Number C88: Gimmick Puppet Disaster Leo
4 Level 9 monsters
Must be Special Summoned with a "Rank-Up-Magic" Spell Card targeting "Number 88: Gimmick Puppet of Leo", and cannot be Special Summoned by other ways. This card cannot be targeted by card effects. Once per turn: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent. During your End Phase, if your opponent's Life Points are 2000 or less, and this card has no Xyz Materials, you win the Duel.
Ratings are based on a 1 to 5 scale
April 18, 2014
Another Chaos XYZ Monster in the form of Number
C88: Gimmick Puppet Disaster Leo. Honestly, you
can make (with not a horribly great deal of effort)
a reasonably competitive Deck based on the original
Puppet Leo. The original is easier to use, easier
to Summon, and wins you the Duel much more quickly.
This is a Rank 9 XYZ Monster who needs FOUR Level 9
Monsters to XYZ Summon. 3500 attack is good but
insanely low given the requirements, and the 2500
defense is equally as laughable. Dark and Machine
are both good, but not good enough to be worth a
damn in this instance. Plus you also have to
specifically use a Rank-up Magic card, I mean, this
guy was slaughtered before he even got to actual
existence. You should win the game alone if you're
able to successfully get it on the Field.
1/5 both Formats
Happy Friday folks! The last
card of the week is C88: Gimmick Puppet Disaster
Leo, the latest in the "win the duel automatically"
Plenty of players make decks based on auto-win
cards. The most popular (and oldest) is of course
Exodia, though plenty of other options exist, such
as Destiny Board, the upcoming Jackpot 7, and the
non Chaos-XYZ version of Disaster Leo. Exodia is
easier than ever to use these days, with the vast
amount options available to utilizing him. Destiny
Board is now and was in the past not used much,
probably because a little-known card called Mystical
Space Typhoon as released before-hand. So is this
newest card worth using?
The answer? Hell no. Number 88 is hard enough to
pull off, requiring three whole turns to use his
effect without the almost mandatory protection of
backrow to keep him on the field. This version is
immune to targeting, yes, but requires a specific
lifepoint tally at the end of that effect, on top of
being a rank-up monster. Furthermore, while you can
run backrow with this card... It still takes a
minimum of three turns to do it. If you're going to
try such a daring act, just stick with the regular
Number 88. This thing, unlike the other two
Chaos-XYZ Gimmick Puppets, are not worth your time.
So the written requirement is 4 LV9 monsters
(horribly impractical), but on the card effect it
mentions that it can't be XYZ Summoned and can only
be brought out via a Rank-Up Magic card. But that's
not a whole lot better. You still need to summon a
Rank-7 or Rank-8 XYZ and then conveniently have the
R-UM card on hand.
An automatic win condition is nice, but it's way
too demanding to ever be practical. You'll need to
revolve a whole deck around this card and even then,
it will be inconsistent and unable to defend itself
against other decks. And if your opponent's life
points are well above 2000, then you'll have to wait
at a snail's pace or hope to get an attack in.
This card has a little bit of merit in between
it's high ATK and it's protection effect, but is a
resource-sink and should be avoided unless you do
find some magical way to make it actually viable.
Traditional: 1.0 (Horrible)
Advanced: 1.5 (Bad)
And here we are, my pretties, at the end of
another week of card reviews. Rather than going out
with a bang, we go out with a whimper.
Yes, like I informed yesterday, today is another
CXyz. Let the disappointment diffuse into every
cytoplasm of your body as we look into Number C88:
Gimmick Puppet Disaster Leo. This is the most
limited of the CXyzes, requiring you to target the
original Gimmick Puppet of Leo (which isn't a very
good card or practical to summon) to summon it. I
mean, actually making this thing should've made you
win, but they added more. If you have 2000 or less
life, and it has no Xyz Material, you win the game.
First of all, this requires Puppet of Leo.
Secondly, a Rank-Up Spell. Thirdly, you need to
detach all four Xyz material from it to win the
game. Fourthly, you need to have 2000 or less life
points. That's FOUR requirements, without even
factoring in your opponent's cards into the
equation. And getting this card's effect off will
inflict 4000 damage to your opponent anyway, so why
not just win via battle? This card has
target-protection, so if you ever manage to make it
you could just bludgeon your opponent with it.
Art: 1/5. "THIS LOOKS NOTHING LIKE THE ORIGINAL
MONSTER, BUT IT'S LION THEME SO THAT'S GOOD ENOUGH!
HAHAHA! I'M SUCH A GENIUS!" - memoirs of a Konami
You can only summon Number C88: Gimmick Puppet
Disaster Leo using Number 88: Gimmick Puppet of Leo
and a Rank-Up-Magic card. You can summon Gimmick
Puppet of Leo the same ways you can summon Number
87: Queen of the Night, as discussed earlier in the
week. The most notable meta deck capable of
summoning it is Blue-Eyes Mythic Dragon Rulers, but
this isn't consistent, and you'd need a consistent
way to summon Gimmick Puppet of Leo in order to
justify running a Rank-Up Magic card in order to
summon Gimmick Puppet Disaster Leo. This means you
probably won't be summoning this monster outside of
something like Gimmick Puppets or Photons.
Going from Number 88 to Number C88, you gain
protection from targeting effects, which by itself
makes the upgrade worth it. Both versions of the
monster have an alternate win condition built in,
with both often taking 3 turns to achieve. With
Number C88, you have to wait until your opponent has
less than 2000 life points while it has no xyz
materials. This means waiting 2-3 turns while you
detach xyz material from Disaster Leo (you can
potentially detach a material from Number 88 before
using your Rank-Up-Magic card). This gives your
opponent plenty of time to counter Disaster Leo, but
this can actually be difficult without being able to
target it. Most methods used to deal with Obelisk
the Tormentor will work against Disaster Leo, with
the addition of cards like Torrential Tribute and
Bottomless Trap Hole.
Part of the problem though is that Number 88 is
easy to disrupt with a Compulsory Evacuation Device
or Black Horn of Heaven before you summon Number
C88. You also need 4 cards to make Disaster Leo (3
xyz material plus a Rank-Up-Magic card), which is a
Ultimately this is a slow, resource intensive
alternate win condition that is only available to a
couple of decks, when they'd be better off focusing
their resources elsewhere.
Rating: 1/5 (Terrible)
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