Pojo's Yu-Gi-Oh! news, tips, strategies and more!


Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews

Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers

Releases + Spoilers
Booster Sets (Original Series)
LOB | MRD | MRL | PSV
LON | LOD | PGD | MFC
DCR | IOC | AST | SOD
RDS | FET
Booster Sets (GX Series)
TLM | CRV | EEN | SOI
EOJ | POTD | CDIP | STON
FOTB | TAEV | GLAS | PTDN
LODT
Booster Sets (5D Series)
TDGS | CSOC | CRMS | RBGT
ANPR | SOVR | ABPF | TSHD
STBL | STOR | EXVC
Booster Sets (Zexal Series)
GENF | PHSW | ORCS | GAOV
REDU | ABYR | CBLZ | LTGY
NUMH | JOTL | SHSP | LVAL
PRIO

Starter Decks
Yugi | Kaiba
Joey | Pegasus
Yugi 2004 | Kaiba 2004
GX: 2006 | Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013

Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon

Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler

Tournament Packs:
TP1 / TP2 / TP3 / TP4
TP5 / TP6 / TP7 / TP8
Duelist Packs
Jaden | Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow

Reprint Sets
Dark Beginnings
1 | 2
Dark Revelations
1 | 2 | 3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7

Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7

Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes

Anime
Episode Guide
Character Bios
GX Character Bios

Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)

Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Yugi Polls
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game

Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman

This Space
For Rent

Pojo's Yu-Gi-Oh Card of the Day

Mara of the Nordic Alfar
#EXVC-EN083 

If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 "Nordic" monsters in your hand.

Card Ratings
Traditional: 1.25
Advanced: 3.25 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - May 5, 2011

Back to the main COTD Page

 
hitman

Mara of the Nordic Aflar
LV2 1000/500
If this card is used as a Synchro Material Monster, the other Synchro Material Monsters are 2 "Nordic" monsters in your hand.
 
A very simple effect, but simple doesn't always mean bad.  Nordic decks have been gaining a bit of buzz since their release in Storm of Ragnarok and Jeff Jones' YCS performance.  Vanadis of the Nordic Ascendant allows ANY of the Aesir to be played, but Loki has always been left out since there have been no good Nordic Aflar tuners to use as revival material.  That is, until now...
 
Mara of the Nordic Aflar is similar to Valkyrie of the Nordic Ascendant in that you can synchro from the hand, but there are a few key differences.  On the plus side, Mara allows you to have cards on the field already, sends the cards to the graveyard to fuel Pot of Avarice, and it is a condition so cards like Effect Veiler do nothing.  On the down side, you can only synchro from the hand, and only with Nordic monsters.  It'd be nice to have the option of synchroing normally, but that is the downside I guess.
 
So you have a LV2 Tuner (So now Vanadis can be a 2, 3, or 4 tuner, very versitile) that can put a Trishula or Stardust on the field before the opponent draws their 6th card, that helps your Pot of Avarice engine, and enables the use of Loki.  At the end of the day, I'd definately recommend a teched copy in a Nordic deck.  Possibly 2 or 3 if Crush Card Virus ever comes back.
 
Traditional:  1/5
Advanced:   4/5  -  But only a teched copy or 2, in it's own deck. 

Ghirra
Knight

Mara is a great addition to the nordic line-up, netting you instant synchros as long as you have plenty of monsters in your hand. In addition, Mara is also a spellcaster, which could come in handy should you decide to run a deck of that archetype. Spellcasters needed a bit more support and Mara is actually useful to them. Mara can make any synchro as well, it isn't limited to just nordics. That is huge considering you can turn a handful of monsters into a big synchro early in the game like Loki. That may give you the advantage right off considering once summon, nordics are a pain to get rid of since you can remove a nordic tuner to summon them from the graveyard if they are destroyed. However Mara's usefulness isn't overwhelming and is best suited for decks focused around nordics and possibly spellcasters.

Traditional: 1.5/5
Advanced: 2.5/5 - Maybe 3/5 in Nordics or Spellcasters
Artwork: 3.5/5 Something about this art is just cool to me.

Aeris

Mara of the Nordic Alfar
 
The newest exclusive created just for the Nordic archetype, Mara of the Nordic Alfar offers some interesting Synchro Summon possibilities.
 
As with most Nordic monsters, Mara has no purpose in any Traditional format deck that I am aware of.
 
Ironically, the Nordic archetype already has a card similar to Mara, in Valkyrie of the Nordic Ascendant. If only most archetypes had two ways of making Synchros with only a Normal Summon…but I digress. Mara offers the versatility of not having any conditions on its effect, aside from using only Nordic monsters from the hand as Synchro Materials. It also does not go against the theme of the deck by removing from play those Synchro Material monsters from hand, but instead sends them to the graveyard, allowing them to fuel Pot of Avarice in later turns. These are two major advantages Mara has already. The other advantage is that Mara is not inherently restricted in what Synchro monster it can go for; Valkyrie could really only go for a level 6 or 10 by itself. Needing only a Normal Summon to drop a quick Ally of Justice Catastor or Brionac Dragon of the Ice Barrier seems like a very useful play. Still, the fact that it drains the hand means that Mara can only really be used in 1 or possibly 2 in most Nordic decks, as the hand loss suffered would be more detrimental mid- to late-game, where you won’t have enough cards in hand to use with it.
 
Ratings –
Art: 2.5/5
Traditional: 1/5
Advanced: 3/5


Copyrightę 1998-2011 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.