FLIP: Return all Monster Cardson the field to their respective Decks and shuffle them. You and your opponent then pick up cards untill you both have the same numberof Monster Cards that were returned to each Deck. Special Summon the Level 4 or lower monsters to the field in face-down Defense Position. The rest of the cards picked up are discarded to the Graveyard.
Card Ratings - See Below
Ratings are based on a 1 to 5 scale
April 4, 2014
We looked at the original Morphing Jar to open the
week and close the week with Morphing Jar #2. This
Jar totally deserves to be Banned. It doesn't
"reset" a Duel as Fiber Jar does, but it can just
wreck everything. I get too that this is sort of
unbalanced like Morphing Jar as it can bite you in
the ass and/or not help you at all aside from
blowing up the Field of Monsters. I'd venture a
guess most players don't have experience with this.
Most of my comes from older Yugioh video games but
it's never a fun thing to set off. For those of you
who haven't seen it blow up on you, consider
What I said about Morphing Jar 1 applies double
here. A control-based deck (most of the decks out
there) have little reason to run this. Since it's
destroyed when attacked, your opponent gets card
advantage out of this.
The main appeal of this card is the annoyance of
watching cards from both players decks being sent to
the graveyard. This card has found home in Empty
Jar, where it couldn't find a sense of place
It's still semi-viable in Traditional Format
Empty Jar, but with this card at 1 (in that format)
and so many other decks you can play, I don't know.
It's a Jar that doesn't draw you cards.
There's not too much to be excited about.
We started this week with a Morphing Jar, and today
we end with another.
Morphing Jar 2 is a powerful card that's always been
around not doing anything. It's never done anything.
The only place it has ever found a home is in mill
decks, and those have never done anything either.
Rightyo. However, unlike with the first morphing
Jar, I can fathom why this got hit. The game is
skewing to Extra Deck focus, and this card
absolutely obliterates the Extra deck monsters and
decks that overly-rely on them. I don't agree with
that reasoning since it makes all the decks
homogeneous when you cull anything that's different
or dares to punish sameness, but it is what it is.
Excellent card, but not for the vast majority of
Trivia: Despite the original Morphing Jar being in
the original Yu-Gi-Oh, this card is a
Konami-original and has never appeared in the anime.
Morphing Jar #2 was a good side deck card that fell
victim to an unfortunate OTK. By itself, it is
simply monster removal that doesn't target or
destroy. This is most effective against extra deck
monsters like Dracossack or Silent Honor ARK.
Because Morphing Jar #2 doesn't shuffle extra deck
monsters into the main deck, your opponent doesn't
get to special summon monsters to replace them.
This is quite powerful against certain decks
reliant on the extra deck.
Of course, Morphing Jar #2 is much less effective
against main decked monsters. Your opponent will
likely summon monsters to replace them, meaning you
lost card advantage when your Jar more than likely
died in battle. Morphing Jar #2 is also balanced by
the fact that it is a flip effect, which inherently
makes it a very slow card. These downsides
relegated Morphing Jar #2 to the side deck.
Until recently, Morphing Jar #2 wasn't involved in
any degenerate decks, like its brother, the original
Morphing Jar, was. To cause decking out problems
with Morphing Jar #2, your opponent would have to
run almost no monsters. You can, however, use
Morphing Jar #2 to deck out yourself if you only run
Morphing Jars. Normally, this strategy would be
suicide, but a new card in Primal Origins allows
this strategy to give you an alternate win
condition. If you use Creature Swap or Mystic Box
to give control of Morphing Jar #2 to your opponent,
then you can mill your deck to the grave, and you
can win by milling 3 copies of the upcoming card
Jackpot 7. In order to kill the deck without
semi-limiting the new card Jackpot 7 (which Konami
doesn't like to do), they banned Morphing Jar #2
Rating: 3.5/5 if legal (Good)
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