Once per turn, when another Monster Card's effect is activated while there is no Spellstone Counter on this card, place 1 Spellstone Counter on this card (max. 1). This card gains 300 DEF for each Spellstone Counter on it. Once per turn, you can remove 1 Spellstone Counter from your side of the field to select 1 card in your opponent's Graveyard, and remove that card from play.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Nov. 30, 2010
This little guy almost looks like he came from the
World of the Kai's or something from Dragonball Z.
Anyway, Spellstone Sorcerer Karood, a Light
attributed, Spellcaster monster, who is Level 3, and
has 800 attack and 1900 defense.
Once per turn, when another Monster's effect is
activated while this card has no Spellstone Counter
(did I lose you yet?) place a Spellstone Counter on
this card, and this monster gains 300 defense
(bringing it up to 2200.)
Now, you don't automatically get the Counter, you
have to wait for a monster to use its effect, plus
you can only have one Counter on this card at a
time. All you get for removing the Counter is
the ability to remove a card in your opponent's
Graveyard from play.
Karood may have a place in some (un)conventional
removal Decks, but I don't think it's solid enough
on it's own for you to be throwing into your Deck.
I honestly don't like him much in Spellcasters.
Art: 5/5 I all ready made my DBZ
Spellstone Sorcerer Karood …
Crap. 1st off – he’s got too many words in his
effect description. I was bored to tears just
reading it. Next – his stats – they suck too. His
DEF is pretty good for his level, but to get his
effect, he has to be face-up. So either u summon him
in ATK mode and pray he survives the next turn so u
can switch him to DEF, or u set him face-down so as
NOT to get any effect out of him, and hope ur
opponent tries to attack blindly through it with
something weaker than a 1900 ATK, so he can be
flipped face-up, not die, and can only THEN start
generating an effect.
At this point, this is all u need to know about
this guy to give up on him, thus u really don’t need
to read any more of this review … but if u ARE still
with me? – Snaps for u! Your awesome! … And
furthermore about Karood – ok. He’s face-up, and now
every time a monster activates its effect, he gets a
counter … a maximum of 1?!?! – and his DEF can
increase by 300 … yawn … And u can remove that
counter to remove an opponent’s card in the
graveyard from play. Uhg … what a long painful way
to pretty much end up doing NOTHING. Assuming Karood
would even SURVIVE whatever the other monster’s
effect was, there are a MILLION much easier and
reliable methods of removing cards in your
opponent’s graveyard from play. Why on earth anyone
would even CONSIDER using Karood is beyond me …
Or, … just MAYBE there is a kickbut crazy combo
someone is looking to abuse to totally snuff an
opponent’s graveyard in one fell swoop/annoying
loop?? ... afterall, it says “another Monster Card’s
effect”, not “Opponent’s Monster Card effect”, so u
can reuse your OWN effects, keep generating
counters, and keep remov …. Oh wait. There it is. –
“Once per turn”.
Yep. Karood is crap.
Today's card is a funny-looking guy with a funny
name, who looks like he was pulled off of either an
80's arcade machine or a last-minute N64 game box.
You choose. Karood has a good-enough 1900 DEF that
boosts to 2200 while he's powered up, after a
monster effect is used. That's pretty useless,
really, especially because he has to be face-up for
that to happen. You can remove the Spellstone
Counter to remove a card from the opponent's grave.
Just another poorly-designed TCG Exclusive card is
what this is. Just use D.D. Crow and save your
normal summon for someone special.
Art: He'd be an ugly Adept.
Fun Fact: Ivan and Mia are the bestest Adepts
Tomorrow: This guy is TTLY BA!!!!
Today we will be taking a look at one of the TCG
exclusives that is a Secret Rare in Starstrike
Blast, Spellstone Sorcerer Karood. Spellstone
Sorcerer Karood is a Level three Light Spellcaster
with eight hundred Attack and nineteen hundred
Defense. Once per turn, when another Monster Card's
effect is activated while there is no Spellstone
Counter on this card, place 1 Spellstone Counter on
this card (max. 1). This card gains 300 DEF for each
Spellstone Counter on it. Once per turn, you can
remove 1 Spellstone Counter from your side of the
field to select 1 card in your opponent's Graveyard,
and remove that card from play.
This card had potential to be playable if it was
Spell Counters instead of Spellstone Counters but
sadly that isn’t the case and until it gets the
support it needs this card will remain in the shadow
of cards like D.D. Crow. The one thing that this
card does have going for it is its high Defense,
nineteen hundred is hard to get over now a days so
in the early game it is very possible to set this
and have your opponent Attack into it taking some
damage, but the odds are that once they see you play
this they will just wait to activate their Monster
Effects much like if they see Doomcalibur Knight.
And they fact that this is an Ignition ability means
that they can just activate a Monster Effect to
destroy this on their turn and you will never get a
chance to activate Spellstone Sorcerer Karood.
In the Traditional Format this card It’s not good
enough for the Advanced Format so this defiantly
isn’t good enough for the Traditional Format. The
only deck I could see this being used against
effectively in the OCG would be Substitoad FTK if
you are going first.
Bottom line: The card could have potential use
but for now lacks the support it needs.
Hit me up on Pojo or Youtube (pheanoblack) if you
have any comments or questions, I’m always open to
Spellstone Sorcerer Karood is a 3-star light
spellcaster with bad attack, but a solid 1900
defense, which should block most 4-star or lower
attackers. When another monster’s effect activates,
you can put a spellstone counter on him, maximum of
1, and it gives him 300 extra defense, making it
2200. Once per turn, you can remove the counter to
remove a card in your opponent’s grave from play.
Decent ability, too bad it’s only spell speed 1,
because if it was speed 2, you could use it like DD
Crow to nullify your opponent’s target. Also, it has
to be face up, so you either summon it in attack
position (unlikely, due to his horrible ATK), or set
it and hope that your opponent runs into it with
something small. I think the biggest thing that
kills this card, though, is the fact that it uses
spellstone counters instead of spell counters,
because if it used spell counters, it would be open
to all of the spellcaster / spell counter support
out there, and it may have found a place in a
spellcaster deck. But alas, our poor friend doesn’t
quite cut it, and I doubt we’ll see too much play
out of him.
Art: Is that a mask, or is it just his face…? Cause
there’s hair growing out of it…
Copyrightę 1998-2010 pojo.com
This site is not sponsored, endorsed, or
otherwise affiliated with any of the companies or
products featured on this site.
This is not an Official Site.