Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 04.03.06
Welcome to "Gems of the Old Format" week! This week
we'll be looking at cards that saw some play, but
not as much as they should have throughout the last
Time Seal is at worst a 1:1, a +1 under better
circumstances, a game-winning combo if pulled off
right here, and a match-winning combo if done right
We all know the basics of using Time Seal by now.
Wait to draw out an opponent's MST with it to screw
them out of a card, you have the potential Tsukuyomi-Mask
of Darkness-Time Seal lock, and in a pinch you can
use it on your own to deny a struggling opponent a
Why didn't this see so much play? Because it wasn't
really banworthy over here. The real problem was in
Japan, where Victory Dragon existed and was heavily
played. Time Seal/Tsuku lock gave the player enough
time to set up to summon and attack with Victory
Dragon, which would give them the entire match. KoJ
said they had enough and genocide banned/limited the
whole deck. (This is why Mask of Darkness is at 1,
and Magician of Faith is at 2.)
Traditional: 2/5 (there are better cards)
This week we're looking at cards that have saw a lot
of play in the last format, so I'm giving most of
you enough credit to see what we'll be doing next
Today we look at Time Seal, a Trap that I'm going to
pretend I'm not upset about the Ban List as I review
this (or the next many cards...)
Time Seal is simple card with an equally simple
effect. When you activate it, your opponent skips
their draw phase. This card was banned more for the
Victory Dragon lock in Japan, but here, it was just
starting to surface as some tech.
Since Yata is banned, finding alternate ways to
disrupt or eliminate the draw phase, is an excellent
challenge of the game currently.
However, Time Seal was banned and Drop Off got
limited, so have fun with that.
Time Seal was definately an annoying card, losing
your draw phase, even for a turn SUCKS. There's no
way around it, your draw phase is the one thing you
should have been able to count on every single turn.
Traditional: 3/5 you still have Yata, so you only
need it in a SEVERE lock down deck
A very good card, that really didn't deserve banning
outside of Japan.
I will admit now to not watching the TV show or
keeping up with the Japanese game. As such, I'd no
clue where this banning came from until someone
complained about Victory Dragon needing banning
instead. Now I know, I understand these rather
This has always been a good tech for use in control
decks, lock decks, or for the duelist that finds
every man and his dog is using excessive s/t
removal. It's not a staple by any means, but worthy
Advanced (formats in which it can be played): 4/5
Time seal is a fairly interesting trap card which
recently made its way onto the ban list for
virtually no apparent reason.
Time seal generally isn’t a bad card, basically
stopping the opponent drawing for a turn which could
have its advantages, but rarely will be anything
Traditional : 3/5
Advanced ; Banned
Art : 3/5 Not bad, not good
MPS : 3/5
Time Seal review
Ah Time Seal, this was an excellent tech card that
Peddle pushed in the last format. As a part of his
“counter the power cards” strategy. Basing a deck
off of it, is dumb, essentially the best use was one
copy as a tech. You’d set it either alone or with a
form of protection. If they MST/Dust it then you get
yourself a +1, but if they Mobius or Heavy Storm,
then you are weakening the impact of that card.
This is similar to the first format when Waboku
started to see heavy play to counter the abuse of
three MSTs, Heavy and HFD. Chainability made a
comeback it what was really a dry format.
This card didn’t need to be banned, but I’ve ranted
about that already
YES. I promised you guys that this week would be
good, and I totally deliver on this one =].
Time seal is one of my all time favorite cards,
definitely. Back when I was a noob(Which was up
until about a year ago, and I've been playing since
MRL.), I used this card in my decks. It was so
great, I use my card and you don't get to draw,
obviously I was on to something back then, because
negating a draw phase in a chain able trap is HUGE.
This card sees the most play because of Treeborn
Frog though, Setting Time seal with Frog means that
if they Dust Tornado, Heavy, Breaker, MST, or
whatever, you chain this, and your frog is clear to
come back next turn!.
Chainable, sooo good.
Skipping a draw phase is HUGE late game, absolutely.
Giving your opponent no chance to draw into
something, the ultimate anti-lucksack card.
Treeborn Frog support.
Not many =].
Sure, I am a bit bias, but gosh, I love this card.
Old Advanced: 3/5 Very solid card.
Its sad to see it go, but Konami sucks so what can
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