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Pojo's Yu-Gi-Oh Card of the Day

 Chivalry
#DREV-EN079 

Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card.

Card Ratings
Traditional: 3.00
Advanced: 3.75 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - August 11, 2010

Back to the main COTD Page

 

Dark Paladin

Wednesday

Chivalry, a card that looks like it is targeting Maruading Captain perhaps, (I could be wrong, and if so, odd, as this card wouldn't target the good Warrior...) is a very interesting, yet simple Trap...and I like it, I like it a lot.

Only able to be activated during the Battle Phase, you can negate the activation of the effect of an opponent's Monster and destroy that card...I like it a lot. It is a little restrictive in the fact that it has to be during the Battle Phase, but for a plus, it doesn't require a cost.

I'd at least side one if these effects are a big enough deal in your area, as they likely are, but it could be good enough for the Deck :)

Ratings:

Traditional: 2.5/5
Advanced: 3.5/5
Art: 4.5/5


Freeza

Chivalry …
 
This card is very interesting …
It’s a great effect and although seemingly situational, it actually stops a whole hell’uv’a lot!
It’s  counter trap, so it’s the fastest thing u can do in this game, so it will knock out just about anything your opponent pulls (monster related), and since it doesn’t specify that your opponent’s monster has to be on the field – just IMAGINE the world of possibilities. The Rykos and flip effect guys, obviously. But then also the recruiters and Sangans of the world that like to kick off in the graveyard. But it doesn’t stop there! If I’m understanding it right, Chivalry should also stop and negate Honest and Kalut and Necro Gardna and Battle Fader and whatever other effect monster tricks and gimmicks your opponent doesn’t think u see coming, just cuz they have no facedown spells or traps on the field.
 
It’s a very nice piece of insurance.
I … I kinda love it …
 
Traditional: 4.5/5
Advanced: 4.5/5
 
- FREEZA


Mark
Howard

Today's card is something my idiot friend traded away... *inaudible grumbling* This card looks at Shura and says NO. Firedog. NO. Honest. NO. Kalut. NO. Chivalry stops recruiters and those two dreaded attack boosters nobody loves. Stopping Honest in Kalut is really all this does, though, because cards like Dimensional Prison will stop Shura and Flamvell Firedog BEFORE they destroy your precious, precious Winged Kuriboh.

Nothing kills Honest and Kalut quite like this, but it doesn't really justify running it... That being said, though, this is the perfect anti-Blackwing card. It also stops Armor Master and Armed Wing!

3.2/5 (pick a number ya hooligan!)
Art: HMM!!! (What does any of this have to do with Chivalry?)
Fun Fact: Pokemon Black & White has seasons. Game Freak won't stop!
Tomorrow: Don't make me turn this salvation around!

DarthLuigi36

Today is an interesting Counter Trap Card, Chivalry. It will negate any Effect Monster, as long as it is activating during the Battle Phase.
 
The first thing that many people will think is, Gladiator Beasts.
Although this will hit them, I'd definitely recommend Swallow Flip or Mirror of Oaths if you're side decking this for them. This can only work on them after they've already done away with your monster.
 
Other than being mediocre against Gladiator Beasts, Chivalry is actually very good. Here's just a short list of common threats that Chivalry stops cold.
 
Gorz the Emissary of Darkness
Tragoedia
Battle Fader
All recruiters (Emmersblade, Tomato, Nova Summoner, etc.) All searchers (Sangan, Darksoul, Goblin Zombie, Dupe Frog) All "destroy by battle" effects (Shura, Firedog) All Flip Effects (Ryko, GK Spy, Hamster) XX-Saber Fullhelmknight X-Saber Airbellum Doomcaliber Knight Stardust Dragon Red Dragon Archfiend Colossal Fighter Goyo Guardian Ally of Justice Catastor Marshmallon Spirit Reaper Light and Darkness Dragon Honest Blackwing - Kalut the Moonshadow Herald of Perfection
 
And that's just the most common stuff. There's a ton of uses for this card. Many people will instantly say Divine Wrath is better, due to its versatility, but Chivalry is nearly just as versatile, and cost-free!
 
Divine Wrath wins in many scenarios, of course. Chivalry won't hit Monarchs, Black Rose Dragon, Brionac, Gottoms, Faultroll, Red-Eyes Darkness Metal Dragon, Mezuki, Stratos, Gearframe, Hyunlei... the list goes on. Despite Chivalry's wide range of effects to negate, you're still missing out on a lot of important things. If your deck can handle the discard, Divine Wrath is still often the better choice.
It's a very tough decision.
 
Traditional: 1/5 I guess it nails Cyber Jar or Black Luster Soldier, but it's probably not going to matter.
Advanced: 3.8/5 Divine Wrath with no discard is amazing, but it does still miss out on some big effects.
Art: Freed is always cool, I approve.


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