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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Noble Arms-Excaliburn
- #SHSP-EN088

Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn.

Card Ratings
Traditional: 1.25
Advanced: 3.00 


Date Reviewed - Dec. 13, 2013

Back to the main COTD Page

 

Dark

Paladin

Noble Arms-Excaliburn is an interesting Equip Magic card.  I'm not overall fond of how dependent this theme is on Equip cards, but this one might be fun.  It can only be equipped to a Noble Knight Monster, as expected, and said target is unaffected by card effects. Not bad, and note, only your opponent's effects.  When this card is in the Graveyard, save the turn it is sent there, you target a Noble Knight XYZ Monster you control, and Special Summon another one of the same Rank of a different name (you keeping up) from the Extra Deck.  You have to use that Monster as an XYZ Material, but all its Material, if any, become Material for the new Monster.  Kind of an upgrade I guess, but it does kinda suck that you have to wait at least one turn to use it, PLUS all ready have another XYZ on the Field.  Gives your opponent time to remove it, assuming said effect doesn't get negated itself anyway.
 
Ratings:

Traditional:  1.5/5 
Advanced:   2.5/5 
Art:  5/5

Cyberplum

Happy Friday everyone.  We conclude the week by looking at Noble Arms - Excaliburn, the latest Noble Arms equip in the archetype.
 
Again, just a quick summary.  Not being able to target the equipped monster is great.  It stops threats like D-prison, Compulse, Book of Moon, and other popular cards.  On the downside, this is currently the only Noble Arms card that does not re-equip itself when destroyed.  This means it doesn't have the same longevity as its counterpart, Noble Arms of Destiny. 
 
However, it has a secondary effect that is unique to it.  It essentially works like a rank-up magic card when removed from the grave.  It lets you switch between the two Artorigus XYZ monsters, letting you switch between spell and trap destruction or monster destruction effects at will.  You can't do that the turn it goes to the grave, but that's okay, because usually A), you're bringing out your Sacred King and don't need to switch right away, or B) your opponent destroys it somehow on their turn and you can't make your play anyway.
 
There's really not much more to say.  It's another awesome Noble Arms card with a protection effect the deck needed.  The option to re-equip it would be nice, since it doesn't work in the Medraut/Borz combo, but life goes on.  You should have 7-8 other applicable Noble Arms to do that for you.
 
Traditional: 1/5, the deck is quick but not this quick
Advanced: 3.5/5, not the best Noble Arms, but pretty decent
Art: 5/5
 
Thanks for reading and have a great weekend!


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