Pendulum Effect Once per turn, when a Normal Monster you control inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.
Monster Effect Rumored as being formed to invade the neutral, floating Sky-State of Cxulub, these mounted air troops of the Draconia Empire have prompted bordering nations to strengthen their security.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
July 13, 2015
A bit better than the original Dragoons of
Draconia and the Sea Dragoons of Draconia.
After-battle effects are slow and easy to counter
with trap cards, but if you can just inflict damage
once (and destroy a card), then it'll, in some way,
pay for itself. If you pop two or more cards,
then you're plussing off of this. And it also
has all of the benefits that Pendulums inherently
have. Of course, it works for Normal Monsters
only, so you're already accounting for effects and
plusses its' deck won't have to begin with.
Normal Monsters are still not very viable in big
tournaments, and this card won't change it.
But it's a somewhat decent card that might work for
While we still wait for the new changes in the
Ban List, this week we take a peek into the new set
coming out next month, and open with Sky Dragoons of
Draconia. Yea, this may kind of seem like a
waste today, but the spoiler for the set is very
incomplete right now. This is a Level 5
Normal/Pendulum Monster, with 2200 attack and 200
defense. Neither of which will win you many
contests, and both very low for a Level 5,
especially one with no Monster effect. He's a
7 on the Pendulum scale, and his Pendulum effect
would actually make him worthy of being played in a
Normal Monster Deck, obviously the only place he
belongs. Once a turn, when a Normal Monster
you control inflicts Damage to your opponent, you're
able to select and destroy a card on the Field. So
it's a plus he benefits from his own effect.
If this guy were Level 4, or had the attack to
justify the Tribute, he'd be a LOT better.
Rating: 2.5/5 Even in the Deck he's barely average
being so weak, but you protect him, you could
potentially +1 every turn in terms of Field
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