+ 1 or more Machine-Type monsters
This card cannot be Special Summoned except by
Fusion Summoned. when this card is is Fusion
Summoned, send all cards on your sid of the field to
the Graveyard except this card. The original ATK and
DEF of this card become thte number of Fusion
Material MOnsters you used for the Fusion Summon of
tis card x 800 points. This card can attack as many
of your opponent's monsters each turn as the number
of the Fusion Material Monsters you used for the
Fusion Summon of this card.
Card Number -
Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Date Reviewed - 09.20.06
It’s been a month since we last did this, has much
COD was, and still is one of the most game ending
cards printed for a LONG while. The instant ability
to reach obscene amounts of attack relatively
easily, as well as attack multiply is obscene, and
when you consider the ease it take to summon, you’re
left thinking, a ’How come machines get so much
COD can essentially be pooped into any deck with
relative ease, if you pack a fair few machines that
is. Just by having a random Overload fusion in your
deck to fit in with your already run 3 Cyber
Dragons, and you can hit them REALLY hard VERY
easily. Once we get ourselves some Gadgets (and by
some I mean 9) we can hit them hard and expect a lot
of machines in the grave, REALLY quickly, and a
single Overload fusion and Cyber Dragon forming a
massive powerhouse of a card. Screw Future Fusion,
this is where it’s at.
Traditional : 5/5 (it’s a fusion)
Advanced ; 5/5 (Its GOD, not COD)
OTKs got a new card to try out, Machine decks get
one hell of a finisher, and the english Yu-Gi-Oh
Trading Card Game finally gets a $50 card to try and
get again. And us scalers have a reason to start
raiding local stores again!
Chimeratech is a monster that gets more powerful for
the more monsters you put into it. The only Machine
that HAS to be involved is Cyber Dragon (which means
you don't have to run any crappy cards in order to
make this work) -- you can just get rid of any other
Machines that you don't need at the time. Typically,
you're either doing this from the deck for Future
Fusion, or from the Graveyard with Overload Fusion
(or playing Future THEN Overload!) Cyber-Stein no
longer needed? Pitch the 3 of those you can't use
anymore. Got Dekoichis? Dump 'em. Cyber Phoenix? Go
ahead, throw it in. Jinzo? Spell Canceller? Just
pitch 'em all!
For all your effort, you get a monster that's ATK is
800 x the number of monsters used, that can attack
an opponent's monster(s) a number of times equal to
the number of monsters used. 3 fusion materials?
2400 triple-attacker. 4 fusions? 3200 quadruple
attacker -- and coincidentally, that's the number
you need to guarantee game gainst an ATK position
The Machine deck that runs this combo will ideally
dump every machine in the deck with Future Fusion,
then every monster it just got rid of with Overload
Fusion. If even ONE attack gets through from that,
it should be enough to win the game. If it isn't,
then your old friend Return from the Different
Dimension can help, and if that Return brings back
both Jinzo AND Spell Canceller, your opponent is
QUITE limited as to what they can do to save
You have to remember that Chimeratech DOES destroy
every other card on your side of the field...and you
still have to worry about your opponent's face-down
cards. But hey -- Giant Trunade can solve both of
those problems. And if you're already running
Trunades, it's not a far stretch of the imagination
to throw Cyber-Stein support in the deck, run 3
Steins...it's also worth noting that Chimeratech's
original ATK is considered whatever the # of used
Fusions made it, so you CAN double that with
Megamorph or Limiter. This way if you fail to pull
off Stein, you can just go through Machines until
you get 3 or 4 in the Graveyard, Overload out your
Chimeratech, and pump for a win.
It hasn't proven itself just yet, but the new format
is young. I could really see Chimera/Chimerastein/machines
with splashed Overload doing well.
You think you understand someone and then they go an
I thought Konami hated OTKs. Well, it just goes to
show you can never know someone completely. On it's
own, Chimeritech ain't that bad. Yes, it requires
three tribute pieces to be good, but there are
enough ways around this. As a OTK, Chimeritech is
Two cards and a deck of machines for a game win?
Share and enjoy,
Chimeratech Over Dragon
This card is sweet. Easily a broken monster that
wins games. Machine decks should run overload fusion
for him and him alone.
a fusion merits a 5/5
But he is not a good fusion unless he is summoned
with overload. Why someone would use polymerization
or power-bond on this beast is beyond me. Combo
potential, otk potential, etc.
What is not to love?
Sweet picture and a devastating effect in one. How
funny a skill drain makes him feel:P
Chimeratech Over Dragon - Wednesday's Review.
Yes, today we look at a worthwhile card in
Chimeratech Over Dragon, which is suppose to be very
good, a very good OTK indeed.
Im sure everyone knows the OTK deck with Future
Fusion, Overload Fusions, and a bunch of machine
type monsters, etc. Basically bring him out, make
his attack big and go in for beats. Pretty easy
stuff. None Top8ed SJC Boston, but as the meta goes
on and more SJC happen, some will pop up in Top8 for
If you can get 1 of these, def. try the deck out, or
sell it/trade it for big as its a good card that
mostly any good player will want.
Traditional: 3/5 (Not too sure though)
Advanced: 4/5 (Some will top8 soon)
I heard so MUCH hype over this card and it seems
that Cyber Stein is more popular than this card;
maybe because the combo is too slow for the format.
In my preliminary testing for the format, this card
seemed to be pretty effective. Future Fusion +
Overload Fusion + Dimension Fusion wasn’t that hard
to pull off.
I can understand where most people would be turned
off by this card. A 3-card combo you have to wait
for and setup appropriately. Cyber Stein offers much
more versatility since he only requires 5000 Life
Points do anything significant. In this respect,
Chimeratech falls short. You have to commit many
more cards to Chimeratech to get so little.
Chimeratech is a beast of a monster. He has the
potential to reach untold amount of ATK power, but
can only attack multiple monsters with his ability.
He CAN just attack an open field and hit for 3000+
or more (just one attack, that’s all you get.).
Last Word: He’s a good card. The amount of cards
committed in the process of summoning him seem to be
determining factors related to the preference of
Cyber Stein instead of Chimeratech. Also, I think
the restriction of a majority of the Stall cards in
the game limited his abilities as well.
Copyrightę 1998-2005 pojo.com
This site is not sponsored, endorsed, or
otherwise affiliated with any of the companies or
products featured on this site.
This is not an Official Site.