This card cannot be special summoned. When this card
is successfully summoned, you may equip your warrior
type monsters on the field with Equip Type Magic
Cards found in your Graveyard.
Type - Warrior/Effect
Card Number - SD5-EN001
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 11.03.05
Gilford the Legend
This is a pretty interesting monster. Being Level 8,
he’s relatively hard to summon; the fact that he
can’t be Special Summoned makes it even harder. But
you could just use Trojan Horse to expedite the
2600 ATK isn’t bad, and neither is his effect. When
he’s summoned, you can equip a bunch of Equips from
your Graveyard to Warriors on your side of the
field. Since this guy is a Warrior, you can just use
him. United We Stand, Mage Power, Fusion Sword
Murasame Blade – there are lots of rentsy equips you
Of course he’s a bad topdeck and all that, and if
you don’t have enough Equips in the GY he’s probably
not worth using at all – but this is a good example
of a fun monster with potential. He could be great,
but he probably won’t be.
Here we have another show card that some people will
only want to play because they've seen it either on
TV or in the manga.
This guy ALSO falls under the broad category of
"promotes bad hand management." I usually don't give
long reviews to bad cards, so I'm gonna keep this
one short and sweet by going over every aspect of
the card in one sentence.
We have an 8-star (bad) Warrior (good) with 2,600
ATK (sub-par at best) that can't be Special Summoned
(HORRIBLE) that lets you put Equipment cards (bad)
from your graveyard onto your Warriors.
Seriously, don't play this. If you manage to get
2-3-4 equips off from this, more power to you, but
by the time you have 3 Equips in the Graveyard,
you're probably so far down on hand advantage, your
opponent has 7 cards to your none, you're topdecking,
and there's no way to get him out at that point.
This card has a major conflict of effect -- in order
to get the most out of this card you have to be
BEHIND in the Duel in terms of card advantage either
by using Equips and losing them or using cards that
force Equips into your Graveyard.
As I said earlier in the week, I'm not the type to
sugar-coat cards that aren't worth seeing play in
Tier 1/Tier 2 decks.
Pojo goers. Sorry that I’ve been slacking on these
reviews, but you will start to see more after this
week. I promise.
Unfortunately, my return to this card wasn’t
planned. In all honesty, I have nothing good to say
about Gilford the Legend. This card is absolutely
terrible. There is no quick and efficient method of
sending equips to your graveyard (other than
overextending by equipping a ton of spells to one
warrior that isn’t named Ben Kei, in which case you
will lose). The format that has Graceful Charity and
Painful Choice legal hates monsters that cannot be
Yeah…if you like bland and crappy effect monsters
that have really amazing artwork, then I guess
Gilford the Legend is for you! Huzzah!
Limited: (no more reviews for limited. Let’s face
it. YGO limited sucks.)
Gilford the Legend is just good enough that I won't
give him 1/5. I mean, logically, he has to be good
in his own deck. Oh, wait, no he doesn't.
The trouble with cards that can't be Special
Summoned is that they CAN'T BE SPECIAL SUMMONED.
Special Summoning is an alternate condition of
bringing the monster to the field. This part of the
game has been so crucial and so intrinsical since
the release of the TCG that we've never thought
twice about how easy it is to get monsters out. I
mean, imagine Dark Magician of Chaos. Now imagine a
Graceful Charity or Card Destruction and then a
You never think twice about that combo, but we
skipped a mechanic of the game that has prevented
the use of *HUNDREDS* of cards and accelerated
player intelligence intensely. I mean, the jump of
logic in, say, Magic: the Gathering and Pokemon can
take a long time to make, but it's so easy to make
in this game. The work it takes to get out Vaevictus
Asmadi is not worth the reward you get for getting
him out, but due to the length of the game and size
of the decks, it can take weeks for you to figure it
YGO! requires less analysis. Third turn, you summon
BEWD and it gets Trap Hole'd. You realize that
monsters like that are weak and make the logical
conclusion that destroy effects in this game are
broken. "A monster has 8 stars, therefore it sucks.
Oh, wait! An effect! It might not suck so… Never
mind, it sucks."
That little rant about the game set aside, what's
the point of a card like this? It strengthens your
monsters. But how many monsters, realistically, will
you have after tributing two to summon this one? The
card advantage you might gain is offset by the fact
that all of it is made extremely vulnerable due to
the nature of its being. In other words, equips die
with the monster they're attached to. It doesn't
matter that you got 5 equip cards onto your Gilford
the Legend and now you have 79103200 attackzor
point!! if the monster is just Sakuretsu Armor'd
I direct my CotD's primarily towards people who need
to make those logical jumps from so-so to good to
great to awesome to SJC victor. If you knew this
card was bad from the get go, jolly for you. If not,
Like yesterday, today we look at a new card from the
Warrior Structure, except today we're looking at
Gilford the Legend (not Lighnting) the Ultra from
Gilford the Legend is Level 8 meaning he can morph
into Cyber Twin Dragon which is good, but as a
monster, he isn't so good. 2600 is a little low for
something I'd give up two monsters for. 2200 defense
is also a bit low, but not awful.
When Gilford is summoned, you may equip as many
Equip Spells in your graveyard as possible to as
many appropriate Warrior targets on your field as
I'll be honest, I don't like this card, and I don't
like the effect.
If all this weren't enough, Gilford the Legend can't
be special summoned either, like he needed any more
of a restraint.
1.5/5 all...sorry, I just don't think he's worth it.
art: 3.5/5 Gilford the Lightning is way better
You stay classy, Planet Earth :)
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