"Junk Synchron" + 1 or more non-Tuner monsters
You can remove from play 1 "Junk" monster in your Graveyard to select 1 face-up monster your opponent controls. It loses ATK equal to the removed monster's ATK. If this card attacks a Defense Position monster, destroy the monster with this card's effect without applying damage calculation.
Card Ratings
Advanced: 3.25
Traditional: 1.00
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - May 3, 2011
Once you see Junk Berserker's
mouth, you can't un-see it.
It's pretty ironic that Junk Berserker is our second
level 7 Junk Synchro. Maybe he was supposed to be
level 9. But it's too late for that, now. He loses a
lot of viability due to sharing the exact same Tuner
and level with Junk Archer. Where was this guy a
year ago when Quickdraw was still viable?
The only effect you're likely to ever use is his
second one. Removing Junk Warrior from play is
something you'll never want to do, especially in his
own deck. Berserker was actually mistranslated--he
doesn't work like Drillroid. He destroys the monster
BEFORE flipping it. This means that he can take out
Gravekeeper's Spy, Snowman Eater and Ryko without
triggering their effects.
Because of this, you'll probably be tossing out your
Junk Archer (oh, and Nitro Warrior in Quickdraw) for
a much better answer to those cards. Stat-wise, he
gets over Stardust Dragon, but that's basically it.
3.5/5
Art: Dat mouth...
Fun Fact: There's a Junk Synchro for levels 5 to 8.
Not 9, though...
Tomorrow: Totally not the fifth dragon...
Anton
Junk Berserker is just a little too late. If he
had been here a year ago when Quickdraw Plants was
viable, and the top deck, he would have been much
much better.
If he had come out back when the deck was in power,
he might have made a difference, waring with Junk
Archer for that level 7 spot. Since he is the same
level, it is the best thing to compare him to.
Archer only temporarily takes care of the threat,
while Berserker eliminates it. So you no longer fear
the face-down Ryko. But on the flip-side, he cant
deal with face-up threats and remove them
temporarily, while Archer can.
As it stands however, Quickdraw Plants is no longer
competitively viable, and wont bring them back. In a
Junk based deck he may have some use, but only
slightly so. You'd never want to remove your Junk
Synchron to use his effect, and would, again only be
good to remove Face-down threats. With Extra deck
space so tight, you're more likely to want to have
the Junk Archer over this.
Junk Berserker isn't exactly a site for sore
eyes. I've never seen anything hold a mace in that
position. As Mark Howard stated, that mouth is
unforgettable.
As for the card, and it's actual playability, I
don't really see much. I mean his "Sasuke Samurai"
effect is good, but doesn't make it a card I would
run in any competitive Junk Synchron variant.
Though, I have considered using it, I just don't see
it fitting into an already tight extra deck. It's
ability to climb over Stardust is good, but there
are plenty of other, more efficient ways to get
around it.
To be honest, the fact that it's level seven and can
combo with the newly release Reborn Tengu + Junk
Synchron isn't a very game-changing play, because
what you pull back with Junk Synchron, be it
Doppelwarrior or Ryko, you'll be able to go in to
Trishula which is a much better play. Well, that's
it for today's "Card of the Day."
2.5/5
Art: Mediocre at best
Fun Fact: I heard TeamAFTK will be posting a
JunkDoppel deck on YouTube this week.
Tomorrow: One ugly dragon.
Todays COTD is the cover card out of Extreme
Victory. It’s a 7 star synchro monster that requires
junk synchron + 1 or more non-tuner monsters. First
off lets go over some of the decks this card will
see play in. I know it can be played in dopple
plants, where junk synchron + ryko + dopple warrior
= Junk Berserker. The question is will anyone want
to go into Junk Berserker for there 7 star synchro
when dopple plants main synchro is Black Rose
Dragon, I don’t see it but Junk Berserker does have
his uses.
His first effect can be useful if going for game or
just dealing some nice damage because most of the
time you will be removing junk synchron which has
1300 atk, so this can cut down a Legendary Six
Samurai – Shi En to a low 1200 atk or a Stardust
Dragon to the same thing. His second effect is also
useful as well, Junk Berserker can auto kill a pesky
Spirit Reaper, X-Saber Pashuul, or it can kill a
searcher such as Giant Rat, XX-Saber Emmersblade,
Mystic Tomato ect. without them getting their
effects. This card had a mistranslation whereas his
second effect works like Mystic Swordsman lv.2
instead of Drillroid, this means Junk Berserkers
second effect can also kill Ryko, Super-Nimble Mega
Hamster, or Gravekeepers Spy without them flipping.
Overall the Summoning conditions limit the card as
most decks don’t even run Junk Synchron, but it
might be an O.K fit in the extra deck for dopple
plants, if you can find the room that is.
