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Pojo's Yu-Gi-Oh Card of the Day

Earthbound Immortal Ccarayhua
#SOVR-EN024 

There can only be 1 face-up "Earthbound Immortal" monster on the field. If there is no face-up Field Spell Card on the field, destroy this card. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is destroyed by a card effect, except by its own effect, destroy all cards on the field.

Card Ratings
Traditional: 1.80
Advanced: 1.90 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - 12.04.09

Back to the main COTD Page

 
General Zorpa

Earthbound Immortal Ccarayhua

This is one of the last of the Earthbound Immortals, cards that little kids love to get their paws on. WE have a level 10 DARK reptile with 2800 ATK and 1800 DEF. These are pretty bad stats, as the two best immortals are The Hummingbird and Killer Whale. Which have better types and stats in some cases.

It has the standard EI text, which is too long to write here again. It does have the nifty ability that if something does happen to kill it, you destroy everything else on the field. This is actually a pretty bogus ability, as you will often have more stuff than your opponent on the field (field spells, protection etc.) and you will actually lose cards when his ability goes off.

Basically, trade these off, the older 2, the Hummingbird and Whale are far superior and even in an EI deck I would only play those two guys.

Traditional-1/5
Advanced-1/5


Jeff Lang

Today’s card up for review is Earthbound Immortal Ccarayhua. More Earthbound support, but where is the Spell/Trap support? But anyways, I am not fond of this card at all. The direct attack effect is cool, but I don’t see the blow up the world effect going off much, and even so, your board would be taking a hit as well

Trad: 1/5
Adv: 1/5


Freeza

Earthbound Immortal Ccarayhua …

Meh … another Earthbound Immortal with an annoying name to pronounce …

It’s got the standard Earthbound Immortal effects – it cannot be attacked, and can attack the opponent’s lifepoints directly … It’s got a big 2800 ATK, so that’s nice. The good thing about these guys is that they never have to go head to head with a Blackwing or Lightsworn monster where your opponent could have a loaded Kalut or Honest in their back pocket to ruin your day … and his 2800 ATK can dish out a beat down and end the game very quickly. But his last effect – if he dies – he takes the field with him … uhm, that’s nice, in theory … but chances are, especially the longer he remains on the field, it will hurt YOU more than your opponent. In trying to kill him, they are probably exhausting all their options on him anyway, so they might not have much to lose. Although it does ensure that if your opponent tries to snag him with a Bottomless or Torrential when he’s summoned, they are most likely gonna feel the hit too.

This guy isn’t bad … He’s not one of the BETTER of the Immortals, but still better than some of the others.

Traditional: 3/5
Advanced: 3/5

- FREEZA


N o V a

Last but not least, we end the week with Earthbound Immortal Ccarayhua. Now, this card is a iffy card considering that Chacu Challhua and Aslla Piscu are the best Earthbound Immortals out there. However Ccarayhua has uses, but I mainly only see it in any Alien deck. Aliens benefit from a field spell we got in Ancient Prophecy, Ancient Forest. Gol'Gar returns it to the hand and you can attack freely then reactivate Ancient Forest during Main Phase 2 and make it so your opponent loses any monster he or she tries to attack with. Attacking with Ccarayhua and destroying it with Ancient Forest, and because Ccarayhua is destroyed by a card effect, it takes all other cards on the field with it. You can do the same thing with Offering to the Snake Diety, destroying Ccarayhua and targeting two other cards, then destroying every other card on the field cause Ccarayhua was destroyed by an effect. 2800 attack and 1800 defense makes it pretty solid. Outside of alien decks, I don't think Ccarayhua is very playable.

Traditional: 2/5
Advanced: 2.5/5

Greg

Earthbound Immortal Ccarayhua:

     I'm not a big fan of the earthbound immortals, but if I were going to use them, I would be using this guy for sure.  Maybe even 3 of him.  His atk is going to stop pretty much everything, outside of an honest/kalut boost, so the most obvious route would be some sort of destruction effect.  Your opponent wouldn't want to destroy him if they have cards committed to the field, and after they have rid themselves of him, they would be hesitant to commit much in fear of his return.  That sounds like a movie preview... but I digress.  Of course, many cards can do the trick of removing him from the field without his effect activating (anybody got a D.E.D.?).  Brionic can send him back to hand, as can Compulsory Evacuation Device.  Of course one could also just destroy which ever field spell is out and that takes care of him easily enough, which is why I don't like Earthbound Immortals.

 Traditional:  1.0 (Id rather win in one or two turns like eveyone else)Advanced:   2.0  


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