If this card is discarded to the Graveyard: You can target 1 "Mermail" monster in your Graveyard, except "Mermail Abyssgunde"; Special Summon that target. You can only use the effect of "Mermail Abyssgunde" once per turn.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
April 3, 2014
I don't have much of a review here because I
don't have a ton of experience with Mermails. All I
know is that this is a really good card that can
1-for-1 or +1, whilst building up your field
All Mermail decks should use 1 copy of this card,
because this is what it is limited to, though I'm
not sure if I would've used 3 to begin with, as it's
a card that benefits mid to late game. Traditional
Format has more ways to discard this, but doesn't
like archetypes so this will shine more in Advanced.
What else can I say about a card that seems to
have everything going for it?
Did you know Premature Burial is banned mostly
because it's reusable monster revival?
If you did, today's card being restricted shouldn't
come as much of a surprise to you. Mermail
Abyssgunde is a themed Premature Burial, of sorts,
of which you can run three. See, Mermails like to
discard each other for their on-field effects, and
often times the ones you discard have effects that
kick in when discarded, so you often times lose
nothing and only gain. Generally, anything that
results in such easy +1s in card advantage err on
the side of being a broken card. I don't think I
need to explain why reviving any "Mermail" monster
off of just one card is good or what combos you
could execute off that one revival.
Trivia: I hate fish-people. I'm bassist.
Mermail Abyssgunde had become the primary discard
for Mermail decks. Like Dragoons (which is also at
1), it contributed to help make more powerful combo
plays. The other primary discard monsters, Heavy
Infantry and Marksman, mitigate the discard cost by
simplifying the game state. Special summoning a
monster through Abyssgunde was seen as preferable.
I would tend to agree with this position, as
Abyssgunde allowed for powerful rank 4 plays when
combined with Abysspike. Abyssgunde also helped
with rank 7 plays by being able to special an
Abyssmegalo or Abyssteus.
Unlike the Atlanteans, Abyssgunde doesn't work with
Genex Undine, which was a factor in it not seeing as
much play until Mono Mermails became a deck. Abyssgunde
does however have the benefit of getting its effect
when it is discarded by something other than a Water
monster. This allowed for essentially costless
Raigeki Breaks and Phoenix Wing Wind Blasts, which
is always a good thing.
Now that the card is at 1, it is a little worse. It
doesn't make as much sense anymore to run Raigeki
Break or PWWB with it. It still is an obvious
choice in Mermails, however. Abyssturge might see
an increase in play to recycle Abyssgunde.
Rating: 4/5 (Very Good)
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