Overall 3/5
Brian
Before I start, I'd like to thank Pojo for giving
me a shot at bringing respectability back to the
Pojo CotD.
So today's card is Junk Berserker, a level 7 Synchro
monster with stats of 2700/1800. The effect
reads: You can remove from play 1 "Junk" monster in
your Graveyard to select 1 face-up monster your
opponent controls. It loses ATK equal to the removed
monster's ATK. If this card attacks a Defense
Position monster, destroy the monster with this
card's effect without applying damage calculation.
One thing worth noting, you can only bring it out
with Junk Synchron, or a equivilent tuner (ie:
Quickdraw Synchron). Interestingly enough,
it's easier to bring out via Quickdraw, but then you
probably can't use the attack reduction effect.
When I see a Synchro monster, there are 3 things I
focus on:
1. Stats for the effort to bring it out.
2. Effect for the effort to bring it out.
3. Comparison to other similar Synchro
monsters.
So with Junk Berserker, let's go down the list...
1. 2700/1800 is very respectable for a LV7.
You can attack over quite a lot, can defend decently
in the case of Book of Moon / Enemy Controller, and
between Junk Synchron / Quickdraw Synchron, you can
get to LV7 easily.
2. You have 2 effects, one is decent, one is
really good. The attack reduction effect is
nice if you need to get over something like a
Thought Ruler Archfiend, or a Scrap Dragon.
But the second effect is where it shines. You
destroy the monster without flipping it up.
That means no Ryko, no Snowman Eater, no Fossil Dyna
Pachycephalo, and yes...no Penguin Soldier.
3. How does it compare to Black Rose Dragon
(the staple LV7?) Pretty well honestly. While
you don't have the "field nuke" effect, the effect
dealing with face down monster's is better.
So is it any good? It depends on what you are
playing it in. If you are playing Junk-Dopple,
you can bring it out pretty easily (Junk, bring back
Ryko, special Dopplewarrior from hand) but you might
not have room in the extra deck. If you are
playing Quickdraw, it's a viable card in the extra
deck, and is obviously better than other Junk-themed
level 7 Synchros (Junk Archer, I'm looking at you).
If you have the room in your extra deck and can
bring it out, try one. I wouldn't recommend
playing it over Black Rose Dragon, however.
Mass removal is precious in this game, and that is
the effect of Black Rose Dragon that makes it what
it is, not the "ATK-to-0" effect.
Ratings:
Advanced in a Junk / Quickdraw deck:
3.25/5 if you have the room for it.
Traditional: 0/5 <--- For the record, here is how I
grade Traditional. Does it FTK, or help FTKs?
If no, it's almost always going to be a 0.
Twisted Keyblade
Junk Destroyer is far a great LV7 for Quickdraw/Junk
Synchron to abuse with. it's wind attribute also
makes it Dark Simorgh Fodder.
2700 Attack is nothing to laugh about, runs over
Stardust, Shi En,Dragunity Arma Leyvaten, & can even
run over those annoying 3000 beaters with his
effect.
Another thing about this guy is his second effect,
that kills off Spirit Reaper (now @2 this format),
Ancient Fairy Dragon that various people are running
with Dragunitys and Gravekeepers running around. he
is medi-core at beast, but still a great synchro
monster. Along with those two, knocks out ryko/spy/snowman
eater/penguin soldier
BEFORE they flip face-up. Neat huh?
Too bad his gelt got censored, he was looking
"beast" (no homo).
Card - 3/5 ;; Space is tight in the extra deck so 1
is beast fitted, though
Aeris
Junk Berserker
The past few formats have not been very kind to Junk
Synchron-based decks, as they have been out-sped and
out-classed in large part by the dominant decks,
such as X-Sabers and Six Samurais. That is not to
say some variants have not had success, as Junk
Synchron + Doppelwarrior + other tech (usually Chaos
Sorcerer) has come to be a major player in the
aspiring deck field. However, like a few other
decks, it truly shines with T.G. Hyper Librarian,
and is not nearly as explosive without. It is ironic
to note that the JunkDoppel decks popping up, never
actually make any Junk Synchron-based Synchro
monsters. For this reason alone, Junk Berserker’s
playability will take a significant hit.
For the Traditional format, I have never even heard
of Junk Synchron (or Quickdraw Synchron) being used
as key pieces to fuel any of their strategies, so
it’s safe to say it’s a non-factor here.
The sole redeeming quality Junk Berserker offers to
the Advanced format, is to allow Junk decks to have
an easier out to Set monster threats, such as Ryko
Lightsworn Hunter and Gravekeeper’s Spy. Sadly, Junk
Destroyer does a much better job of that while
having only 100 less Attack. While Berserker can
reduce an opposing monster’s attack, it still falls
to all of the common Battle Phase traps (Mirror
Force, Dimensional Prison, etc). It is safe to say
that the card is outclassed by the current card
pool.