Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Bountiful Artemis
Common

While this card is face-up on the field, draw 1 card from your Deck each time a Counter Trap Card is activated.

Type - Fairy/Effect LV4
Card Number - EOJ-EN020

Card Ratings
Traditional: 2.5
Advanced: 3.4

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


Date Reviewed - 10.04.06

 

ExMinion OfDarkness
Bountiful Artemis

Ahh, counter-fairies.

This card makes so many others playable -- suddenly, Negate Attack isn't a -1 that stops all attacks, it's a 1-for-1. Solemn still drops half your LP but replaces itself. Magic Drain becomes a HUGE advantage gainer, either stopping one spell for free or costing your opponent two cards to get the effect of that one spell.

It's not too shabby itself, clocking in at 1600 ATK and sporting the same type and attribute as everything else that works off the counter-trap mechanic...but there's the problem -- 1600 ATK. Just 100 higher than anything that'd allow it to be searched, and no good alternate search methods for it (no Reinforcement of the Army for Fairies, for example.) You may have to play that Graceful a little earlier than you planned, and run a little more deck thinning than originally wanted, to make sure you get your copy of Bountinul Artemis onto the field, and then protecting it becomes the highest priority until you've established insane amounts of field presence. On a positive note, with Magic Jammer and Seven Tools being counter traps, you have ways to block Spells/Traps from destroying it, and Forced Back/Horn of Heaven become either free or lower-costed answers to cards like Zaborg and Exiled Force that would destroy Artemis without attacking.

In general, I give the card a 3/5 until someone makes an SJC T8 with counter-fairies, then it goes up.
 

Ryoga
Bountiful Artemis

A card for those that like sunsets. Shame this won't make your opponent ride into it.

1600/1700 is OK in the scheme of things for stats, being able to hold its own against a fair few monsters (mostly elemental searchers), and decent DEF's are hard to come by in Yu-Gi-Oh. The effect, also, is useful for Fairies. Activate Counter Trap, get free card. Counter Traps are generally good and free cards are always good (except against Injustice Gang, but I won't go into that). The only problem is having this on the field at the same time as an excuse to play a counter trap.

Traditional: 1.5/5
Advanced: 2/5
Counter Fairies: 3/5

Share and enjoy,
Ryoga
 

Tebezu

  

020 BOUNTIFUL ARTEMIS
ATK - 1600 DEF - 1700
LIGHT 4* FAIRY (EFFECT)
WHILE THIS CARD IS FACE-UP ON THE FIELD, DRAW 1 CARD FROM YOUR DECK EACH TIME A COUNTER TRAP CARD IS ACTIVATED.


A card that not only has great stats, a great attribute, and a great effect, this card has generated an entirely new deck type (counter fairy control).

4/5

simply because it is playable, pays for itself, and is a threatening presence on the field.
 

Dark Maltos

 

Bountiful Artemis

If you run a counter trap fairy deck, stick in one of these.

Drawing cards is always useful, and this is no exception. Decent attack and defense mean that you aren’t out a card if you activate a fee trap that’s a counter, and they are. That’s a +1 already.

The best combo’s I can think of are this and Negate attack, this and Forced Back, and this with Magic Drain. That’s a good one, Magic Drain. Counter fairies essentially work by negating whatever the opponent wants to do and pulling of a combo for it as well, which is a fairly advantageous strategy if I do say so myself, they could potentially be really cool.

These Counter - Fairies are pretty sweet, I like them a lot. Decent attack and defense, as well as a drawing effect make this card a winner for me. Just use it in the right deck, outside of that it’s hopeless.

Traditional : (counter fairy ) 4/5
Advanced (counter fairy) 4/5

Art : 3.5/5 I love that style of monster.
MPS ; 4/5
 
MikeJ

Bountiful Artemis

 

Basic Summary: Of now this card is somewhat cool but in its own deck type mainly obvious the Counter-Fairy deck. Now a deck running Forced Back, Solemn Judgement, or even Magic Drain can make great use of this card like for example stop 1 of thier cards then draw a new card to replace the resource. Now its stats arn't very bad it can hold its own on the field long enough to pull off its effect maybe once ot twice. Now also the effect works no matter who play the Counter Trap but most likely that will never come into effect but hey its still a pro :D

 

Conclusion: Now I heard this deck can be pretty effective but I still dislike the whole reliant effect on slower traps but at least its more non-Hero cards =/

 

Traditional Format > 2/5: Solemn Judgement to negate CeD + draw a card could be usefull

 

Advance Format > 3/5: Solemn Judgement to negate Stein summoning + draw a card could be usefull

 

Artwork > 2/5: What is it ????

 


Copyrightę 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.