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Pojo's Yu-Gi-Oh Card of the Day

Japanese Card
Scrap Twin Dragon
#STBL-JP044 

Early Japanese Translation: 1 Spellcaster-Type Synchro Monster + 1 Spellcaster-Type monster This card cannot be Special Summoned from your Extra Deck except by Fusion Summon. When this card is Fusion Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. Once per turn, you can remove 1 Spell Counter from a card you control to activate one of these effects: ● Select and destroy 1 card on the field. ● Draw 1 card.

Card Ratings
Traditional: 2.67
Advanced: 4.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed -
September 22, 2010

Back to the main COTD Page

 

Dark Paladin

Wednesday

Scrap Twin Dragon, a Level 9, Earth attributed, Dragon type Synchro Monster, with 3000 attack and 2200 defense. I think the attack and defense should both be a little higher since they threw the extra star on their, but STD is Synchro Summoned with a Scrap Tuner and one or more non-Tuner monsters.

Let's discuss Level 9 Synchro monster...obvious the Tuner is very important...Level 4 would still leave at least a Level 5 monster you need to Synchro, so you're probably looking at a 3 monster Synchro mosnter here.

So does Scrap Twin Dragon pay off for your (very likely) 3 card investment? Well, by destroying one card of yours, you can return two cards on your opponent's Field to their Hand. Obviously if you choose a Synchro Monster(s) it (they) return to the Extra Deck.

Even though the cards aren't destroyed, you can essentially treat this as a 2-for-1, or even more, potentially. Since you are destroying one card you control, you can make that a Scrap monster, as when Scrap Twin Dragon is destroyed, you can Special Summon a non-Synchro Scrap mosnter from your Graveyard.

Ratings:

Traditional: 3/5
Advanced: 4/5
Art: 5/5

General Zorpa

Scrap Twin Dragon

Now here is a big bad beastie that we have all been waiting for. Scrap Twin Dragon is not two Scrap Dragon's Fused together as you might imagine (thank you Konami design team!) but is instead just a level 9 Synchro EARTH Machine Synchro that requires a Scrap Tuner and boasts an impressive 3000 ATK and 2200 DEF. These stats are already pretty good, as we needs a level 9 Synchro that is easy to get and doesn't need more than one-non-tuner.

Now the effects make the stats look like icing on the cake. The first effect is that you can destroy one card you control and send 2 cards your opponent controls to their hand. Wow, now that is amazing, the possibility of a negligible in card advantage if you destroy a Scrap Tuner or Card Trooper with it's effect, or even anything else that would get you a free card from being destroyed. In a pinch, it can even use itself, which is not recommended, but you can still do it. Furthermore, if it is destroyed by an opponent's card effect you can Special Summon a non-Synchro Scrap monster from your graveyard.

This card will see tournament play. It is as simple as that. Scrap decks got a lot of hype from DREV, and they got good with this Synchro monster. It is a true beast that may even be used in decks that are just splashing a Scrap Tuner in order to get this guy out. It is not a generic Synchro, but who cares! It wrecks face when it hits the field, not to mention the card tempo and even advantage if you hit Synchro monsters. Against Blackwings it might not help, but most other decks besides Lightsworn will cringe when this guy plops on the field.

Traditional-1/5
Advanced-5/5


Otaku

Scrap Twin Dragon is the new Boss Monster for Scrap decks.  This is a massive Level 9 Synchro Monster.  It is Earth, like all the Scrap monsters I can remember and a Dragon.  It requires a Scrap monster for the Tuner, but if you can splash one in it could theoretically run in a Dragon deck, as the non-Tuner monster (or monsters) can be anything.

 

Scrap Twin Dragon has a fierce 3000 ATK backed by a sturdy 2200 DEF and two great effects.  The first is that you can select one card you control and two cards your opponent controls.  You then destroy your selected card and your opponent must return the two cards of theirs you selected to their hand.  Bounce, so no Starlight Road to save them, though Stardust Dragon itself can by sacrificing itself to negate the destruction of your own card.  This would also destroy Scrap Twin Dragon and when it is destroyed by your opponent, its second effect kicks in: you can Special Summon 1 non-Synchro Scrap monster from your Graveyard.  While it is a shame it can’t be a Synchro, there are still some solid picks.  I understand why they did that, though: we don’t need two of it recycling each other ad nauseam.  In the preceding scenario there would no longer be a protective Stardust Dragon on the field, either.  The main ruling to keep in mind is that if your opponent can stop you from destroying your monster with the effect, then you don’t get the bounce.  It doesn’t work the other way round: if they prevent you from bouncing a card, yours is still destroyed.

 

I’d like to draw attention to how it says “cards”.  I know Scrap monsters like to blow themselves (and each other) up, but being able to target anything means you can contemplate running similarly themed Traps and Spells, like Dark Coffin and Widespread Dud.  Also note that with Scrap Golem and Scrap Beast in your Graveyard, as long as you have another copy of this in your Extra Deck, a destroyed Scrap Twin Dragon can be promptly replaced.

 

This card looks like a must for Scrap decks.

 

Ratings

 

Traditional: 2/5

 

Advanced: 4.5/5

 

I am still selling my former collectables on eBay.  I’ve had a lot of hobbies over the years, so at various times I’ll have comic books, manga, action figures, and video games on the auction block.  You can take a look at what’s up for bids here.  I usually add new stuff on Wednesdays and Saturdays.  Just a reminder, Pojo is in no way responsible for any transactions and was merely kind enough to let me mention the auctions here. ;)


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