: 4/5. That sword’s going to hurt…
 
Dark Paladin Welcome to Monday everyone and first off let me say that most of this week is re-reviews. However, not for me because I haven't done a single one of these cards since I recently became a COTD staffer.

The theme for this week is the most influencial cards after the new ban list at the Shonen Jump tournament.

Monday brings us DD Assailant

This card defniately has a lot going for it. Most people compare this to DD Warrior Lady and granted, it may not be as good. However, that doesn't mean this card is bad. Not at all. Let's look at some pros.

Pros:

1700 attack (more than DD Warrior Lady)
Warrior
Earth
so much support being an Earth/Warrior

Now, when this monster is attacked, Assailant itself and the monster that attacked it are both removed from play. In my opinion, for this card to be utilized to full potential, equip it with something and force your opponent to kill it with their Jinzo or something.

In my mind, this card does have one huge advantage over DD Warrior Lady.
That single thing is that in New Advanced, you can three of DD Assialant, and just one DD Warrior Lady. In a Warrior deck though, go ahead and run one of each. The 200 extra attack could be beneficial.

Also, this card is easier to get as it's only a Video Game promo :)

Ratings:

Traditional: 2/5 You can still run 3 DD Warrior Lady here
Advanced: 3/5 Go ahead and run both, why not, right?
Limited: 3.5/5 If you bought the game, use it. Assuming you can.

Art: 4.1/5 That sword is like the one from Final Fantasy.

You stay classy, Planet Earth :)
 

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